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Messages - ianh05

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1761
here's a preview of the new Icons and buttons:



all working well except.... mini eye poker who seems to not like being told he's only a medium difficulty bot >.<

1762
awesome thanks, should have it completed shortly then I can move onto other things :P

1763
no idea how to, never tried to cheat the game before :P guess i start by downloading notepad++ (in progress).

1764
yeah i still have plans for things i want to see added to the pack..

Updates for version: 1.1 (Tournament Update):

- Replace combat arena with mini combat zone in tournament mode.
- Add mini Electric Arena and replace the original with it including in tournament mode.
- Add numbers to teams so you know what robots are placed where in the tournament brackets.
- Make it possible to face a random robot from each team in tournament mode.
- replace weight icons with new difficulty icons (E, M, H)  how? easy use a useless item with the needed weight to put that robot into that   weight/difficulty class.
- posibbly replace mini combat zone with joes version :P

Future updates:

- Add more Mini's as AI and add another player team that features mini's of the XTRA robots that players could import.
- Add more Mini arenas.
- Customize UI.

1765
Tournament Archives / Re: AW Faceoff Discussion
« on: March 08, 2011, 07:04:31 AM »
yeah he ain't gonna make an antweight tournament into a middleweight one :P

1766
Mini Fury will be a decent challenge for your antweights:



It even beat my mini RPB.

1767
Tournament Archives / Re: Our Replicas are Different
« on: March 07, 2011, 11:03:35 PM »


SnS Version Pokemon!

1768
thanks for the replies :) I'm trying to figure out how to put the AI robots into teams where each robot is based of the same AI pack.. Stock Teams, Starcore Teams, BBEANS Teams and Others. I'm also wondering if there's a way to be able to face all the AI robots in the tournaments, currently you just face the first from each team and if you can't change it so you can face any of them I will have to change a few of the robots around.

anyway here's something for Pwn, and something that made me think about creating Stock Mini Challenges :P


1769
Discussion / Re: NBR (New Breed Of Replicas) AI
« on: March 07, 2011, 10:32:36 PM »
"new breed of replicas" makes it sound like replicas based of new robots. can i suggest the names Realistic Style AI (RSAI) or Real Stylin' AI.

:)

1770
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 07, 2011, 02:46:53 PM »
makes me want to start a DSL mini's AI pack :P

1771
if you want you can pm me a link and i will check it out, I'm probably going to keep working on this for a while so v.2 seems like it could happen if we can get improvements/replacements on the current lot of robots.

1772
Tournament Archives / Re: AW Faceoff Discussion
« on: March 07, 2011, 10:40:58 AM »
Wait, stock AW?
NOOOOOOOOOOOOOOOOO-
Why not DSL  :(
All the designs are exactly the same but with slightly different weapons...

you know nothing about stock AW's.

1773
Discussion / Stock Mini's Survey.
« on: March 07, 2011, 10:26:38 AM »
Now that I have released my first AI pack I would love some feedback.

Q.1: Who is your favorite Mini Rookie to use?


Q2.: Who is/are the easiest AI robot(s) to face?


Q.3: Which AI robot provides the biggest challenge?


Q.4: Can you win tournaments with any of the Mini Rookies and if so which one(s)?


Q.5: Are you happy with the amount of variety provided in this AI pack?


Q.6: Would you like to see more AI robots added to this pack in the future?


Q.7: Are there any robots in this AI pack that don't resemble their heavier counterparts, if so which one(s)?


Q.8: Did you enjoy this AI pack overall?


Thanks to anyone who fills this out :)

1774
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 08:02:55 AM »
Full release is now up and available from the original post and here:

https://gametechmods.com/uploads/files/Stock.Mini's.AI.zip

Enjoy, Feedback is always welcomed :)

1775
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 07:26:50 AM »
a mini version of stratocaster, a bot made by kill and he entered it in BBEANS5.

1776
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 06:51:02 AM »


Finally :) i adjusted the chassis wedge a bit and the plow wouldn't attach the other way around but i doubt it matters.

Final AI preview splash:


1777
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 06:18:49 AM »
tried that, still not working :( i've tried many different positions and heights. anyway i think i may need to work on a new AW chassis...



I could most likely swap the motors and CB around and have the drive up the top then I would just need to work on the front part and make it an airtight fit for a baseplate anchor.

1778
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 05:44:29 AM »
that would be cheating though :P surely you can mount a plow directly onto a baseplate anchor... >.> if I can get it to work then i'll be very happy and this AI pack can be released.

1779
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 04:55:52 AM »


many sighs were had...

1780
wedge is crappy, been trying to change it to 1 snapper loaded wedge but don't know how to cut the weight for it and rule of 7 is a pain :P

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