1701
Contests / Re: Vote BOTM Feb 2012
« on: January 30, 2012, 03:12:21 PM »
number 1: nicest splash, obeys the rules most (weapons systems as mentioned previously) and is the most unique.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1701
Contests / Re: Vote BOTM Feb 2012« on: January 30, 2012, 03:12:21 PM »
number 1: nicest splash, obeys the rules most (weapons systems as mentioned previously) and is the most unique.
1702
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 29, 2012, 07:34:33 PM »![]() had to use a razor instead of iron spike sadly, will try and update it sometime probably. 1703
Modifications / Re: INF AI and Restocked need a re-up.« on: January 29, 2012, 06:25:56 PM »
found a copy of Re-stocked on my PC:
https://gametechmods.com/uploads/files/Re-Stocked AI v0.1 BETA.rar 1704
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 29, 2012, 03:47:54 PM »
New AI team for the first update:
![]() Mini Hellbringer (axle drill), Mini Shear II (axle VS) and Mini R-4 (wammer). 1705
Modifications / INF AI and Restocked need a re-up.« on: January 29, 2012, 03:14:38 PM »
Inf uploaded the INF AI and Restocked on megaupload which has since perished (along with other filesharing sites), could someone re-upload them before all his good work is lost forever? I also need INF AI for my stock mini's AI pack :)
The AI pack page on the main site needs an update too, Inf's AI packs belong on there IMO. 1706
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 29, 2012, 01:06:05 PM »
really? i love AW's, even in DSL i used to watch the AW's battle for hours :P
1707
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 29, 2012, 09:21:44 AM »
so i guess no one uses this AI pack? I've been working a lot on trying to change the weight classes to difficulty classes (easy, medium and hard) but if no one plays it then i might as well stop trying to get it working.
1708
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 28, 2012, 12:23:32 PM »
i was thinking about adding a new team with mini R-4, mini heckbringer and another mini just have to wait till i find another suitable HW/MW to convert to an AW. Also i'm still not sure how people feel about the Mini's AI pack, do people still play it? do people use it to test their own AW's?
1709
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 27, 2012, 04:16:02 PM »
(Quads i know -.-) planning to release a small update soon with some improvements done to the AI bots. Any suggestions on which robots need an update?
1710
Discussion / Re: AON 2: Bot Wars still lives1« on: January 27, 2012, 09:32:24 AM »
hey alpha
![]() ![]() 1711
Modifications / Re: Stock Mini's AI progression Thread. (Release V.1 added)« on: January 26, 2012, 01:07:36 PM »
Sadly this hasn't been posted on the AI Packs page yet, would hate to see these little guys fall off the face of the earth :P
1712
Discussion / Re: Ianh05 Stock AW AI« on: January 26, 2012, 01:04:58 PM »
thanks :) should be mentioned that they all have axle weapons :P
1713
Discussion / Ianh05 Stock AW AI« on: January 26, 2012, 12:46:48 PM »
hey all, thinking about starting to build AW's again and seeing as i have some bots i planned to use in my new AI pack i thought i would start planning and see how it turns out. This AW pack is different to my Stock mini's AI pack as this is suppose to be the competitive version that isn't based on any larger bots.
I will start posting the current AW's I have for the pack here, let me know what you think. ![]() A new AW i made tonight, has 2 versions and i'm not sure which would be better: ![]() 1714
Stock Showcases / Re: Virus Bomb stock showcase« on: October 20, 2011, 10:14:42 AM »(Image removed from quote.) looks like a bot i made sometime ago, it should be in my showcase somewhere if you wanna look for it :) 1715
Existing Games / Re: looking for an MMORPG like WoW but free? try forsaken world.« on: May 29, 2011, 08:12:23 PM »
yes you get loot and walk around just like WoW and yep you need to download the game to play it :P over 7 gig i believe but WoW with expansions is like three times that size.
1716
Existing Games / looking for an MMORPG like WoW but free? try forsaken world.« on: May 29, 2011, 07:03:21 PM »
hey all, still on a break from RA2 but just started playing a game yesterday and i thought i would come on here and share some info about it :P
the game is called Forsaken World and it's a free to play MMORPG that looks like the popular pay to play MMORPG world of warcraft graphics-wise however it has it's differences, which include: - Unique pets system that allows every class/race to have a pet. - Rarely used classes such as Vampire, Bard and Protector. - 5 races, 8 classes. - A dungeon finder like WoW's. - An Auto-walk system that makes questing a lot easier by simply clicking on a name in the quest log and the game will take you there. - lot's of Jobs/professions including some unique ones like Tamer, Socialite and adventurer. - 60 or 70 is the level cap. - large, still growing player base. - Guilds (with housing i believe) - Mounts. - And lot's more that you can find out :D so if your looking for a game like WoW but with enough differences to make it a unique experience then i strongly recommend Forsaken World. 1717
Existing Games / Re: Darkspore.« on: May 10, 2011, 01:22:50 PM »Spore was such a dissapointment. They take what's good about spore in the editor and give it some fun addictive gameplay. At the moment if you don't like games that are "too hard" darkspore might not be for you as it gets very hard later on in the game, they are nerfing some stuff real soon though as the random buffs given to elites don't go well together :P 1718
Existing Games / Re: Darkspore.« on: April 30, 2011, 12:07:35 AM »
I now own the game so if anyone wants to group up with me add "evilgnomey" in-game. Another thing that makes this game great is the Co-op scaling.
-the higher level members get scaled down to the level you play so they don't wreck stuff with the lowbies being left out of the action. -the loot drops are scaled up to the higher members level. the game is great fun for and i recommend it for anyone who enjoys action rpgs. 1719
Existing Games / Re: Champions Online.« on: April 15, 2011, 09:56:12 PM »BlackOut is awesome! What's his power? electricity and darkness :P 1720
Existing Games / Re: Champions Online.« on: April 15, 2011, 01:17:42 AM »
yup you have to pay to get them, I'm a gold subscriber so i get some every month :)
|