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Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS
« on: October 17, 2016, 05:29:38 PM »
Not really. Anyway, it's not in the rules, so it's not allowed.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1681
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 05:29:38 PM »
Not really. Anyway, it's not in the rules, so it's not allowed.
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Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 05:13:18 PM »Can we BFE burst arcs for hammers No external editing at all - BFE, AAM and so on. (Except adjusting chassis height. You can do that in BFE.)uuuuhhhhhhhhhh 1683
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 04:36:12 PM »
Progress. well.. i hope the tournament will have one spot free by the end of the week... my pc apparently has a virus...Yeah, I very much doubt it'll be filled at the end of the week. I very much doubt it'll be filled at the end of the month, too, but hey. 1684
DSL TC Showcases / Re: JDG37 Armorgeddon as seen in Redditbots Season 1« on: October 17, 2016, 04:03:55 PM »
Nice looking robots, you'd probably make something cool for What Doesn't Kill You Makes You Stronger.
[/plug] 1685
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 03:16:42 PM »
Progress. 1686
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 01:02:11 PM »
Progress. Members with rejected robots have been notified. (It's not a huge amount that needs changed on F1Krazy's stuff, though.) 1687
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 03:38:54 AM »
Progress. Members with rejected robots have been notified. 1688
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 17, 2016, 03:05:03 AM »
No, you can use component freedom.
I forgot that RO7 Break was part of CF, not the entire thing. So saying RO7 Break, I did mean the entire thing, I just hecked up. 1689
DSL TC Showcases / Re: Kurt's DSL Garage« on: October 16, 2016, 07:29:54 PM »![]() ![]() ![]() OH YOU GUYS Wanna point out that the framework goes all the way around the back of Malachite and Monarch. It's just kinda wheel guard length on Morpho. Admiral only has the front half of a frame, and nothing around the sides or back. 1690
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS« on: October 16, 2016, 07:24:05 PM »Can we get a post in the thread from Kurt confirming rules on component freedom?go for it bro 1691
DSL TC Showcases / Re: Kurt's DSL Garage« on: October 16, 2016, 06:38:19 PM »![]() more than one robot but only one image what you gonna do bout it huh 1692
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION« on: October 16, 2016, 06:28:56 PM »
The first team, and my entry, The Butterfly Effect is now up on the first page. I do believe it's time to kick this into the Signups section.
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Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION« on: October 16, 2016, 05:47:03 AM »![]() kk So I've gotta go build my robots now, I guess. You guys should probably start doing that too, so I can get a decent influx of entrants when signups officially open. 1694
Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION« on: October 15, 2016, 07:51:58 PM »
I'll see where this is at tomorrow morning. IRL got my vote anyway.
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Tournament Archives / Re: WHAT DOESN'T KILL YOU MAKES YOU STRONGER - DISCUSSION« on: October 15, 2016, 07:21:04 PM »
I can, but I'll have to reset the poll. Also gonna take Ironforge IRL out because eww.
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Tournament Archives / Re: General Tournament Discussion« on: October 15, 2016, 05:36:15 PM »![]() Coming soon, to a discussion page near you... 1697
Tournament Archives / WHAT DOESN'T KILL YOU MAKES YOU STRONGER - SIGNUPS CLOSED« on: October 15, 2016, 05:31:25 PM »![]() RULES Game - DSL 2.2 Realistic Rule - IRL Weightclass - LW / MW / CW / HW 16 Teams (If you want to join forces with another member, go ahead. You can be on a maximum of two teams, regardless of how many robots you make in that team.) If you can't AI I will try my best to AI for you, just don't complain about it if your robot doesn't win. You can't enter until I have received and accepted your robot. BUILDING RULES Rule Of Seven Break is allowed for this. Only in game glitches are allowed - eFFe Glitching, Axle Loading and Snapper Loading. No external editing at all - BFE, AAM and so on. (Except adjusting chassis height. You can do that in BFE.) Robots with tracks get no weight cushion. No scuttlers, crawlers or walkers. Multibots are banned. You can upgrade your robot or send a new one as much as you like until signups end. Nothing from Cheatbot2, you know that. You cannot have more than one of these on any robot, regardless of weightclass. Mechavore disc, Microvore disc, Moros blade, Frenzy hammer, Minion disc, and Overkill blade. The IRL packs that DSC has been making are allowed. Your team must consist of four robots who follow the same design principle. (All flippers, or all VS, or whatever. Imagine Pokemon evolution, but in RA2.) The team must have a LW, MW, CW, and HW. For the sake of team-ness, I'd prefer if they had similar names or paintjobs, or some sort of theme. No stupid names or stupid team names either. BATTLE RULES 3 minute fights. What Doesn't Kill You Arena (Official Robot Arena 2 Tournament Arena. GEE WHO'D HAVE THUNK IT?) Hazards on. If a robot havoks then I will restart the match. I will keep restarting until there is a havok-free match. Fights with havoks will not be shown. Single eliminantion(ish) format. The winners of the Qualifiers (LW) go forward as normal to find the champion. The losers go backwards, with the winner of the subsequent rounds being eliminated, in order to find the loseriest loser. In both cases, the weight categories will start low, then go up with each round. Qualifiers - Lightweights Quarter Finals - Middleweights Semi Finals - Cruiserweights Finals - Heavyweights ENTRANTS
AI'd Accepted Rejected Empty space. If you think I've missed anything out, then say something. 1698
Off-Topic Discussion / Re: THE STARCORE EFFECT« on: October 15, 2016, 04:02:46 PM »Next on the summonning list is Starcore !yo 1699
Tournament Archives / Re: General Tournament Discussion« on: October 15, 2016, 11:19:56 AM »Guise, an awesome new idea, ordinary tournament, with a twist. The host removes a random component from the entries. Could be a battery, a wheel, a weapon.Control board. 1700
Off-Topic Discussion / Re: The General Chatter Thread - RIP Chatterbox Edition« on: October 15, 2016, 08:44:06 AM »![]() |