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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1681
DSL TC Showcases / Re: SM's DSL off-topic-case« on: April 10, 2014, 05:10:50 AM »1682
General Support / Re: Smartzones-where?« on: April 10, 2014, 05:08:32 AM »
did you AI them correctly?
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DSL TC Showcases / Re: Quote's DSL Showcase« on: April 09, 2014, 11:06:54 AM »
they need some power. put in some more ants
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DSL TC Showcases / Re: Quote's DSL Showcase« on: April 09, 2014, 08:20:41 AM »
yes. you should make the chassis smaller and use the weight you have left on weapons and/or armor
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DSL TC Showcases / Re: Quote's DSL Showcase« on: April 09, 2014, 04:26:08 AM »
welcome to gtm
they look nice for first post bots. you might want to use bsg bursts. also ant batteries will save you some weight as far as i know. take out the huge orange one for that. 1687
Off-Topic Discussion / Re: The General Chatter Thread.« on: April 09, 2014, 03:48:43 AM »![]() look with i have to work with the whole day ![]() 1688
Off-Topic Discussion / Re: Top 5 Saddest Western-Animated Movie Moments?« on: April 09, 2014, 02:47:28 AM »The start of Up was pretty sad. This. Also not a movie but Dales and Hershels deaths on the walking dead. I don't think i spoil anything with this since i'm the only one on here watching it. 1689
Game Development / Re: Scrapmatch« on: April 09, 2014, 02:45:10 AM »
great to hear that this is still in the making. keep it up!
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Modifications / Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)« on: April 09, 2014, 12:30:17 AM »I`m just asking for the attachementpoint on the wedge cause it would make it easier to make new shapes without rule of 7 interrupting so quick It would be helpfull in armor building too. but I see it`s a lot of work. Wish I could help you out but I don`t know anything about componentmaking 1691
Off-Topic Discussion / Re: The General Chatter Thread.« on: April 09, 2014, 12:16:30 AM »
you forgott the dragons...
also I don`t have a problem with someones sexual orientation but like with religion I HATE when people think they have to rub everything they belive in right in your face 1692
Modifications / Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)« on: April 08, 2014, 11:50:02 PM »
I`m just asking for the attachementpoint on the wedge cause it would make it easier to make new shapes without rule of 7 interrupting so quick
In that quick drawing you can see what I mean. you wouldn`t need the heavy extenders under the sheets but you can make the panels look like one piece ![]() 1693
Modifications / Re: Robot Wars Magazine Arenas & Series 7 Competitor Components« on: April 08, 2014, 12:12:20 PM »
amazing work.
are you skinning the claws with a bmp or do you use hexcolors in the gmf like the domeparts do? 1694
DSL TC Showcases / Re: Playzooki's Terri-bad DSL showcase.« on: April 08, 2014, 09:11:17 AM »
still looks quite tall. also use the other ap on the beater if possible for longer reach
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DSL TC Showcases / Re: Playzooki's Terri-bad DSL showcase.« on: April 08, 2014, 08:33:20 AM »
make a cutout at the back of the chassis and atrach the perm to a multiextender.
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DSL TC Showcases / Re: Playzooki's Terri-bad DSL showcase.« on: April 08, 2014, 08:17:00 AM »
pretty tall chassis for the stuff you've put in
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DSL TC Showcases / Re: RedAce's DSL Showcase« on: April 08, 2014, 08:07:36 AM »
ewwww a walker... oh wait.. thats pretty awesome
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Modifications / Re: Robot Wars Magazine Arenas & Series 7 Competitor Components« on: April 08, 2014, 05:47:36 AM »
both bots use custom components. you need to locate all the components and theire .txt files in the componentfolder and copie it into your RWAI pack component folder to use them.
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Modifications / Re: The DSL 3.0 preview thread (do NOT post in there unless you have DSL3 news)« on: April 08, 2014, 05:44:39 AM »
can you attach tings to the wege as well?
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Chatterbox / Re: Cam Thread 2: A Lame Title Emerges« on: April 07, 2014, 04:48:38 PM »
going to downrep jonzu for furryporn avatar again!
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