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Existing Games / Re: Pokemon Thread
« on: February 26, 2012, 10:00:09 AM »
Since there is a placeholder for an alternate form of Kyurem in B/W, I reckon we'll be able to trade them back. Just a hunch :P
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1621
Existing Games / Re: Pokemon Thread« on: February 26, 2012, 10:00:09 AM »
Since there is a placeholder for an alternate form of Kyurem in B/W, I reckon we'll be able to trade them back. Just a hunch :P
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Stock Showcases / Re: RammingSpeed's Showcase-age (stock)« on: February 26, 2012, 09:38:32 AM »Do I feel stupid... I typed foward instead of forward. It happens to the best of us, don't worry :P 1623
Stock Showcases / Re: RammingSpeed's Showcase-age (stock)« on: February 26, 2012, 09:09:09 AM »
Indeed you will. Though I think you can do that just by BFE, but I wouldn't risk it until you know what you're doing.
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Stock Showcases / Re: RammingSpeed's Showcase-age (stock)« on: February 26, 2012, 08:39:13 AM »
For the wiring for forwards and backwards, you need to name the analogue control "Forward". If it isn't that, I'm confused :L
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Off-Topic Discussion / Re: General Chatter Thread« on: February 26, 2012, 05:13:39 AM »
This thread needs more
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Discussion / Re: DSL IRL mod idea?« on: February 26, 2012, 05:10:34 AM »
I could contribute a few bots. Hadron, Defenestrator and Razer Sharp Techno Bunny come to mind immediately. Could build more I guess. xD
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Existing Games / Re: Pokemon Thread« on: February 26, 2012, 04:56:08 AM »![]() What types are these even going to be...Ice/electric and Ice/fire? Or even 3 types at once? O.o 1628
Tournament Archives / Re: Robotic International Wars Season 3« on: February 24, 2012, 06:11:04 PM »
I expect to lose this one, but in a spectacularly destructive manner :D
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Stock Showcases / Re: RammingSpeed's Showcase-age (stock)« on: February 24, 2012, 05:47:11 PM »
You need to go into the AI folder, and find Teams.txt. Then you copy the bit of code for one team (e.g Red Zone), and paste it at the bottom. You can then edit the team number, amount of bots in a team etc. Then, just create a corresponding folder, put bots in it, start a new bindings paragraph and you should be good to go. Any problems, give me a shout :D
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DSL TC Showcases / Re: First Robot!« on: February 24, 2012, 05:27:35 PM »
Ahh, another IRL builder. Better not give any advice then :P
The biggest problem I had was getting a component that would rotate from one fixed angle to another on an axis, but not in a burst fashion. I wanted to make the tail move back or forward at will but I had to settle for the burst motor. Is there a component that does that? For that you might want to try a servo. May not achieve what you desire though. You probably also need an ant battery or two. 1632
DSL TC Showcases / Re: Scorpions Totally EEEEVIL Showcase« on: February 24, 2012, 05:02:58 PM »
Its different, I like it. The BSG's mounted like that give it more pop :D
My main concern is the flipper segments- one hit from another popup, or a lucky blow from an undercutter, there goes half your weaponry AND drive. 1633
Existing Games / Re: Pokemon Thread« on: February 22, 2012, 04:30:22 PM »
Eugh, whoever said Kingdra sucks should get shot. Since weather teams rule, and Kingdra has Swift Swim,Dragon Dance and Outrage (and waterfall :P), it can hit harder than any flygon can. Can even put in draco meteor for insaneness. Plus its only got the one weakness.
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DSL TC Showcases / Re: yahutzee´s showcase« on: February 20, 2012, 11:19:31 AM »
Go back to razors instead of irons- they do more damage. Though they have less hp, but since they wont be out in the open for long it doesn't matter much.
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DSL TC Showcases / Re: Kurt Wylde's DSL Garage« on: February 19, 2012, 04:08:34 AM »
I'm gonna go out on a limb here and say that it might be slightly underpowered. :P
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Tournament Archives / Re: 2 legit 2 Quit 2 Tournament« on: February 18, 2012, 11:16:08 AM »Rules for DSL Generic Division Could you clarify on this? Does this mean no axle loading/snapper loading, even if it for "realistic" purposes? 1637
Chatterbox / Re: What do you think of the country you live in?« on: February 18, 2012, 11:11:53 AM »
Scotland, Wales and NI leave the UK to team up with Ireland to start a similar thing just to rub it in Englands face. :P
Still, want to see Cornwall get a status similar to Wales since its so different to the rest of England. Alas, not gonna happen. And I don't live there anymore anyways :L 1638
Tournament Archives / Re: Robotic International Wars Season 3« on: February 16, 2012, 09:58:48 AM »Urjak enter?!?!?! Must be Octopus or something like it then....e.e 1639
DSL TC Showcases / Re: ty4er's showcase« on: February 16, 2012, 04:20:06 AM »
Looks like ty is starting to go senile...:P
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DSL TC Showcases / Re: Naryar's DSL Evil Overlord's Showcase - IRL SHALL BE SLAIN BY MY HANDS« on: February 15, 2012, 05:56:15 PM »
Aren't the rules for IRL "It could be built in real life"?
This could be built in real life- not that it might be any good -but it could be. People who build mainly IRL seem to be getting overly restrictive over this- which is strange because that was one of the reasons why most of them don't build normal DSL. tl;dr (whoever looks here is really really lazy, as that is not much to read. Words are your friends....) |