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Messages - NFX
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1601
« on: April 22, 2012, 10:26:41 AM »
He's never really been the same since the Hungary incident, has he? Which is a shame, he was a superb driver, and he was really in the title hunt for a couple of years. Supposing he does end up getting the boot, who do you suppose they would replace him with?
1602
« on: April 22, 2012, 10:17:12 AM »
Looking pretty good. Chassis could still stand to be tightened up a fair amount. A little trick you can use to save a little chassis weight is to mount the NPC's hanging out of the back. They can pass straight through the walls of the chassis, and that can save you a good few kg. Since they're mounted to the baseplate, they're invincible, so they can't fall off. And it prevents opponents from hitting the chassis should they get around the back. Take a look at Puncture to see what I'm on about. =)
1603
« on: April 22, 2012, 10:13:07 AM »
F1: We're back to last year again...
Four winners in four races? I highly doubt we're back to last year. Bahrain probably favoured the Red Bulls over the other cars. Barcelona might be a little different, but there's a great variety of tracks. There's not going to be a single team or driver that runs away with the championship this year.
Vettel, if he starts first, somehow pulls out a ridiculous lead straight away. Anyway, I bet Jonzu is happy with Raikonnen's(sp?) performance.
I think that was always their plan with Vettel. But because the cars are so close this year, it's extremely difficult for him to get a pole position every race, as we've seen. And Raikkonen's performance did make up for China,
1604
« on: April 22, 2012, 10:08:25 AM »
F1: We're back to last year again...
Four winners in four races? I highly doubt we're back to last year. Bahrain probably favoured the Red Bulls over the other cars. Barcelona might be a little different, but there's a great variety of tracks. There's not going to be a single team or driver that runs away with the championship this year.
1605
« on: April 22, 2012, 09:56:22 AM »
Have you tried pressing the pause button? Maybe it just starts off paused for some reason.
1606
« on: April 22, 2012, 05:18:30 AM »
You have to mess around with the .exe file, I think. Nobody has been able to achieve this yet. So, unfortunately, no.
Perhaps you could change the final countdown beep to some sort of music file.
1607
« on: April 22, 2012, 05:10:49 AM »
Welcome to the boards. =)
It's nice to see you have some experience of RA2 already, it's normally a good sign. You might want to browse through the showcase section, just to see how far building has progressed since you last played. If you need any advice on how to improve, there's plenty of members willing to help out. Hopefully you'll stick around, but do enjoy your time here, and just have some fun.
1608
« on: April 21, 2012, 06:28:44 PM »
Obvious Pseudonym had 12. Maybe I just went a bit overboard. Although most MW HS have 12 weapons, possibly 15, and would definitely outweapon it. That's kind of where I was going.
1609
« on: April 21, 2012, 06:01:20 PM »
That sounds a bit like your computer might be a bit slow to process it. Either that or you've modified the game in some obscure way. You need to spin the RAD motors as fast as possible in order to make the Snapper Loading glitch work.
1610
« on: April 21, 2012, 05:45:17 PM »
How do you mean by "go so fast"? There's a video Sage has that outlines Snapper Loading pretty well.
1611
« on: April 21, 2012, 05:40:03 PM »
Yes, but it is vastly more efficient to Snapper Load them on. If you take a look at Obvious Pseudonym from RoboLeague, the weapon motor there was fixed directly to the SnapperII, I think. There's a LW VS in my showcase somewhere that definitely has a direct SnapperII-bursted HPZ as a weapon motor.
1612
« on: April 21, 2012, 05:22:35 PM »
Well, since there were 22 LW bots, 23 MW's and 27 HW's, we're able to have exactly 24 teams. Although at least one of those will be entirely Heavyweights, and at least two will have no Lightweights. So we could put two Heavyweights in the same team without too much bother. Hairline Fracture could be a candidate for a wideish bot, I suppose, or Aeon.
1613
« on: April 21, 2012, 05:16:04 PM »
Nice looking popup. I might have tried putting all the HPZ's at the back, and all the DDT's at the front, that might help with the driving straight problem. Not sure how it would affect the wedges, though.
VS looks schweet. I'm curious as to how strong the stabilisers are, and whether 8 irons is enough, even with the two on the extenders.
1614
« on: April 21, 2012, 05:09:00 PM »
Wide Boys, a team of particularly wide robots?
1615
« on: April 21, 2012, 04:30:33 PM »
Team NFX "Plus a special guest." LW: ??? MW: Implosion II HW: Hairline Fracture
1616
« on: April 21, 2012, 01:23:38 PM »
Very good. A little generic, but not to worry. Drive motors could be aligned a little bit better, in my view.
1617
« on: April 21, 2012, 12:51:22 PM »
Better. What you could do, if you need to use up weight (you really want irons rather than pole spikes and axe heads), then you could swap the Nifty for a second Blackvolt, or remove it entirely and shrink the chassis as much as possible to get even more irons on there. Or razors, if you're running out a little bit. You really shouldn't use worse weapons purely for the sake of eating up weight.
but wouldn't it be underpowered then?
Nope. 1 Blackvolt is enough to power 4 HPZ's for a three minute match. Since most of the matches are 3 minutes, you should be fine.
1618
« on: April 21, 2012, 12:49:16 PM »
Better. What you could do, if you need to use up weight (you really want irons rather than pole spikes and axe heads), then you could swap the Nifty for a second Blackvolt, or remove it entirely and shrink the chassis as much as possible to get even more irons on there. Or razors, if you're running out a little bit. You really shouldn't use worse weapons purely for the sake of eating up weight. Can I ask where all the weight's gone? Are there two weapon racks on there or three, because that would explain most of it.
1619
« on: April 21, 2012, 11:41:14 AM »
I thought his instability would count against him. I got worried when I bounced off the wall, I thought maybe he was going to punt me out on a lucky spikeball hit. But now I have Urjak, that should be a great match. Hopefully I've got enough width to take him on. =)
1620
« on: April 21, 2012, 10:23:53 AM »
Slow down, eager beaver. In other news, I finally have that new rotating sig I was talking about a while back. =D More bots will be added to it in due course, when I find some decent battle shots/can be bothered.
Whoo, that's looking pretty awesome- but what do the stars represent?
O = Offence M = No idea. D = Defence
I reckon.
m is mobility (speed)
Ding ding ding. =) Offense, Mobility, Defense. Same as in the Wiki. I tried to make the totals add up to 8.5 stars overall.
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