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Messages - GoldenFox93

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1601
DSL TC Showcases / Re: Scrap Daddy Incredible Design: DSL Edition
« on: June 29, 2012, 11:55:04 AM »
Just because I haven't posted anything in a while:
(Image removed from quote.)
Rebuilt Stampede because I somehow deleted it. Looks much cleaner imo, and Rust Monster, a lightweight flipper.
Nice remake of Rhino there, Scrap- and is Rust Monster a DSL rebuild of Jack's old Noob Wars 3 entry? I remember pitting the original   :approve:

1602
Existing Games / Re: the state of gaming...
« on: June 29, 2012, 11:42:44 AM »
Gran Turismo 5 is the game I play when FARM SIMULTAOR is too intense for me.
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST
FARMVILLE REQUEST

1603
I only draw stuff thats obscenely grotesque 'cos it's easy so that's pretty good.
Is that so? I have a little request, in which case- could you do a picture of what Heavy talks about here?

 :laughing
 
Agreed. Let's have a sequel.
 
Belugaman II: Belugaman Goes To Japan
 
(Image removed from quote.)   
END
im offended please delete it
Making some character go to japan in some way is waypoint for every anime/manga/animation/live action thingy, unless it takes place in japan i think
Or alternatively, a rather different country to their own- I for one, have a solid idea for an Eternal Alliance storyline in which they visit the Equestrian equivalent of Scotland.

1604
Existing Games / Re: Team Fortress 2
« on: June 29, 2012, 11:21:15 AM »
Hell yes, I got a Lollichop and a Hazmat Headcase in my piles of ash   :approve:


On the flipside however, I got two Apparatchik's Apparels in the other two Scorched Boxes I got    :FFFUUU

1605
Off-Topic Discussion / Re: Music ATM
« on: June 28, 2012, 01:07:36 PM »

I find myself singing this as I burn people to death, now   :approve:

1606
Existing Games / Re: Team Fortress 2
« on: June 28, 2012, 11:53:17 AM »
Just updating now. Going to take a while, but I'm pleased to see that they're nerfing the Tomislav  :approve:


As for the new items, I'm looking forward to using them and thus taking a trip to Pyroland  8D

1607
Existing Games / Re: Team Fortress 2
« on: June 27, 2012, 03:27:44 PM »
Meet the Pyro basically trolled the living heck out of everyone.
Regardless, it was absolutely glorious.

VALVE! MAKE THAT FLAMETHROWER! PLEASE!


Valve: 'Also! Because today's new items contain some Meet the Pyro spoilers, we're gonna hold off on announcing those until the update’s ready later today.'
   
I found this as part of it-
 

1608
Existing Games / Re: Team Fortress 2
« on: June 27, 2012, 03:15:34 PM »
I see everything that happy all the time anyway.
Even that massacre I caused the other day in Hightower?    :gawe:

1609
Existing Games / Re: Team Fortress 2
« on: June 27, 2012, 01:39:29 PM »
Just seen it myself, I thought it was brilliant- it's amazing how well it switches between being hilarious and incredibly badass at the same time    :claping
 
 

Overall- there's a reason why that maniac's my favourite class to play as.

1610
Off-Topic Discussion / Re: General Chatter Thread
« on: June 26, 2012, 05:34:08 PM »
There's a mayfly on my screen. But we're in june ?
HAMMER OF JUSTICE

1611
Chatterbox / Re: Your fellow GTMers Theme Song
« on: June 26, 2012, 03:06:41 PM »

1612
Existing Games / Re: Team Fortress 2
« on: June 26, 2012, 10:25:13 AM »
Just had an excellent game with my dear friend Craaig- working alongside him (mostly), I was able to get 96 kills to 7 deaths   :approve:

Camper. I wholehearetdly approve of Jonzy's campaign to backstab you (when engy at least). Because at least he doesn't camp ;p
It was their own fault- there was nothing there stopping them going out the other two ways in Hightower. When I was there, they literally kept running into my flames, like the common stereotype of Pyros, almost.
It wasn't all camping, anyway- they were accumilated over a period of rounds within the game. Granted I moved closer to the left-hand spawn (The one with the stairs) at about the time we needed to get the cart through the BLU base, but most of the time, I stayed around the lower end and often helped to push the cart as well.
 
I'd play cautiously but aggressively, targetting those who had taken additional damage, airblasting rockets from nearby Soldiers to score a few kills, landing finishing shots with the Shotgun if burning enemies tried to run away, and utilising the medkits and my Backscratcher to survive in between waves.
Of course, stealing the medkits, both for myself and protecting them for my RED colleagues to take instead, also helps to prevent them from extinguishing my flames   ^^
 
And on that note- that second-rate spook couldn't do so even if I bent over and sellotaped a target to my back    :trollface

1613
Real Robotics Discussion / Re: A little more news on Robogeddon
« on: June 26, 2012, 12:05:59 AM »
Note what robot Hutson was with at the initial unveiling (Root Canal). I doubt it's walkers only, even if it is wishful thinking.
Ah, that gives me a bit of hope- hopefully that'll mean more traditional means of locomotion (IE. Wheels and tracks) will still be allowed.

1614
Chatterbox / Re: American GTM member gathering
« on: June 25, 2012, 11:26:49 PM »
Because it is the capitol, and it shows how we are all united.
So basically, does that mean that when you get there, you'll start crying and singing about Eagles and Apple Pie and stuff as well?

I think it's a terrible idea, anyway...

Seriously... We bad-mouth the government every chance we get, the administrator hates Obama, and we send anthrax to each other.

How smart would it be to have a gathering in Washington DC?
Still, could be worse.
 
 
*Glances at Detroit*

1615
Off-Topic Discussion / Re: General Chatter Thread
« on: June 25, 2012, 07:27:15 PM »
Who would win?

Bobby Flay vs Alton Brown vs Guy Fieri vs Rachel Ray
Trogdor.

1616
Existing Games / Re: Team Fortress 2
« on: June 25, 2012, 06:49:43 PM »
Just had an excellent game with my dear friend Craaig- working alongside him (mostly), I was able to get 96 kills to 7 deaths   :approve:

1617
Existing Games / Re: Team Fortress 2
« on: June 25, 2012, 11:48:31 AM »
New update: http://www.teamfortress.com/pyromania/doomsday/
A new game mode, eh? Coolio, looking forward to having a go at it.
 
 
And plus, just found that the real Meet the Pyro is going to come out on Wednesday    :approve:

1618
Discussion / Re: Offical Weightclasses
« on: June 25, 2012, 11:27:57 AM »
So I call GHW (5000.1-10000.0)
I must admit, I'm intrigued by this- has anyone ever built one of these and utilised all of the weight necessary?

1619
weeee im sir k im just going to pick you up and spin you around a little doing little to no damage then just drop you in the pit
On the flipside, you had WASP and Vortex Inducer   :cool:

1620
Real Robotics Discussion / Re: A little more news on Robogeddon
« on: June 24, 2012, 04:45:40 PM »
I guess that isn't surprising, the mane's been used about a billion times already.  Next they should call it Spike or Zeus
Or if it involves hammers, Thor?   :rolleyes:

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