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Messages - UberPyro
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161
« on: January 11, 2017, 04:14:25 PM »
I've tried using the eFFe glitch, following the guide on the Beetlebros website, but it's not working. I can't be doing it wrong because it's so simple that there's nowhere to go wrong.
Alright, I made a video showing the eFFe glitch. Hopefully this will help. (excuse the lack of editing, I didn't have much time)
162
« on: December 11, 2016, 03:56:05 PM »
RIP, one day I'll actually be good at this game.
163
« on: November 28, 2016, 04:30:47 PM »
rip RL3. I lost to a hybrid.
However, with the power of one thousand bulls, it looks like my second robot has pulled through. I'm appreciating the decent pace at which these videos come out.
164
« on: November 28, 2016, 09:23:10 AM »
Alas, my prediction was wrong. Radical Line 3 was outweaponed twice.
I can really appreciate the load time of that match though, lol
165
« on: November 26, 2016, 07:02:38 PM »
Ah, I see Redace with the good taste in bot type - another dual shell spinner. RIP thousand bulls. I think MNB's robot is the best HS in this tournament, however it is still weak to certain wedged designs.
I'm glad to see Radical Line 3's victory and the satisfying last match. I think I have a good next matchup against another vs (get ready, Badger), however I'm bound to lose to any flipper or superior HS.
166
« on: November 20, 2016, 02:15:21 PM »
I have an Idea, I can't really AI, I can get them prepared for AI, but not actually putting them as AI, and I would have to use Bandicam.
Anyways, my idea would be IRL DSL HW, BUT the amount of wheels MUST BE THE SAME as the amount of motors, including servos, burst motors, and hammer/flipper motors.
I might put this idea up in the air if people would want to host it, or maybe I could learn to AI, who knows?
So basically we have to use random wheels as armor? Can we make the gimmick more interesting in some way?
167
« on: November 13, 2016, 10:32:45 AM »
I don't think I'll have any time to play soon but I should when Thanksgiving rolls around.
168
« on: November 13, 2016, 08:57:57 AM »
Wow, 2 battles in particular stood out to me. Watching those stilt multibots win against a serious popup was great and totally unexpected. Also, S_M's robot has a really cool concept, and I'm glad to see that it had worked.
169
« on: November 13, 2016, 08:26:08 AM »
I would be interested.
170
« on: November 02, 2016, 04:14:48 PM »
That last match was decapitation
171
« on: October 31, 2016, 02:36:14 PM »
I do wish we got to hear more of the song. This should have been BO3. Also I'm looking forward to the finals. Spinning sledgehammers vs spinning sledgehammers!
172
« on: October 30, 2016, 01:23:02 PM »
Dang, that one was close. Mr. Bones' Wild Ride almost fell off due to its instability but then ended up pulling through.
Pretty fun to watch.
173
« on: October 29, 2016, 11:55:26 AM »
Not sure what was more impressive there, how well Meat Locker stood up to Skeleton Warrior's attacks, or how quickly it finished Skeleton Warrior off once given an opening. I'm actually doing pretty well after that initial loss.
yeah I'm surprised that tread didn't fall off
174
« on: October 28, 2016, 07:34:09 PM »
Maybe get a rudimentary wheel guard? Seems like those wheels might be a bit exposed.
I'm probably going to change it to thin wheels instead. They're only wide because I had extra weight and I didn't feel like figuring out how to get the armor on at the time.
175
« on: October 28, 2016, 04:24:56 PM »
  I think the weight is 399.2kg tite 1, DSL-S building style Its name is UnderFLAIL as it is a undercutter with flails, and the pun was an unintended consequence that I now cope with. Each flail has 5 steel blades, each connected to each other. This version is very poorly armored so if I ever rebuild that's something I will add, however I would loose the amazing ground clearance I get with the miniwheel + motor raised one unit. I'm also considering adding something like a plow on top, however then the robot would no longer be invertable.
176
« on: October 27, 2016, 08:08:50 PM »
OK here's my new entry for ¡Toreo!   399.4, plastic 10 (because I didn't know what to do with the last ~10kg), unrealistic building style Steel blades are now connected to each other, 3 in a row. The design is actually invertible (with the wheels peaking out the top). It's also very stable. This is by far the most effective version I have built. All motors are connected to a single 20cm extender coming off of a skirt hinge, and effe + snapper loading was used to attach everything. What I found to be the key to this design was to have a smaller shell radius (this uses the 8 sided disc), and to have the steel blades connect to each other without the use of arrays (saves on flail weight, and can get more hits in due to the robot pushing less as a result of less individual flails).
177
« on: October 27, 2016, 04:55:09 PM »
dang that was a close match... I thought I was going to win, but I guess I misjudged how low the walls are and how easy it is to get knocked out of the arena.
Hopefully I'll have better luck next match. Lets go, cheap SNS tactics FTW!
178
« on: October 27, 2016, 03:16:14 PM »
GG EVERYONE it was fun while it lasted. Nothing like going 0-2 on your first tournament! I didn't have high expectations for my robot anyway...
179
« on: October 26, 2016, 09:21:27 PM »
Alright I've rebuilt the poker, now named Sheep Herder since it corrals.  Tite 1, 399.4kg, unrealistic It's very well armored now, but to do so I had to get bigger wheels so I lost my super-low ground clearance but its worth it in the end. Still has 35 beaters. And yes, the skirts do help a lot. Also, the air tanks are triple stacked, and there's only a single diehard after realizing I only need 20 amps. I'll be posting my Toreo entry along with a few other bots hopefully soon, if I get the time.
180
« on: October 26, 2016, 02:18:45 PM »
Well, I didn't expect to lose quite like that.
For my next match I think I have some odds of winning, as it will probably come down to a wedge war.
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