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Messages - Paranoia

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161
DSL TC Showcases / Re: Memoirs of the IRL Builder; Paranoia's Showcase
« on: August 28, 2013, 05:03:27 AM »
I think this stops "Pushkin Master Race" from becoming cancerous:



162
Off-Topic Discussion / Re: The General Chatter Thread.
« on: August 28, 2013, 01:31:28 AM »
There was an Australian TV for kids show called "Around the Twist."  In one episode a kid swallows a Whirling Derfish that makes his... anatomy spin like a propeller.  And well, just see for yourself because you wouldn't believe me if I described it.  What the ****, Australia?  NFSW AND DISTURBING


What.


The.


****.

163
DSL TC Showcases / Re: Memoirs of the IRL Builder; Paranoia's Showcase
« on: August 28, 2013, 01:00:07 AM »
Meh.



164
Off-Topic Discussion / Re: The General Chatter Thread.
« on: August 27, 2013, 10:26:37 PM »
https://gametechmods.com/uploads/images/87314some-hydrovian-gune.PNG

Was bored.


Eh, looks rather nice.

Thanks! If all pans out, it will be improved here and there over the course of a month or three and eventually actually seem worthwhile. Kinda like the Valkyrie.


Where can I get one of those?  :dumb)

166
Existing Games / Cookie Clicker
« on: August 27, 2013, 09:50:52 PM »
Cookie Clicker resides here.


Discuss about the most addictive game which involves clicking a giant cookie to earn more <s>bragging rights</s> cookies.

167
DSL TC Showcases / Re: MassimoV's Showcase
« on: August 27, 2013, 08:41:50 PM »
Inspired by Dr. Inferno Jr.
(Image removed from quote.)


Looks like a pretty nice build, though does anything actually get up the wedge?

168
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: August 27, 2013, 08:10:09 PM »
Hello?

(Image removed from quote.)
Not much to say on this one, It's essentially the same deal as most the other flame-rammer bots.

169
DSL TC Showcases / Re: 090901's DSL showcase.
« on: August 27, 2013, 08:25:23 AM »
(Image removed from quote.)
right: some bot i made while making alfredo fettuccine
left: mr taco in 3d


<s>chris is best cook</s>


You could maybe use MCB wedges on mr taco in 3d if you have spare weight.

170
Site News and Feedback / Re: Best Veteran EVAH
« on: August 27, 2013, 07:54:17 AM »
So 090101 has done a Noodle. Great choice, guys. Great choice.


This happened in the Playground or someplace I cannot access, right?

171
Based on one of Mr. AS' posts somewhere in the showcase section, was going to do one regarding the recent "Sylandro posting Furries" thing, but I couldn't be bothered.



172
Discussion / Re: Perplexing Weapon Design
« on: August 27, 2013, 06:49:32 AM »
A burst motor and a servo piston might work, though it may need a special .py to work. Maybe have the burst go up and while that happens have the piston extend? The Burst will automatically then come down and since the bot is within the claw a smartzone could make the piston pull back.

173
Off-Topic Discussion / Re: Miley Cyrus VMA
« on: August 27, 2013, 06:26:08 AM »





Possibly one of the most disturbing things that has ever exist.



174
DSL TC Showcases / Re: Mr AS DSL showcase
« on: August 26, 2013, 09:37:47 PM »
lol its either skirt hinge wedge or nothing in DSL 3, unless you count burst wedges which are too heavy.
i dont have any DSL 3 standard ai packs to test against, but they seem to do well against your ai pack.
long blacks might be better but ants are far less awkward to work with (also, ants/battlepacks are kind force of habit at this point for me).


What I actually meant was skirts on skirt hinge wedges since they've been thickened, though alright. I guess you have a point about the ants being more easy to work with. I haven't done enough testing to see true results, though it seems Morse Code Breakers and "flippermaker wedges" are alright choices. DSL3 is unexplored territory, so I wouldn't know much. Try test a MW with regular skirt-hinge wedges that use skirts against Radar Array II, since it seems to currently have the best wedges in the pack.

175
DSL TC Showcases / Re: Mr AS DSL showcase
« on: August 26, 2013, 09:23:10 PM »
noah made some dsl 3 robots

(Image removed from quote.)

the flamer is a lw (2 ants) and the hs is a mw (3 ants), both al 1.

Nice glass cannon. Are the NPCs on the polycarb extenders?
yes.


Nice looking bots, though skirt-hinge wedges are generally crap in DSL 3 and components such as beater bars and ants have been nerfed, which actually means the long-blacks are actually a viable choice. How do they fare in battle?

176
Tournament Archives / Re: Around the World 2
« on: August 26, 2013, 09:07:28 PM »
Looking forward to the DSL LW portion. As always, good luck to all.

177
DSL TC Showcases / Re: S.H.I.E.L.D's failcase
« on: August 26, 2013, 09:39:05 AM »
Guise.

I have an idea.

But it's kinda stupid.

I'm going to try and make an AI Pack, which will basically consist of Starcore bots, rebuilt in DSL. I've got a handful of them built already... (Please note that due to Stacking being harder in DSL, some bots WILL look different, I also haven't skinned them yet...)

(Image removed from quote.)

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I'm not sure what Starcore bot this was supposed to be, but I'm going to have to assume that it was somewhere in Starcore...

(Image removed from quote.)

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Is DSL Unrealistic still a thing?

178
Modifications / Re: Paranoia AI - DSL3 IRL AI
« on: August 26, 2013, 03:10:29 AM »
0.4.0 is now out, I apologize for some of the bugs in 0.3.0 such as flippers being unable to self-right or backwards bots, which has been fixed in this release. Enjoy.

179
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: August 25, 2013, 09:16:16 AM »
(Image removed from quote.)


Looks rather similar to Oizys in terms of it's weapon setup, though it's still a nice bot.

180
DSL TC Showcases / Re: My new showcase.
« on: August 25, 2013, 04:23:33 AM »
lol at the IRL extender work on a standard bot
Yeah. I thought I could save it. :/
I just posted it as a joke. Just to let you guys know I'm brainstorming. I'm thinking of a Robawt x Bailiff type thing at the moment, but I'm not sure how that will work out.


robawt x bailiff shipping is canon


An idea for RTL3 would be possibly have maybe a Perm 132 or MOE Motor that is in front of the chassis and extends far enough to accommodate the disc and its hammers?

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