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Messages - Condor33

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161
Chatterbox / Re: Guns
« on: April 04, 2010, 07:34:26 PM »
This.

Useless as heck but still counts.

162
DSL TC Showcases / Re: Reier's Showcase
« on: April 02, 2010, 08:59:08 PM »
Moar weapon, less defense. I think those skirts may be a bit excessive, that bot is going to turn pretty fast so I'd ditch them and upgrade the weapon.

163
Existing Games / Re: Super Smash Brothers Brawl Friend Code Exchange!
« on: April 02, 2010, 08:48:35 PM »
I'm 3008-8469-4713


Should we just add everybody in our rosters? Or do we have to type these in each time? I'm too big of a n00b, never played wifi brawl outside of random matchmaking.

164
Modifications / Re: Keznorg IGC
« on: April 01, 2010, 07:38:20 PM »
So... Click made the LSD arena?

165
Contests / Re: Vote BOTM April 2010
« on: March 29, 2010, 05:04:23 PM »
I shouldn't but I voted for Ludicrous Speed. I really like that flipper.

166
Existing Games / Re: Roller Coaster Tycoon
« on: March 25, 2010, 10:00:12 PM »
That's good! Of course, if you were going to nitpick, in "true arrow style" the end of the lifthill should end in a small 1-tile (5 ft?) high dip. But other than that's it's really good.

Hey, Jonzu, can ATOM be from RCT3? or just 2?

167
General Support / Re: Alt-Tab Woes
« on: March 25, 2010, 07:54:47 PM »
Whenever I alt-tab or minimize the program, it stops letting me attach anything. The component flashes for a single frame like it will attach but then goes back to floaty moving the part around mode. Never had those other problems...

168
Existing Games / Re: Command & Conquer
« on: March 24, 2010, 09:21:14 PM »
I was going to try buying Red Alert 3, but then I found out about how many DRMs the series comes with. :dead: Has this been a problem for anyone else?
 

169
Off-Topic Discussion / Re: Screwed up how OS looks.
« on: March 23, 2010, 09:41:35 PM »
I have 3 GB in mine. I could run anything my video card could support without it, but it took like twenty minutes to load. Ram is essential.

170
DSL TC Showcases / Re: Naryar's DSL Work
« on: March 23, 2010, 09:30:56 PM »
Use the WBC wheels. They're 3 kg lighter and more grippy.

171
Existing Games / Re: Homeworld games
« on: March 19, 2010, 10:53:09 PM »
I've tried that. The Vaygr send like 8 heavy missile frigs and fighter escorts, which is next to impossible to defeat however small it is with just fighters, which is what you have with such a small fleet.

172
Off-Topic Discussion / Re: The worst PSA
« on: March 19, 2010, 08:56:56 PM »
Peewee Herman discusses crack:

173
Existing Games / Re: Homeworld games
« on: March 19, 2010, 08:45:28 PM »
Homeworld 2 is awesome but gets too hard too fast. Level 4 is impossible. I haven't played the first few, though I heard Cataclysm is worth trying.

174
Creativity Showcase / Re: Artwork thread
« on: March 18, 2010, 10:20:40 AM »
Your pic is broken...

175
DSL TC Showcases / Re: Somebody's DSL Showcase
« on: March 16, 2010, 07:13:24 PM »
Existence 7 killing Bisector is indeed awesome. But so is Pepsi Can Bot

176
Existing Games / Re: Dwarf Fortress
« on: March 16, 2010, 07:00:39 PM »
If they aren't already built you should make them have a hollow core so you can drop prisoners from the top and make them splash at the bottom.

Truly Dwarf Fortress is the game of mad scientists and sadists.

177
Existing Games / Re: Galaga
« on: March 16, 2010, 01:33:53 PM »
It was on a Namco arcade collection for GCN, I think it was modded to be beatable.

178
Existing Games / Re: Galaga
« on: March 16, 2010, 10:57:53 AM »
I finally beat it in 2-player mode a while ago. It's a good game, but really freaking hard.

179
Existing Games / Re: Hydro Thunder
« on: March 14, 2010, 09:40:55 PM »
I played H2Overdrive.

You're lucky. I've been looking everywhere for one of those machines. What are the other boats like?

And H2Overdive is basically Hydro Thunder HD, so I don't see a problem in discussing it.

180
Existing Games / Re: Dwarf Fortress
« on: March 14, 2010, 09:36:38 PM »
I have it, tried to play it, but I couldn't tell if I was doing well or not. I don't know if that's a problem for anyone else, but it makes it harder to play, not knowing whether you're screwing up.

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