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Messages - MikeNCR
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161
« on: June 02, 2013, 10:28:23 AM »
We don't. We're missing Catfish, Mud Runner, BEAR, Ninja, Ronin, Coal Miner, The Boxer, EMERGENCY, MAD, Civil Disobedience and Stinger, and we need to settle which version of Scout, Sentinel, Grog, BOT-204, Little Metal Friend, Backslash, Flame Chopper, Tornado, Ripblade and Backyard Ripper to use, assuming we don't get other duplicates.
You could just include all versions and have them fill the extra 3 spots on each team.
162
« on: June 01, 2013, 05:28:37 PM »
163
« on: May 29, 2013, 05:21:35 PM »
Looks like a good tourney. Guess it's time to pick out the bot(s)
164
« on: May 20, 2013, 08:50:52 PM »
 Surprisingly enough, just the two heavy servos have enough power for it to flip itself over, and it can at least flip emergency when it's got some drive train assistance.
165
« on: May 20, 2013, 06:44:10 PM »
So am I right in thinking the wiring would look kinda like this? (Image removed from quote.) (credit to ZD64 BTW)
Not quite, the switch will split the red wire only in the case of the fingertech and most common switches.
166
« on: May 19, 2013, 02:59:08 PM »
167
« on: May 17, 2013, 03:58:59 PM »
I agree with Naryar. There was nothing in the rules about OOTA restarts so it should just be treated as an elimination.
I'll have to disagree for one simple, if nit-picky reason. The actual Battlebox has a roof, so OOTA's aren't actually possible in the Battlebox. Beyond that, it was rather clearly the physics engine going nuts so whatever happened should be ruled on based upon havok/glitch status, not OOTA status.
168
« on: May 13, 2013, 08:34:25 PM »
I thought it'd be a lot easier to do Mecanum drive the way Pwn had his old Root Canal replica, with the wheels all spaced and angled evenly around a chassis. That way you wouldn't need servos.
That's actually omni-drive, not mecanum. Mecanum has the wheels laid out in the normal manner with angled rollers built into them, omni-wheels use the angled wheels with non-angled rollers built into them.
169
« on: May 12, 2013, 10:14:53 PM »
I think for that it was literally just some hidden motors with wheels that would shove the bot sideways.
170
« on: May 12, 2013, 04:16:14 PM »
171
« on: May 12, 2013, 04:11:24 PM »
https://gametechmods.com/uploads/files/Lost in Translation.rarEnjoy. Fair warning, it AGOD's like mad so it only works some of the time (usually after pausing in the practice arena, going back to any other tab, unpausing and going back to the practice arena) so it won't do much. Might move halfway decently if you put a stupid grip number on the wheels.
172
« on: May 12, 2013, 04:03:38 PM »
It's extremely slow and a rolling AGOD, but damnit, it actually is a working mecanum drive system.
173
« on: May 08, 2013, 10:59:20 PM »
Scrap Daddy team from Battlebots. Sad part is, I didn't need to watch the clip to know that.
174
« on: May 08, 2013, 07:12:57 PM »
 A few repeats, yellow dots are MW, red are HW.
175
« on: May 07, 2013, 10:59:24 PM »
176
« on: May 04, 2013, 10:17:47 PM »
4 HW's and a MW
177
« on: May 04, 2013, 04:40:18 PM »
I'd like SKBT to explain his 8 point decision in the Dare Devil II vs Storm' match. Dafuq
I'd have given it to Dare Devil if I were judge. It may have taken a bit more damage, but it was far more aggressive and the only one with decent mobility by the end of the fight.
178
« on: May 04, 2013, 03:45:31 PM »
Have some LW's
179
« on: May 04, 2013, 11:55:30 AM »
180
« on: May 03, 2013, 09:50:53 PM »
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