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Messages - GoldenFox93
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161
« on: October 19, 2013, 04:18:51 PM »
Oh, good, I'm glad you brought this back to life, because I'm currently having an angry moment, right now. ****ing YouTube and them STILL... STILL asking me about changing my ****ing username.
Same here. I don't want to change my name, I don't want these damn ****ing adverts appearing before every video, and I don't want a ****ing Google Account being sewn by the head to my Youtube one.
162
« on: October 17, 2013, 08:03:17 AM »
They all look pretty interesting, and I like them all in a way...but not Thunder. To whoever made it, your attempt at replicating Storm II is bad and you should feel bad.
163
« on: October 13, 2013, 10:06:26 AM »
Oho, this sounds interesting. I think I'll give it a go!
164
« on: October 10, 2013, 08:45:53 PM »
Though to bring this back, I must say that I've not had any problems with Terrorhurtz. Whenever the axes have havoked, it's usually been with either Killertron or more frequently X-Terminator, but Terrorhurtz works OK for me.
165
« on: October 05, 2013, 05:03:08 PM »
166
« on: October 04, 2013, 07:28:08 PM »
Not too long, did it within the evening.
167
« on: October 04, 2013, 03:41:08 PM »
 A Greek Temple I made in Autodesk Maya. Haven't had much practice with it admittedly, but I'm quite pleased with it.
168
« on: October 04, 2013, 09:22:07 AM »
So in other words, he comes back from the dead and somehow encounters a green Rayman.
Marvellous.
169
« on: September 15, 2013, 06:01:30 PM »
Firestorm's wedge could also be improved a bit. Currently, the top part doesn't even touch the ground, so it's very hard to get under opponents effectively.
170
« on: September 15, 2013, 03:48:01 PM »
custom robo arena + pokemon
Ah, Custom Robo Arena- I remember having that for my DS, actually.
171
« on: September 15, 2013, 06:12:45 AM »
 This'd be worth it just to see who would win in a fight between Tony the Tiger and Sagat. And for the sequel, they could have General Mills added as well.
172
« on: September 14, 2013, 11:13:43 PM »
Exactly what I have in mind. I also had a look into rendering Chaos 2's internals a bit as well-  I used the ones from the old DSL Chaos 2 here, which had aspects from the real machine, such as the wiring and batteries under the flipper, which I thought looked good. Battery position's a little bit wonky at the moment, but it's not a bad start. For some reason though, the paintjob doesn't show up in the Bot Lab, but it does when you're actually driving it.
173
« on: September 14, 2013, 09:51:58 PM »
I also stripped down the spinner on Typhoon 2, and it's powered by a 6 mag- more than I'd expected behind it, but it's not really powerful enough. It will fit a Dual Perm in if that'll improve the power, but it does require the batteries to be shifted around a bit.
174
« on: September 14, 2013, 08:23:00 PM »
Yeah. I guess at the time, the power must have been to compensate for their low HP and speed of the disc. Glass Cannons, if you will.
175
« on: September 14, 2013, 07:28:01 PM »
Although regarding HypnoDisc- the teeth have the same potency as they did in DSL 2.1, but it's the much better motor (A Tornado Mer Gearbox rather than a Flatmotor), along with how much bigger and more durable they are that makes them that much more powerful.
176
« on: September 14, 2013, 05:55:29 PM »
The only other buffs I can think of at the moment are to improve Dominator 2 and Behemoth's batteries, and to make Behemoth's scoop more powerful. At the moment, it can barely lift opponents. Also, is it possible to make spinners stop again when they're immobilised or destroyed? At the moment, they keep on spinning even after the control board goes.
177
« on: September 14, 2013, 04:48:21 PM »
Ah yes, I do remember Badnik mentioning the Mortis and Cassius 2 ones earlier, but I didn't know there was a Lightning one there as well. Curious!
178
« on: September 13, 2013, 04:47:25 PM »
Indeed. Used to be quite conscious of it myself, but not now. I'm quite used to the -3 now, anyway- don't think it'll be changing any time soon.
Truly so, dear sir ?
Blast. On the plus side, it's good to see that the service is still as sterling as ever.
179
« on: September 13, 2013, 12:58:30 PM »
Indeed. Used to be quite conscious of it myself, but not now. I'm quite used to the -3 now, anyway- don't think it'll be changing any time soon.
180
« on: September 12, 2013, 03:17:13 AM »
Also, Goldenfox, I found hidden Mortis and Cassius II chassis in the extras section of the components list
Fantastic news! I knew this pack was great already, but it just keeps getting better and better! I'm really looking forward to seeing them once they're finished. All he needs now is to get Brian Blessed to voice the announcer at the beginning of each match, and it'd be perfect.
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