Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Clickbeetle

Pages: 1 ... 68 69 70 71 72 73 74 [75] 76 77 78 79 80 81 82 ... 174
1481
Discussion / Re: Spongebot?
« on: November 24, 2010, 09:33:36 PM »
Ohhhhh right, I knew about the easter eggs folder but I don't remember putting Spongebot in it.


You know, in all the years that DSL2 has been out, you're the first person I've seen mention that folder.  I'm sure others have discovered it, but you're the first to post anything about it.

1482
Discussion / Re: Spongebot?
« on: November 24, 2010, 09:21:51 PM »
Hey thats in one of the folders in DSL.

I've been wondering if that bot ever competed. It looks like a fighting bot.


It is?  I don't remember putting it there.


And yes, it did compete.  It was either Mechwars 3 or 4 I believe, and it was a middleweight.  I used to go to all the Mechwars events, so I got some pictures of bots that aren't anywhere on the internet.


Oh, and it's just a pushybot, no modified lawnmower.  Actually rather dull to watch.

1483
Discussion / Re: Spongebot?
« on: November 24, 2010, 09:07:49 PM »
Spongebot Squarepants:



1484
Tournament Archives / Re: NAR AI WARS 1 SHOWCASE, MATCHUPS AND VIDEOS
« on: November 24, 2010, 08:36:36 PM »
Whoa, my match was way too close.  I thought it was over when VQ3 didn't go OOTA at the beginning of round 2.  Yay for comebacks!


Also Naryar, are you using the arena .py I sent you with the fixed collision lines?  Yours and S_M's bots hugging the walls is something that could happen if you have my improved rammer AI (which I know you do) but not the fixed arena.  Check and make sure the collision lines look like this:


Code: [Select]

    def HazardsOn(self, on):
        if on:
            self.SetSubMaterialSound("saws", "metal", 8.0, "Sounds\\sawblade_hits_loop.wav")
        #Walls
        self.AddCollisionLine((-9.22, -11.62 ), (-9.22, 11.62 ))
        self.AddCollisionLine((-9.22, 11.62 ), (9.22, 11.62 ))
        self.AddCollisionLine((9.22, 11.62 ), (9.22, -11.62 ))
        self.AddCollisionLine((9.22, -11.62 ), (-9.22, -11.62 ))


        return Arenas.SuperArena.HazardsOn(self, on)

1485
Site News and Feedback / Re: Hey, ACAMS...
« on: November 24, 2010, 05:53:14 PM »
This seems to work for me:


http://beetlebros.gametechmods.com/blah.htm


I copy/pasted your code into that HTML document and fixed any errors I found.  You had an extra src= in front of the beginning image url's, along with unnecessary semicolons after the url's and unnecessary backslashes before the closing brackets in the <img> tag.


Someone else look at that page and see if it works.

1486
DSL TC Showcases / Re: CUDAS DSL showcase
« on: November 15, 2010, 11:51:36 PM »
Drums can beat VS if they are fast enough.  VS's tend not to do well against fast bots that can tip them over.

1487
Chatterbox / Re: May not be around much for a while.
« on: November 15, 2010, 11:46:05 PM »
I really really hoped I wouldn't have to bring this thread back up again, but it feels necessary.
Again, I may not be around much, and this may mean a few delays to RIMP and RIP AI.

The first 2 problems from the original post are still issues, especially the one about me and her. Our relationship has been thrown around (a lot) and again, I'm in a lot of emotional pain. Throw in the fact that there's another girl coming into the equation and, well, sh** is ****ed up.

She, obviously, is still in worse having found her mum in a shed, and has recently tried doing some very silly things. I just hope she isn't going the way her mum did.
Also, my mum and dad have decided to spring it on me that they're breaking up. It's by no means a clean break, with my dad trying to kill himself a few days ago, and my mum threatening to. So that's 3 cases of attempted suicide/threats of it in just the last 3 days.
Evidently, this is very very detrimental to me, especially with a huge workload at the moment. Cider is my friend.

Sorry if I'm seeming all depressive here but, you know, things aren't great, and I apologize for any delays with anything while I get myself back on the rails. I don't want people to get all troll-y, I just thought it'd be better if I gave you reasons. Martymidget can confirm whatever I'm saying.
Cheers :L


I'll pray for you.  Regardless of whether or not you believe it will do any good, at least you know I care.  ;)

1488
Creativity Showcase / Re: Artwork thread
« on: November 15, 2010, 11:03:26 PM »
Plus, when i see "firebeetle" i think more of Lampyridae beetles rather than Elateridae.


Lampyrids are more commonly called fireflies (even though they are not flies, not even close).  I've only heard fire beetle used in reference to the glowing click beetles.


And you are studying to be an entomologist?  I didn't know that.  That makes two of us here!  :mrgreen:

1489
DSL TC Showcases / Re: CUDAS DSL showcase
« on: November 15, 2010, 10:54:53 PM »
ok this is a CONCEPT bot. i dont want comments on how its made. i just want to know if anything can come out of it and ideas to improve it.
(Image removed from quote.)


:O  I have tried many, many times to make a design like this effective, and it always fails.  In theory it should be good--able to gut-rip bots and also hit wedges that get underneath it--but in practice you can't get enough weapon weight plus top and bottom armor (necessary for popup defense).  Maybe if you made it a SHW it could be good.

1490
DSL TC Showcases / Re: SM's DSL off-topic-case
« on: November 15, 2010, 10:45:32 PM »
I wouldn't count casters as wheels.  They have base = Component, not Wheel.


But cool bot anyway.  Is it really that powerful?  With one razor tip on carbon extenders?

1491
DSL TC Showcases / Re: Pwnator's DSL Showcase
« on: November 15, 2010, 10:31:50 PM »
There's a good reason I made RfD a heavyweight in stock: it's really hard to fit all that stuff on a MW.  You might have better luck cloning the design in DSL in the same weight class.


That said, I am impressed that that MW is as effective as it is.  I would have never even attempted such a thing.  :mrgreen:

1492
Stock Showcases / Re: VERTIGO'S STOCK SHOWCASE!
« on: November 15, 2010, 10:20:52 PM »
@Click: Why doesn't FB stick around and build much anymore?


Too busy with college, I'm guessing.  For some reason he's always gotten way more homework than me.


Ahem... [/offtopic]

1493
General Support / Re: Salvage a chassis shape from a corrupted bot file?
« on: November 15, 2010, 10:12:15 PM »
Good to know you fixed it.  Note to self: do not attempt to skin bots with .png's, EVER.

1494
Discussion / Re: How happy were you when. . .
« on: November 15, 2010, 09:59:20 PM »
I never had any trouble beating EMERGENCY... it was annoying and it dominated the match, but I never had any trouble winning.  Is that unusual?


Now Tornado, on the other hand... I used to consider a MW bot good if it could "sometimes beat Tornado"  :gawe:   That was like the standard that I tried to achieve with all my MW's.

1495
Tournament Archives / Re: Clash Of The Titans Signups
« on: November 15, 2010, 09:46:07 PM »

No more hints.


Okay, okay, here's a hint: it has at least one 5kg DSL tooth. ;)

I just remembered that I have no chance in this tourney xD


It's not too late to update.  If nothing else, you could always use two Hammers instead of Hammer and Sickle, which would be much better considering that Sickle is grossly underweight.  (Or should I say uuunnndddeeerrrrwwweeeiiiggghhhttt.)


(And I know what your bots are because Somebody asked me for AI advice on them.  I also know what Scrap Daddy's bot is, and let me tell you, I'm scared of that thing.)

1496
Tournament Archives / Re: Clash Of The Titans Signups
« on: November 15, 2010, 09:37:43 PM »
Especially cant wait until i see Click's entry


Hahaha... even once the splash is posted, it might not be obvious what it does (depending on how SB poses the bot in the screenshot).  You'll have to wait until the videos.

1497
Tournament Archives / Re: Micro Mayhem Reincarnated Signups.
« on: November 15, 2010, 09:32:22 PM »
Whups, guess I should've checked the .bot file myself first, could've saved myself some time.


Do you still have your real bot MassimoV?

1498
Tournament Archives / Re: Clash Cubes IV - Plans
« on: November 15, 2010, 09:25:39 PM »
Don't click unless you are Joeblo and verifying the bot.


Lol, if you want it to be private you should send it in a PM... you KNOW everyone who sees that is going to click on it if you say "Don't click on it".  ;)

1499
Site News and Feedback / Re: size=78%
« on: November 14, 2010, 10:11:33 PM »
I don't know, it's been going on for quite a while now.  Sometimes the forum randomly sticks all these (size=78%)(/size)'s in posts.  It only just occurred to me to use the word filter.

1500
General Support / Re: Using BFE to remove a skin?
« on: November 14, 2010, 09:50:10 PM »
I suppose you could try copying the grid coordinates and the height from your old chassis.  There's some other numbers involving the collision mesh and the skin map that you have to change too, but I'm not sure where those are.

Pages: 1 ... 68 69 70 71 72 73 74 [75] 76 77 78 79 80 81 82 ... 174