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Messages - Noodle
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1481
« on: July 16, 2010, 10:05:36 PM »
Road runner.
After the whole "little kid" stage of my life, I watched a ton of old cartoons like that. Loony Toons/Tom & Jerry, that stuff was the greatest 'cus it had what all kids loved, violence.
1482
« on: July 16, 2010, 08:02:12 PM »
I am late!
Happy Birthday!
1483
« on: July 16, 2010, 02:16:08 PM »
When I was real young, I always watched Blues Clues. It was the best show ever. They don't have good kids shows like that anymore.
1484
« on: July 15, 2010, 04:00:17 PM »
I'll link it because it's enormous. Do we have any tage for thumbnail images?
Link
It sizes them automatically. It's just when you go to click on it fullsize it goes off the side and gets cutoff.
1485
« on: July 15, 2010, 03:30:01 PM »
Yeah I'd suggest PNG, it's got the best quality-size ratio.
1486
« on: July 15, 2010, 01:37:10 PM »
I actually changed mine to take a break from the opacity backgrounds. Unfortunately Rachel the whale couldn't be featured in this picture. 
1487
« on: July 14, 2010, 04:53:20 PM »
1488
« on: July 14, 2010, 12:34:30 PM »
Try using 1 snapper.
I guess I could try that. I really don't want to after taking so long to make everything fit right. :/ Odd placement of the motors, but looks pretty effective I spose.
Yeah, it does as much damage as any other dual HS, and it's surprisingly stable.
1489
« on: July 13, 2010, 09:29:59 PM »
Simple solution for weight is to snapper load the motors onto the snappers and you'd gain 4kg.
Thanks! I really should've thought of that myself. Anyway, the robot's name is Geminus Roto.  
1490
« on: July 13, 2010, 09:02:00 PM »
I lol'd at the havok explosion.
1491
« on: July 13, 2010, 08:59:04 PM »
Nice. Looks good, Noodle.
Thanks. I wasn't expecting that kind of response for that poker. In other news, I've been working on another HS. This time, I'm trying to get a dual HS MW with a two wheel HPZ drive and dual razors as the spinner weapons. I've succeeded, but only theoretically.  I need to know what the exact limit for middleweights is. If it's any more than a kilo or two I'm prolly gonna give up, because as you can see it's already pretty packed. I've spent alot of time shaving off extra space.
1492
« on: July 12, 2010, 03:52:38 PM »
1493
« on: July 12, 2010, 12:13:58 PM »
Army of walking Ziggos. Blood everywhere.
1494
« on: July 12, 2010, 02:51:58 AM »
Distortion is ok in moderation. It can really give a track some kick, but if there's too much it just sounds awful.
I'm actually pretty good with mastering stuff. I've had to wrestle with the loudness of alot of my songs.
1495
« on: July 11, 2010, 07:19:17 PM »
Oh really? I'm about 6' 2'', according to last time I checked. Can anyone beat that?
Me, I think. I haven't measured myself in a long while, but last time I did I was about 6'2". I keep getting taller for whatever reason so I'm going to assume I'm an inch or two above that figure.
1496
« on: July 11, 2010, 04:47:17 PM »
That BigDog thing was awesome. It was still hecka funny to watch though (just the way it waddled around). What we need is an army of sentient Mortis's.
1497
« on: July 11, 2010, 04:19:21 PM »
Lol next one ought to be about hydro's crazy soviet antics or something of that nature.
1498
« on: July 11, 2010, 03:44:37 PM »
I has big eyes and really short arms.
1499
« on: July 11, 2010, 03:21:06 PM »
Ima hit people with my cast.
1500
« on: July 11, 2010, 02:43:55 PM »
1> Download game. 2> Play MW fight. 3> Move blue square guy out of the way. 4> Hold W 5> Wait a short time and continue holding W. 6> Profit
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