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Messages - Avalanche

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1481
Tournament Archives / Re: First Strike Tournament Splash Brackets Videos
« on: December 07, 2014, 09:22:22 AM »
First match should be up soon. Just hitting a few snags on some shoddy AI by me.

1482
Spelunky Guy?
Steve? from Minecraft?

1483
Discussion / Re: Flawed bots
« on: December 07, 2014, 06:07:44 AM »
Inspect element on google chrome.

1484
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: December 07, 2014, 05:29:42 AM »
HNNNNNNNNNNNNNNNNNNNG!
That is the best thing ive seen ever. Can the pole spikes be buffed so its effective however?

1485
Tournament Archives / First Strike Tournament Splash Brackets Videos
« on: December 07, 2014, 05:26:05 AM »

Game - DSL 2.1
Arena - Official Robot Arena 2 Tournament Arena
Weight - Heavyweight
Realistic Rule - IRL Realistic
8 entrants.
One entry robot per person.
Only in game glitches are allowed -  eFFe Glitching, Axle Loading and Snapper Loading.
Exception of BFE for chassis shape and realism.
If you can't AI I will try me best to AI for you, just dont expect perfection.
You can't enter until I have received and accepted your robot.
If your bot doesnt load up in a DSL 2.1 clean copy then your bot is disqualified. No ifs, no buts.

Battle Rules:
1v1 battles. 1 round.
A Poll will go up if a battle goes the full 3 minutes.
3 minute battle.
If a havok occurs, unless it does not affect the match outcome, the match will be restarted. If there is a second havok caused by the SAME robot it will be disqualified. If both bots contribute to a havok it will set both on a next havok-dq warning.

Splash:

Bracket:

Videos:

1486
Tournament Archives / Re: Fifteen To One - Signups Open
« on: December 07, 2014, 04:46:13 AM »
Any word on this?

1487
Tournament Archives / Re: First Strike Tournament Signups
« on: December 07, 2014, 03:33:05 AM »
Right, this can move to SBV now. All entries AI'd, ive got a ramshackle splash, and i just need to do the bracket with challonge.

Bracket is ready, and im just going to make a test video today perhaps.

1488
Existing Games / Re: Town of Salem
« on: December 06, 2014, 12:53:52 PM »
No. I will when i get a replacement charger for my better laptop on christmas.

1489
Challenge Board / Re: Avalanche VS TommyProductionsInc
« on: December 06, 2014, 08:45:00 AM »

1490
Tournament Archives / Re: First Strike Tournament Signups
« on: December 06, 2014, 08:39:47 AM »
Well thats that idea shot down more than a Luftwaffe plane flying over london in a time where there was a Who Has The Most Anti Air Guns competition.

1491
Tournament Archives / Re: First Strike Tournament Signups
« on: December 06, 2014, 07:19:57 AM »
Would people mind if i left the tournament entries so there is space for Naryar? Because everyone wants to see him make a IRL bot while drunk.

1492
Tournament Archives / Re: First Strike Tournament Signups
« on: December 05, 2014, 03:41:28 PM »
UPDATE!
Agaton recieved and AI'ed (Sent their own Bindings.)
Playzooki replacement received, accepted, AI'd
Craaig accepted and AI'd
HurricaneAndrew Accepted, AI'd.
My bot AI'd.

Double Post:
Amazingly i didnt put up a battle rules segment so i have put down a basic set of rules.
This is subject to change if given suggestions.

EDIT: RedAce Accepted

EDIT 2: RedAce sent in AI, and The Ounce received, accepted and AI'd.

MartyMidget entry received, signups CLOSED.

1493
Existing Games / Re: Town of Salem
« on: December 05, 2014, 03:36:13 PM »
Anyone want to have a game or 2?
My name is AvalancheAntiGravity.

1494
Make the left slope inwards and the right slope outwards.

1495
General Support / Re: How do i AI flamethrowers?
« on: December 04, 2014, 12:08:34 PM »
Is a smartzone necessary?

1496
Site News and Feedback / Christmas Theme Glitching Out Site
« on: December 04, 2014, 10:03:03 AM »
Im getting weird issues. The quick reply box extending far to the right, the forum index being squished into the right, the homescreen being absolutely butchered, im just getting weird issues.

1497
DSL TC Showcases / Re: battlebots247 DSL Showcase
« on: December 04, 2014, 09:59:54 AM »
Omni Extenders are tat. Never use them unless you must. Use DSL bars in the weapon tab for your weapons.
You could put DSL sledgehammers on their or just regular sledgehammers. If you want the multiple weapons, make sure you put end to end extenders and attach weapons with the side attachments.

1498
General Support / How do i AI flamethrowers?
« on: December 04, 2014, 09:49:35 AM »
What .py do i use for flamethrowers? I dont understand how to use them in AI.

1499
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: December 03, 2014, 06:26:47 AM »
Well THAT escalated quickly. Hope you guys get your computers fixed, and if please get atleast a pm to eachother as a backup.
You can then go back to sent messages and get it back. Or just use Carbonite.

1500
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: December 02, 2014, 11:39:39 AM »
THE CURSE IS REAL!

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