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Messages - Serge
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1481
« on: March 29, 2010, 03:25:12 PM »
Please don't use Fox "News" as a news source. It's even worse than The Daily Mail.
Thank you.
Too true. Which is amazing when, according to the Daily Mail, sleep gives you cancer and you're going to be boiled alive by climate change tommorow.
http://kill-or-cure.heroku.com/
1482
« on: March 29, 2010, 02:32:50 PM »
Please don't use Fox "News" as a news source. It's even worse than The Daily Mail.
Thank you.
1483
« on: March 28, 2010, 03:29:24 PM »
Serge, will you just shut the **ck up already? Thanks in advance. WTF serge? o hai, i'm in ur forums trolling ur threads
1484
« on: March 28, 2010, 01:59:12 PM »
dude relax. not everyone has an easy life.
I am pretty much relaxed. Is this what you call having a hard life? Having an argument with your mother?
1486
« on: March 28, 2010, 01:38:21 PM »
kill yourself lol
On a serious note, stop posting about this crap on an internet forum and talk to your mother.
1487
« on: March 28, 2010, 01:33:02 PM »
I should do something. We have a GI Joe images thread to finish.
1488
« on: March 10, 2010, 02:39:50 PM »
1489
« on: March 10, 2010, 01:55:55 PM »
Holy sh** that's a lot of ideas. Thanks guys! Is that a 'trial' version of IDA(pro), Serge? No, it's a registered, newest available version of IDA. PM me if you want more info. What's possible: at the beggining, simple mods (7 component limit, classes) which require only modifying code will be possible. Then when I find some nice hooking points, I'll think about a code injection mechanism which will hopefully let me add code into the game. What's the progress: currently going through WndProc (if anyone here was done WinAPI programming, please let me know) and it's massive switch statement. I am also starting to figure out the main game look and main classes / objects. I am still only at the beggining, though. I need to study DirectX, and especially it's functions. Also, it looks like Havok is just a static library. Hopefully I'll find some documentation on the itnernet, which will hopefully make things easier.
1490
« on: March 09, 2010, 11:32:48 AM »
Think if the seven part limit went away... this could be the beginning of RA3!
Actually, eFFe and I were planning on working on a few tech demos. Unfortunately, he got bored :P.
1491
« on: March 09, 2010, 10:27:05 AM »
Hallo, I got bored today and decided to do some reverse-engineering of the RA2 executable in order to modify some hardcoded stuff, mainly: - 7 component limit - weight classes If anyone has more idea what useful .exe modification could be made, let me know. For now this thread will just be my notes and various info about the executable.
1492
« on: March 07, 2010, 02:21:04 PM »
You probably build better than me.
1493
« on: March 07, 2010, 02:17:41 PM »
It's just a Linux kernel with the Chrome browser on top. Made for internet-enabled netbooks, on which you mostly surf the information superhighway, twitter, facebook or whatnot. Not to be compared with any other mainstream OS.
Also, you are already saving a lot of your stuff on the net? Email? Forum posts? Photos on Facebook? All Chrome OS does / will do is sync your personal files with some sort of online storage facility, like Apple's MobileMe (ex .mac) or Ubuntu's One.
1494
« on: March 07, 2010, 02:13:53 PM »
Windows 7 on my PC.
OS X (Snow Leopard, 10.6.2) on my MSI netbook.
Linux (Debian) on my server.
1495
« on: March 07, 2010, 02:06:46 PM »
You can use all of my stuff, I hereby release it into the public domain.*
*if not stated otherwise, like gmftoolkit (GPL) and whatnot.
1496
« on: February 16, 2010, 12:57:36 PM »
You know what's awesome? Try to create a file called con.txt on windows. Or con.anyextension for that matter. That's boilerplate for compability with DOS application in times there were no folders (every file was stored in the same root catalogue on the disk). Why? Because such files (CON, COM1, LPT1, etc) were files through which programs could access i/o ports of a computer. When DOS evolved to get folders, it had to "emulate" those magic files in every folder, to retain compability with older applications. That's right kids, Windows 7 has still some code left from DOS 1.0. This is why boilerplate makes Windows suck. Microsoft needs to get over old sh** and create a totally new operating system, like Apple did with OS X. You will lose compability with older software, but what the  , this sort of sh** IS annoying. Back on topic. I am surprised RA2 doesn't crash when you try to export something with : in it's name. CreateFile() returns INVALID_HANDLE_VALUE on error, so WinAPI functions to write to a file should (in theory) throw an exception when trying to access a NULL file, which in turn isn't handled by RA2 (otherwise it'd make a nice dialog "cant' save to file you suck blablabla"), and would make the C++ runtime freak out and terminate the program. WinAPI is one curious beast.
1497
« on: February 15, 2010, 12:25:49 PM »
Übermensch is also what the Medic calls himself in Team Fortress 2. The more likely case.
Good job. Now you made me want to play that game again. Also, for some time now I've been having "valentine's day" the 13th. **** it, I am not going to buy overpriced crap with the word "LOVE" on it just because everybody else does. Love is to be shown everyday, not on special occasions. Phone your girlfriend. Invite her over to dinner. Now, today. This is going to be much more romantic than spending time together on the 14th.
1498
« on: February 15, 2010, 12:17:25 PM »
Nice job, Rolo. Although I'd put the horizon over the bot, and the escape point a little bit more apart.
1499
« on: February 15, 2010, 12:06:55 PM »
MASSIVE SPOILER, WATCH OUT.
1500
« on: February 15, 2010, 11:57:56 AM »
For some reason when I try importing those my game crashes. Hell yeah.
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