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Messages - Urjak

Pages: 1 ... 67 68 69 70 71 72 73 [74] 75 76 77 78 79 80 81 ... 144
1461
Existing Games / Roller Coaster Tycoon
« on: October 25, 2009, 03:09:01 PM »
Quote from: Serge;74962
RCT2 is great.


Best of the series for sure!

1462
DSL TC Showcases / Battle Shots
« on: October 25, 2009, 12:12:06 PM »
I think Vertical Impulse has a decent chance in R.I.P... :D



MWs Beware!

1463
Off-Topic Discussion / Gimps
« on: October 22, 2009, 09:40:53 AM »
Ah. I see....

1464
Off-Topic Discussion / Gimps
« on: October 22, 2009, 09:09:16 AM »
Or does he mean BMP?

1465
DSL TC Showcases / Virus Bomb DSL Showcase
« on: October 21, 2009, 08:07:53 PM »
I don't see why you couldn't just place the weapon directly on the axle, and take the  small Poly extender off.

Looks quite nice for an older bot though!

1466
DSL TC Showcases / Urjaks Showcase
« on: October 21, 2009, 12:32:49 AM »
Quote from: 123savethewhales;74129
Since the last extender is only connected to 1 weapon (is that steel or titanium?), maybe you can replace them with small beater bars instead.


Thats a good point. I will try this out...

1467
DSL TC Showcases / Urjaks Showcase
« on: October 20, 2009, 11:04:53 PM »
Hey, you never know. You already have some serious potential in DSL.

1468
DSL TC Showcases / Urjaks Showcase
« on: October 20, 2009, 10:57:02 PM »
Thank you very much.

1469
Other Tutorials / New way to Axle Load
« on: October 20, 2009, 10:55:30 PM »
Pretty much, yeah. I was a bit confused when I saw your video actually. I always thought axle-loading kept the attachment point on the axle. Clearly I was mistaken.

Using the counter-weiht technique, the attachment point stays on the axle.

1470
DSL TC Showcases / Urjaks Showcase
« on: October 20, 2009, 10:52:40 PM »
Wow.... no comments. :frown:

Anyways... here is my newest LW for Naryar's AI pack, Lasceron:







Lasceron is kind of a bigger brother to my BW Enturon. He uses the same weapon rack setup, just beefed up with a faster TWMR Drive and more weapons. He is a serious HS killer, but can also handle plenty of other robots. The robots that tend to kill him are hammers.

Any comments would be very appreciated. :D

1471
Other Tutorials / New way to Axle Load
« on: October 20, 2009, 10:48:48 PM »

1472
Other Tutorials / New way to Axle Load
« on: October 20, 2009, 10:32:36 PM »
I found an even faster way. I posted it a while back but no one really seemed to care.

It uses counter-weights, and is the primary way I axle-load in DSL.

1473
DSL TC Showcases / Urjaks Showcase
« on: October 20, 2009, 12:47:55 AM »
Hello Everybody! Here is my newest BW for Naryar's AI pack, Sub-Atomic:







Sub-Atomic is a BW HS designed with stability in mind. His large chassis gives him stability, and decreases his chances of havoking. He has two copals withg wide ant wheels for drive, and a TWMR with two spikeclubs and small DSL teeth on a DSL bar. He can defeat all the AI BWs, (with the exception of FangY :biggrin:) and packs a large punch with his weapon.

Any comments would be appreciated. :D

1474
Chatterbox / Fears
« on: October 19, 2009, 05:17:25 PM »
Quote from: man manu;73835
My mum getting killed by a man.


But its fine as long as the murderer is female?

1475
DSL TC Showcases / Urjaks Showcase
« on: October 18, 2009, 11:01:14 PM »
Quote from: Reier;73714
No Flails!! I like now.


Well... it proves I can make good bots without them!

1476
Tournament Archives / Wild Robots: Live 2 Discussion and Sign-Ups?
« on: October 18, 2009, 02:26:47 PM »
Quote from: WhamettNuht;73639

No cheatbot2 parts, BFE, AAM or glitches allowd.


Wait, does this mean the bots have to be realistic?

1477
General Support / Something I just realized.
« on: October 18, 2009, 02:25:13 PM »
What I am about to post is mostly for new people who might not know this. I am guessing most of the vets already know.

When I first started playing (and even now sometimes) I would often accidently delete one of my good robots on accident, or even a whole team. I used to think, "Ah well... there gone. Better start over." But recently, I noticed that the game doesn't delete the bot files when you hit delete. My guess is it just removes there entry from the Teams.txt.

Thus, until you overwrite that same bot slot or team slot with another robot/team, the robots/team files are still there, and thus you can make a copy of the bots and then import them back into the game.

Again, sorry for pointing out the obvious to everyone, but I could see this being useful for someone who didn't already know about it.

1478
Tournament Archives / Wild Robots: Live 2 Discussion and Sign-Ups?
« on: October 18, 2009, 02:18:11 PM »
Quote from: Naryar;73653

There are only Stock tourneys these days :pissd:


I agree with you on that one.... :frown:

1479
DSL TC Showcases / Urjaks Showcase
« on: October 18, 2009, 01:52:32 PM »
Quote from: Naryar;73646
why don't you add a spike ?


....

Because I am a dumb idiot. :biggrin:

1480
Discussion / How do i use Hamachi
« on: October 18, 2009, 01:35:00 PM »
Ummmmm... have you downloaded it yet? Try to be a bit more specific.

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