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Messages - Noodle

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1441
Site News and Feedback / High stress on the server?
« on: July 27, 2010, 02:02:51 AM »
A few minutes ago I tried to search for "servo boosting" and got this in response:

"Due to high stress on the server, the search function has been automatically and temporarily disabled. Please try again in a short while."

Being one of only six people online at the moment, I think this is a bit odd.  I did it a few times too.

EDIT:
As soon as I made this post and searched again, it worked. 
I suppose I'll leave this here just for the info anyway.

1442
Chatterbox / Re: OHNO-OMG
« on: July 26, 2010, 09:34:18 PM »
Sparkey, don't start a fight with Serge.  It's not smart.

1443
Chatterbox / Re: Hi i'm new
« on: July 26, 2010, 01:40:43 PM »
Welcome to GTM.  If you're an ok person, you probably won't have any trouble with the residents of this site, so I wouldn't worry about it.

1444
Stock Showcases / Re: freeziez's Stock Showcase
« on: July 26, 2010, 01:35:20 PM »
Replace the Emergency wedges with standard ones.  The standard ones are supposedly "wedgier" and are a few kilos lighter.  Also, if you can get the weapon HP Zteks mounted to snappers or servos, you'll find they'll spin much faster.  Adjust the wedges so you can get Shiney Hubs.  They'll save you a good deal of weight and get your bot lower to the ground.

Aside from that, just keep doing what everyone else is telling you to do.  It's a good design, so if you just keep modifying it you could have a very formidable bot.

1445
Stock Showcases / Re: Noodle's Showcase
« on: July 25, 2010, 09:13:53 PM »
Time for an update.

To begin, I'm may go back to that experiment later.  It wasn't showing any signs of possible efficacy most of the time, so I may just discard the idea.

So, here are two new robots: Metallic Melonseed and Pocket Dentist.  They are a beetleweight and antweight respectively.  I decided it'd be a nice challenge if I built a small robot for a change.  While I was right about that, I wasn't right about how boring it was.  I gotta be honest, I felt like I was doing less designing and more "suitcase packing" and seeing what I could do with the extra space/weight.

In conclusion, don't expect alot of beetles and definitely don't expect alot of ants in this showcase.

Metallic Melonseed is a rather simple design.  It's got DSA, a CB stacked on a nifty, and a ZTek spinner attached to a out-of-chassis baseplate.




Pocket Dentist is also simple, and was a disappointment in retrospect.  It's got plastic, another stacked CB, and a chicken drill (because I didn't have weight for anything else that moved).



1446
Off-Topic Discussion / Re: GTM land!
« on: July 25, 2010, 01:27:27 PM »
I just hate to disapoint people :/

Never stopped you before. :V

Hehe that was low.

1447
Chatterbox / Re: Jokes
« on: July 24, 2010, 04:21:47 PM »

Irony much?

I don't understand this joke
Yeah, I fail to see the irony.

I guess its cus he's got an evil smile.

1448
Chatterbox / Re: Jokes
« on: July 23, 2010, 05:26:59 PM »

1449
Chatterbox / Re: Jokes
« on: July 23, 2010, 03:54:04 PM »
lol

(Image removed from quote.)

 :fail:

My mom actually uses those.  I opened up the dryer the other day and was confused when I saw something that looked like a baby's chew toy inside.

1450
Contests / Re: BOTM August 2010
« on: July 23, 2010, 03:47:40 PM »
I didn't.  The lack of any good ideas coupled with all the trouble I've had with Vbox and 3ds5 prevents me from making anything competitive.

I'm gonna try to be there for the next BOTM though.

1451
Stock Showcases / Re: Noodle's Showcase
« on: July 23, 2010, 01:40:11 AM »
Err... I'm not quite an innovator yet.  I tried combining the mechanisms of face spinners and jugglers and the result is Bear Trap.  Since I was just experimenting with the weapon I just used Chevvy's chassis.  I tried to make the spinners into a wedge as well, so I couldn't use irons or razors.  Every time I tried to get something up the wedge with razors and irons on the top, the spinners just got jammed and the robot got stuck.  I put the serrated spikes on there to make it more flat and still have a weaponized surface.  The problem with it now is that it does an uninspiring amount of damage.

I'm gonna keep developing this, though.  I think it might have potential.





1452
Stock Showcases / Re: Noodle's Showcase
« on: July 23, 2010, 12:21:24 AM »
Nice bot... and it doesn't look like NWB!  :bigsmile:


Few stock jugglers can make the claim of not looking like a NWB ripoff (though there are more of them now than there used to be).

I based it mostly off of Hazardous Contraption, which was probably based off of Neglected Waterbug.  So yes, there is some indirect influence involved.  ;)

1453
Stock Showcases / Re: Noodle's Showcase
« on: July 22, 2010, 02:34:04 PM »
How good are the wedges?

They can get under everyone in the AI pack (although I don't think any of them had legit wedges) and it gets under EMERGENCY's flippers.

1454
Stock Showcases / Re: Noodle's Showcase
« on: July 22, 2010, 02:15:13 PM »
How effective is it?

I'm not sure what standards to compare it against, but I was able to beat all the Starcore 2 Heavyweights without any trouble at all (I KO'd alot of them in less than a half minute) so I suppose it's pretty effective.

1455
Stock Showcases / Re: Noodle's Showcase
« on: July 22, 2010, 02:05:12 PM »
Use the extra weight if you have it. Either for a scoop or for more weapons. Jugglers aren't supposed to self-right anyways XD

Yeah, but its kinda nice when they can.

Anyway I made these improvements yesterday and never posted it.  The snappers are moved all the way forward, the blacks are also moved forward and this allows for enough room for a baseplate extender to hold the scoop with.

Unless anyone can find some considerable flaw with it, I'd say this robot is pretty much finished. :)






1456
Stock Showcases / Re: Noodle's Showcase
« on: July 21, 2010, 09:38:54 PM »
This is Chevvy, my second attempt at making a four-wheel Chevron.  It's got the four wheels now, two blacks, no more scoop, longer wedges, and DSA like before.

It's alot more powerful, and can get under enemies alot easier.  I was able to beat Clockwork Hydra this time around.  It can no longer self right completely, and has a few problems holding enemies on top of it without the scoop.

Overall, I'd say it was an improvement, but I still need to work on it.





Also, Virus' post was made after I made this bot so I'll try some of those ideas on the next one.

1457
Stock Showcases / Re: Noodle's Showcase
« on: July 21, 2010, 08:13:10 PM »
I'm really on the fence about giving this thing four wheels.  First of all, Chevron (in it's two wheel form) can self-right, which is valuable asset to any robot.  Another problem is the weight.  Whether or not I can actually fit the extra motors and battery is irrelevant when you consider the fact that I may not have enough weight to do it.

I'm going to try it again, for the sake of possible improvement, but I'm not entirely liking the idea.

1458
Off-Topic Discussion / Re: GTM land!
« on: July 21, 2010, 05:52:55 PM »
If your gonna use sticks, you need some distinguisable characteristics.

You could give preytor little stick antennas for starters.  You could also give S_M a brown color and a tail.  Simple things like that help.
I have long green arms and black claw things

I'm trying to give examples, don't make this difficult.

1459
Stock Showcases / Re: Noodle's Showcase
« on: July 21, 2010, 05:49:33 PM »
Well, I finally decided to revisit Chevron.  I decided to revisit the two-wheel version because the four-wheel variant uses too much battery power, and I can't seem to get anothe black to fit without drastically increasing the size of the chassis.  Version 4 has ram plates sticking out of the second attach point of the blue snappers, and two snow plows instead of one.  The ram plates not only do a good job of protecting the weapon motors, but they prevent the spinners from wobbling like they used to.  Also, the two scoops are raised on an angle and do a good job of keeping opponents on top of the robot.

It's a pretty good robot.  It ripped apart every heavyweight in Starcore 2 except for Clockwork Hydra.  I couldn't seem to get under him and juggle the robot.

And yes, the extender work is messy and its still underweight.  Sorry. :(



1460
Off-Topic Discussion / Re: GTM land!
« on: July 21, 2010, 05:38:13 PM »
If your gonna use sticks, you need some distinguisable characteristics.

You could give preytor little stick antennas for starters.  You could also give S_M a brown color and a tail.  Simple things like that help.

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