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Stock Showcases / Re: Geice's Stock Showcase
« on: November 06, 2011, 01:35:18 AM »(Image removed from quote.)
SO MUCH HONOUR
GG, everybody. No other bot's gonna top this.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1441
Stock Showcases / Re: Geice's Stock Showcase« on: November 06, 2011, 01:35:18 AM »(Image removed from quote.) GG, everybody. No other bot's gonna top this. 1442
Stock Showcases / Re: Geice's Stock Showcase« on: November 06, 2011, 12:01:20 AM »THE IRONS SHOULD BE MACES AS WELL AND EVERYTHING SHALL BE GLORIOUS *ahem* Can it self-right? 1443
Existing Games / Re: Team Fortress 2« on: November 05, 2011, 10:09:54 PM »Name it the Quick Fix and count how many people rage. Pretty much none if you're pubbing. Having a Medic on your team is a rarity to begin with. 1444
Stock Showcases / Re: Geice's Stock Showcase« on: November 05, 2011, 10:06:52 PM »
THE IRONS SHOULD BE MACES AS WELL
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Site News and Feedback / Re: J wishes to suggest another smiley« on: November 05, 2011, 08:14:26 AM »Why does everything need to be a smiley? 1446
DSL TC Showcases / Re: SM's DSL off-topic-case« on: November 05, 2011, 08:05:49 AM »
Totally digging your rear stabilizer setup.
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DSL TC Showcases / Re: smashysmashy's DSL showcase« on: November 05, 2011, 06:30:30 AM »Any thoughts on the wammer? GIVE IT A PROPER SKIN 1448
DSL TC Showcases / Re: smashysmashy's DSL showcase« on: November 05, 2011, 06:11:58 AM »
nononononononodont that will make it too bouncy. Just remove the angled segments and place angled skirts on the same spots and angle them down a bit.
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DSL TC Showcases / Re: smashysmashy's DSL showcase« on: November 05, 2011, 06:02:13 AM »
Try angled poly skirts for stabilizers and you can also use a DSL bar instead of 2 segments to hold the TWM3R.
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Stock Showcases / Re: RPJK Stock Showcase« on: November 05, 2011, 04:37:13 AM »
I'd rather have my extenders protected than not. And when the axes are gone, the extenders are doomed without the maces.
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Stock Showcases / Re: RPJK Stock Showcase« on: November 05, 2011, 04:30:37 AM »the way you've set the maces on the side hammers, they're not going to be that much use. nope.avi 1452
Existing Games / Re: Team Fortress 2« on: November 04, 2011, 11:13:13 PM »Name Tags are like 1-2 Rec. That was probably a lot time ago. No one sells it for less than 2 rec ( , you should've seen the trades looking for a craft hat each) right now. I just found a desperate dude looking for metal. :POh, and I found one: http://www.tf2outpost.com/trade/159063 Not sure if he's selling his only Flair! left for 4 ref, though. 1453
Existing Games / Re: Team Fortress 2« on: November 04, 2011, 03:48:21 AM ».....I have yet to find someone who sells Flair! for 4 Ref, as everyone wants like 5+ for it :/ Stop going to trade servers and use trading sites instead. That's how I was able to buy a Name Tag for 0.44 ref. :P Bookmark this: http://www.tf2outpost.com/search/%7B%22has1%22:%22619,6%22,%22type%22:%22any%22%7D I've seen a 4 ref trade there before (2, actually), chances are one will come up again soon. 1454
Tournament Archives / Re: BroBots« on: November 03, 2011, 04:24:06 AM »
best brobot arena 2 tournament evar
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Existing Games / Re: Team Fortress 2« on: November 03, 2011, 12:56:23 AM »...Oh, and I had "randomly found" a Crate#31. Yes, the one everyone goes bananas. Hate to burst your bubble man, but that's pretty much worth half a scrap. The ones people are going crazy for are crate #30s. Get one, and you're a key away from a Bills. [Edit] Also, Flair! is worth 4 ref. It's the Photo Badge that's worth 2. Idiots jack the Flair! price up to 5, although i doubt you'll find anyone selling one for less than 3.66. D: 1456
DSL TC Showcases / Re: Martymidgets DSL Showcase« on: November 03, 2011, 12:47:17 AM »
Have you tried rearranging the components so the drive is inline and the Perm 80s within the chassis gap?
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Existing Games / Re: Team Fortress 2« on: November 02, 2011, 08:20:51 AM »Probably some local gaming society he's in. :P Also, for some reason I seem to be able to collect more heads on CP and A/D maps. Running around with 5 or 6 heads on my S Eyelander isn't uncommon, but I can't seem to get past 2 heads on Medieval Mode. D: 1458
Stock Showcases / Re: RPJK Stock Showcase« on: November 02, 2011, 08:02:18 AM »
Each builder has his/her own style. We can easily detect irregularities and stuff. Even klones have their own twists.
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Stock Showcases / Re: RPJK Stock Showcase« on: November 02, 2011, 07:05:46 AM »
No, don't attach the stuff to anchors. You're just gonna waste chassis weight and space. Burst everything and use a Nifty as well. Basically klone Geice's bot. If you're insistent on having a wedge, an asymmetric setup wouldn't hurt (just make sure the drive is centered, that's all).
[Edit] Also, you just eFFe'd your maces so you pretty much learned how to do that in the process of building it. 1460
Existing Games / Re: The Official Mechwarrior 4: Mercenaries Thread« on: November 02, 2011, 12:17:27 AM »
Ah, I remember the time where all I used were Gauss rifles and small laz0rz. Owned everything in sight and then it felt cheap.
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