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Messages - Noodle

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1421
Off-Topic Discussion / Re: Show your Desktop!
« on: July 31, 2010, 01:09:50 PM »
Lego Racers 2! I haven't played that in ages!

FUUUUU- Lego Island 2

Nostalgia sets in.

1422
Contests / Re: Vote BOTM Aug 2010
« on: July 31, 2010, 12:56:59 PM »
#4 has my vote

1423
Stock Showcases / Re: Virus Bomb stock showcase
« on: July 30, 2010, 08:01:07 PM »
Damn.  I was feeling so proud of Chevvy.   That thing could prolly beat the crap outta Chevvy though.

Good job on the robot.

1424
Do Big Dog.  Just for the lulz.

1425
Chatterbox / Re: Birthday Thread - TeamXtreemer
« on: July 30, 2010, 12:42:38 PM »
Birthday Happy!

1426
screenshot please?

The joke's not as funny 'cus you didn't know what I was talking about.

1427
Think you can do The Infinite? ;)

1428
Off-Topic Discussion / Re: DJ 5P4RK
« on: July 29, 2010, 07:17:50 PM »
Spark I ought to teach you the ways of the FL Studio user so you can make your own music and stop bothering with crappy remixes.

1429
Off-Topic Discussion / Re: GTM land!
« on: July 29, 2010, 01:29:54 PM »
The new comics are epic. :)

1430
Chatterbox / Re: Birthday Thread - Jonzu95
« on: July 29, 2010, 01:49:36 AM »
Happy Birthday!

1431
Discussion / Re: a couple of things we are missing.
« on: July 28, 2010, 09:47:29 PM »
I've got a fever and the only prescription is more cowbell.

1432
Off-Topic Discussion / Re: General Chatter Thread
« on: July 28, 2010, 01:10:23 PM »
Like I said, it's just what I prefer.  I said that the simple game mechanics of Mario (jumping on stuff) doesn't appeal to me, whereas those of first person shooters (running around and shooting people) does.
I have no problem with that. I was objecting to your argument that Mario is stale when the genre of your preference is equally as stale. It seems like every shooter these days is a CoD clone. Don't they know I'd prefer nothing but Goldeneye clones?

Call of Duty is just stupid.  Every Call of Duty since Modern Warfare has been getting more and more over the top ridiculous, and if the next game follows this trend its going to be so incredibly stupid, words cannot be found to properly describe it.  I mean, look at Modern Warfare 2; I've dominated people by running around behind a riot shield and throwing knives at them.

/rant

Still, there are some Call of Duty "clones" that can pull it off.  Battlefield: Bad Company 2 was a great game, it took some of the base elements of Call of Duty and cut out the crappy theatrical nonsense.

Either way, I'll stick to Counter Strike: Source.  I can map for it and it plays a lot differently than Call of Duty.

1433
Off-Topic Discussion / Re: General Chatter Thread
« on: July 28, 2010, 12:47:18 PM »
You like first person shooters, but don't like Mario because it's the same old stuff presented with occasional graphics improvements? That makes no sense. The game mechanics of shooters have remained basically the same since Doom!

Like I said, it's just what I prefer.  I said that the simple game mechanics of Mario (jumping on stuff) doesn't appeal to me, whereas those of first person shooters (running around and shooting people) does.

1434
Off-Topic Discussion / Re: General Chatter Thread
« on: July 28, 2010, 03:02:56 AM »
I think the reason why is because once you get past the fact that you can move your arms around and stuff happens, the Wii doesn't really have much more to offer.  The graphics are sub-par and most of the games available for the Wii are either shovel-ware, intended for children, or just games that are nothing more than "LOOK IT DOES STUFF WHEN YOU MOVE YOUR ARM!"
But the Wii also has all of the great Nintendo first party titles like Mario Kart, Smash Bros., Metroid Prime, Mario Galaxy 1 & 2 (some of the best games ever made), Zelda, New Super Mario Bros., and so on.

I said most of the games.  Still, none of the titles you named really appeal to me either.  I might've given brawl another chance were it not the only reason to go dust off the Wii and plug it in again.

I never was a huge fan of all the Mario stuff either.  I mean, I liked the first few Mario games I got but after a while it just started to seem like the same old stuff being presented to me with the occasional graphics improvement or some other added gimmick.  I just grew sick of it.

When you get down to the core game mechanics, it's the same for most of the Mario games; you run around, hop on enemies heads, and jump across platforms and the such.  I guess there's nothing necessarily wrong with this, it's just that I prefer the simple core mechanics of a first-person shooter, in which the player runs around a shoots people.

1435
Stock Showcases / Re: Noodle's Showcase
« on: July 28, 2010, 02:50:13 AM »
nice AW and BW, nothing really wrong with them but Inf is right that they have been seen many times before, people want to see some new stuff is all :) it is possible to make AW face spinners, vertical spinners, horizontal spinners, pop-ups and even hammers if you try hard enough.

Yeah I just sorta wish he had a nicer way of saying it.

Like I said, I kinda made the ant and beetle just to say that I've made an ant and a beetle.  I really don't like making them, mostly because I hate having to compromise by reducing armor and battery power (which I really hate doing).  Thus, my ant had a whole nifty crammed in it even though it probably wasn't entirely necessary.

I might go back and try to make smaller robots sometime but I'd prefer to avoid them for the time being.

1436
Stock Showcases / Re: Noodle's Showcase
« on: July 28, 2010, 12:42:07 AM »
Here's that angled spinner with the razors done the way NFX said I ought to.  I renamed it to Yoshi Blade 'cus it kept reminding me of this stupid thing.

Mostly the same stuff, just different spinners.  It gets under bots easy and does a OK amount of damage.  I'm having problems keeping robots on the wedge, so I think I might add another scoop of seemingly unnecessary protrusion.

Either way, this is going to be the last version of this robot with this chassis.  I'm going to try to build a new chassis that caters to the needs of the weapon better.

1437
Stock Showcases / Re: Noodle's Showcase
« on: July 27, 2010, 09:43:14 PM »
...back on track, anyone?

I quite like the look of the angled spinner bot, personally. But try and use something other than Spike Strips, they're really not that good, seeing as they don't have normals. What you could do, is try attaching a 20cm extender onto the face attachment point, and then a razor or iron onto that.

I never thought of that.  I'm definitely trying that next.

Both designs which have been done countless times...don't exactly know what you are "showcasing" here, or even what advice or feedback you are looking for.

I'm looking for feedback that can actually help me make better robots.  If you wish to provide some, please share.  If you don't, please stay out of my showcase and you won't be bothered by my generic designs.

1438
Off-Topic Discussion / Re: General Chatter Thread
« on: July 27, 2010, 12:03:34 PM »
My family has a Wii and a 360.  Everyone who plays video games in my house (me, my dad, and my three younger brothers) like the 360 better and use it a lot more.  Hell, the old one got the RROD and we bought a new one.

I think the reason why is because once you get past the fact that you can move your arms around and stuff happens, the Wii doesn't really have much more to offer.  The graphics are sub-par and most of the games available for the Wii are either shovel-ware, intended for children, or just games that are nothing more than "LOOK IT DOES STUFF WHEN YOU MOVE YOUR ARM!"

That, and the Xbox 360 has Halo 3.  Halo 3 is a ridiculously stupid game, but if your part of a family of six with three brothers, the four player split-screen is just a great thing to have.

1439
Off-Topic Discussion / Re: GTM land!
« on: July 27, 2010, 11:54:36 AM »
HTTP 418
"I am a Teapot"


418 I'm a teapot   The HTCPCP server is a teapot; the responding entity may be short and stout.

Also, nice comic.   I like how you had the characters you were using at the beginning so I know who's who.

1440
Site News and Feedback / Re: High stress on the server?
« on: July 27, 2010, 11:47:13 AM »
If I'm perfectly honest, I don't understand how it works or how to make it work. :S

Yeah neither did I, hence the search.

That Wiki article doesn't do a good enough job of explaining it for me.  I'd need a more in depth picture\video tutorial.

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