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Messages - Conraaa

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1401
Tournament Archives / Re: The Stock HW 256-bot ubertourney REDUX
« on: June 12, 2012, 12:22:05 PM »
Voulez-Vous got through? Hell yes.
What does revenge of Dr Wham look like anyway? I have no idea.

1402
Tournament Archives / Re: Two Tribes
« on: June 12, 2012, 01:44:09 AM »
Why ban Sheck Spinners?

Because it's not like SS are much better when it comes to not havoking in my experience.
Besides, why do I do if someone enters something like this?

Technically it's a SNS, but it has a shell, so it's a SS...
I'm sorry, Urjak. But it means you'll have to make a robot that moves normally and not in a meltybrain fashion for once :P

1403
Existing Games / Re: Games you think are underrated
« on: June 11, 2012, 04:25:25 PM »
Has Twilight Princess even had time to age?
Anyway, for me? Outrun 2006: Coast 2 Coast

1404
Off-Topic Discussion / Re: Music ATM
« on: June 11, 2012, 04:24:42 PM »
Ok Time is pretty much my favourite album ever.

1405
Tournament Archives / Re: Two Tribes
« on: June 11, 2012, 04:00:31 PM »
Well that's one tribe sorted.

1406
Tournament Archives / Re: Two Tribes
« on: June 11, 2012, 03:58:34 PM »
Yeah I put that one in just to make sure I can pick active captains. I'll also make it so people can specify that they don't want to be captain. Which could mean we run into problems if no one takes the bullet.

1407
Tournament Archives / Re: Two To Tango: Awards!
« on: June 11, 2012, 03:38:41 PM »
BLOODY HELL NFX LEARN TO READ
Edited. Thank goodness you spotted that.

1408
Tournament Archives / Two Tribes *Signups Closed*
« on: June 11, 2012, 03:35:22 PM »


DSL HW
No AAM/BFE/Hax Mode/Performance Enhancing Drugs/Severe Gamma Radiation Exposure.
Arena is a modified Ring Arena with higher walls.
Realistic Rule Enabled.
Multibots Not Allowed.
SNS Banned. They can go play in traffic for all I care. SS are banned as well.
Initially, Matches are 1 minute each.
Each bot allowed one havok restart per match, after that they are removed from the match and lose one life (See below).
Bots can be upgraded right up until the deadline is reached.
No limit on entries. Everyone can enter one bot.
Narmour-Be-Gone enabled, so don't even try it.

Now, here is the fun part:
-After the deadline has passed and people have entered their robots, I shall pick two captains and two vice captains, the remaining participants shall be split into two "tribes". The captain's job is to the sort out their respective small armies into groups of two before each round starts. Everyone has the option to opt out of being a captain.
-Each team from one tribe shall then fight a team in the other tribe for a minute in a tag team match. If they get flipped out, or immobilized? They survive to fight another day. If they get eliminated via control board destruction? They then lose a "life".
-Each robot has two "lives" each. If they lose all of their lives then they are eliminated. Surviving robots after each round then get rearranged into new partnerships by the captains if need be, rinse and repeat. Each captain has 3 days to do this, if I don't hear from the cap'n in this time I shall then ask the Vice Captain for selections. If I still don't hear anything I shall randomize any teams in the tribe that have "orphaned" robots (Bots that have lost their teammate) for that round and find another captain/vice captain for the next round.
-If there are disproportionate numbers of surviving robots in the tribes (Example: 8 robots in one tribe and 10 robots in another), then the captains shall also choose which robots are to "sit out" if need be.
-If there are two consecutive rounds with no control board destruction the time limit shall be raised from 1 minute to 2 minutes. If this occurs again then the time limit shall be increased to 3 minutes. After yet another round, then OOTA's and Immobilisation's shall deduct one life from the respective robot.
Basically:
-1st round w/o immobilisation's: 1 Minute.
-2nd round w/o immobilisation's: 1 Minute.
-3rd round w/o immobilisation's: 2 Minutes.
-4th round w/o immobilisation's: 3 Minutes.
-5th round w/o immobilisation's: 3 Minutes, OOTA's and Immobilisation's minus one life each.

-A Tribe wins once it eliminates the other tribe fully.
-This shall be my entry:


Entrants:
-Conraaa: Opt Out of Captaincy
-Madman3: Considered for Vice Captain
-Enigma: Considered for Captain
-Plazmic Inferno: Opt Out of Captaincy
-NFX: Considered for Captain
-SKBT: Considered for Captain
-Somebody: Considered for Captain
-Ty4er: ???
-Wolfsbane: Considered for Captain
-Gauche Suede: Considered for Captain
-MikeNCR: Opt Out of Captaincy
-Badnik96: Considered for Captain
-Naryar: Considered for Captain
-Urjak: Opt Out of Captaincy
-Hercules: Opt Out of Captaincy
-Logannaruto: Opt Out of Captaincy
-ClickBeetle: Opt Out of Captaincy
-Gropaga: Opt Out of Captaincy
-MartyMidget: Considered for Captain
-Squirrel Monkey: Considered for Captain
-JailhouseRocCourthouseDoc: Opt Out of Captaincy

Remember, say so if you don't want to be considered to be a captain.

Signups CLOSED

1409
Tournament Archives / Re: Two To Tango: Awards!
« on: June 11, 2012, 03:03:18 PM »
Yep! :D
Congratulations!

1410
Tournament Archives / Re: Two To Tango: Awards!
« on: June 11, 2012, 02:15:08 PM »
Award results are up!

Team That Should've Done Better: Team West (Squirrel_Monkey and Squirrel_Monkey)
Luckiest Team: I'm With Who? (Ty4er  & Kurt Wylde)
Crowd Favourite: Team Moral Ambiguity
I don't do teamwork: Evil Flying Squirrel Monkeys (Squirrel_Monkey & Naryar)
Best Robot: Tripus (Urjak)

Thanks for playing guys

(Edited 11/6/12 at 21:39. Blame Madman3)

1411
Tournament Archives / Re: Two To Tango: Awards!
« on: June 11, 2012, 11:29:57 AM »
Voting ends in a few hours.

1412
Top that Reier
I think that's your best yet, S_R. Very nice work.

1413
Real Robotics Discussion / Re: Orville the Cat-O-Copter
« on: June 10, 2012, 10:53:38 AM »
Eat it? :D
Seriously though, if he killed the cat for it I would be all against it. But he didn't so i'm fine with it.
I agree with Naryar on the laser thing. Scare the crap out of the pigeons.

1414
Tournament Archives / Re: Blades of Fury^2 SBV
« on: June 08, 2012, 04:43:27 PM »
Could you do fights between the joint 5th place robots and the joint 7th place robots? That way you could find out the top 8 in order quite easily.

1415

I like my sugar with coffee and cream~

Possible lightweight. Depending on whether Wammers and Rammers are two different bot types.
Not too happy with it, admittedly. If anything gets under it, it's screwed. But I can't think/make anything better. Help guys?
Also I fixed Planetery, but now the wedge loves to Agod. Bah.

1416
Tournament Archives / Re: The Stock HW 256-bot ubertourney REDUX
« on: June 08, 2012, 02:12:38 PM »
Hell yes, the only stock HW bot I made ever is in it.

1417
Existing Games / Re: Team Fortress 2
« on: June 08, 2012, 01:50:51 PM »
I would laugh, but that's pretty much me whenever I play Soldier

1418
Tournament Archives / Re: Two To Tango: Awards!
« on: June 08, 2012, 08:33:41 AM »
Come on guys, still time to vote!

1419
Playing around with ideas for RIMP RIMP RIMP RIMP RIMP RIMP RIMP RIMP RIMP RIMP


Trying to think of the best way to protect those poly extenders holding the iron spikes on.

Also why does every MW I make gravitate* towards that design?

*no pun intended.

Now I need to find a LW. I wanted to use Johnny On The Monorail but i'm not sure if Craaig would count Rammers and Wammers as two different types.

1420
DSL TC Showcases / Re: MassimoV's Showcase
« on: June 06, 2012, 03:36:56 PM »
Not powerful enough drive and as soon as something hits it from the front, it will ride up and flip over. Leaving it beached.
But apart from that...

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