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Messages - Pwnator

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1401
Stock Showcases / Re: Jonzu95's Showcase
« on: November 29, 2011, 06:29:45 AM »
In what way are you losing to opponents? Motor getting knocked off immediately, or OHKO, or other stuff?

1402
Discussion / Re: System32 Discusses AI and improving it.
« on: November 29, 2011, 05:23:35 AM »
Just as an aside, I'm growing increasingly more skeptical of how Seism 13 actually functioned in BBEANS 5, as in why did it have to wait until post-match for it to realize that it had to change the position of its wedges? Also, how was it able to differentiate between being outwedged and simply entering the air from some other event? Would a random havok explosion sending the robot airborn influence its wedge position in the next match? If it did, would the wedge AI have to be manually reset, and isn't manually tinkering with the AI mid-round as not to gain/lose an advantage cheating? SO. MANY. QUESTIONS.

If you looked closely, there's a seemingly useless text file of some sort in the main folder or the AI folder (I forgot which). Python can overwrite/concatenate stuff into a file and can read from that said file (although I have no idea how as I haven't learned Python yet). I'm guessing the .py launches itself every match so I'm guessing the file contains the current state of the wedges and an indicator on whether it has been outwedged in the previous match or not.


Also, I think the AI does manipulate the file mid-match when it's outwedged, but that doesn't matter for the remainder of the round because the .py only reads the file at the start of every match.

1403
Existing Games / Re: Your thought on the new things of gaming
« on: November 28, 2011, 08:22:23 AM »
Bulletstorm

Oh snap, son. I don't care if the company doesn't take itself seriously, this is still some innovative and funny shizz right here.

1404
DSL TC Showcases / Re: R0B0SH4RK's DSL Showcase
« on: November 28, 2011, 07:45:28 AM »
I thought Nary was trolling until I checked the Moderation page.

I wtf'ed.

Also, I soiled my pants after looking at the 2nd bot.

1405
Discussion / Re: RA2 Achievements
« on: November 28, 2011, 06:38:15 AM »
Arsonist- Cause over 500,000 points of total fire damage.

Fire Chief- Cause over 1,000,000 points of total fire damage.

I rofl'ed.

1406
Existing Games / Re: Systems you have/had
« on: November 27, 2011, 08:56:47 AM »
We need to show all of our Skyrim characters.

And I would probably do that... about 3 weeks from now. Slowly losing my sanity, but this is what I have to do for my grades. D:

1407
Existing Games / Re: Systems you have/had
« on: November 27, 2011, 08:52:23 AM »
GBC
GBA

...aaaaaaaaaaaaaand

PS3

Yeah. That was a long drought. Not that is matters since I just installed Skyrim. :P

1408
You and your DSL realistic bot with crapload of weapons.

lol if 8 is a crapload, what do you call 24?


inb4threecraploads

1409
DSL TC Showcases / Re: Jonzu's DSL Projects
« on: November 27, 2011, 03:04:01 AM »
You should probably make it lower and angle all the sides for a sleeker look.

1410
Stock Showcases / Re: TO READ : SHOWCASE RULES
« on: November 25, 2011, 10:39:18 AM »
But i guess you can post off topic if you post something useful about the bot? (not just the i like it stuff, as we have sorted out iirc)

Pretty much. I'm quite lenient anyway, and the only posts I remove are the abusive ones. So if anything weird happens, blame Nary. :P

1411
DSL TC Showcases / Re: NFX.showcase/DSL
« on: November 25, 2011, 10:33:22 AM »
yay Skeksis is now properly built

1412
DSL TC Showcases / Re: SM's DSL off-topic-case
« on: November 25, 2011, 05:10:33 AM »
stop being so good man

1413
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: November 25, 2011, 03:39:46 AM »
That is so much better than my version in 123 AI. XD

1414
Existing Games / Re: Forza 4
« on: November 24, 2011, 03:20:05 AM »
Forza cant defeat Rfactor on the PC. Best racing sim ever.

Well, duh. Forza can't even run on PCs. :P

1415
Existing Games / Re: Team Fortress 2
« on: November 23, 2011, 03:36:15 AM »
Considering a Machina is worth like 2 Rec to 1 Ref, I wouldn't be surprised if a Strange version was that expensive.

Dude, how long were you away? It's been 2 scrap for a few weeks now. :P

And both jars are a rec each. Pretty fair for items that are ridiculously easy to level. XD

1416
Existing Games / Re: Team Fortress Classic
« on: November 23, 2011, 03:34:36 AM »
Never got the hang of grenades. D:

1417
Stock Showcases / Re: Jonzu95's Showcase
« on: November 22, 2011, 05:49:06 AM »
Just use the Snapper IIs to hold the razors instead of anchors and you'll have 4kg to use on the wedges.

1418
Existing Games / Re: Team Fortress 2
« on: November 22, 2011, 03:04:17 AM »
Strange Fish are worth 2 keys?
Nice.

I was surprised as well. Heck, the Strange Machina's nearing a Bill's. o_O

No idea why that's expensive, clearly the Strange Kritzkrieg and Gunslinger are superior to that. :/


@NT: Here's the cheapest I could find:

http://www.tf2outpost.com/trade/208752
http://tf2tp.com/trade.php?trade=4280453

Hopefully you can make it.

1419
Existing Games / Re: Team Fortress 2
« on: November 21, 2011, 02:44:17 AM »
Pwn, trade it to my strange boston basher! :approve:

No way. The fish is worth 2 keys and yours isn't even worth a rec. :P

And I'm not trading it away either. Just bought a bottle of Strange Milk as well. Gonna wait for a Strange Shortstop. XD

1420
Existing Games / Re: Team Fortress 2
« on: November 20, 2011, 10:23:22 PM »
If I got that, I would probably raffle it. Too lazy to sell it, and I still love my Polycount set. XD


Speaking of raffles, I won this:





yay~

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