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Stock Showcases / Re: Rolo's Robot Showcase
« on: February 28, 2010, 01:49:37 PM »
Sorry for double posting, but I felt like it was OK to bump my thread, new bot, it's named Pretty Cool Guy [EDIT: I'll just remove the post above, it's nothing important anyway]

because I think it's a pretty cool guy. Eh kills bots and doesn't afraid of anything.
Far from finished, it's a very generic popup design, but with the best wedge I ever made - first bot I built that has better wedges than NWB, thanks to Clickbeetle's old Mythbuster thread, and my idea to put a spike strip into a ram plate for both damage purposes and heaviness up front.
It also uses 3 10kg ballasts up front to improve the wedge

The awesomeness in this bot is where you see 4 razor tips, I see 18. No BFE, AAM, anything, just the Francesco glitch (did you know eFFe's real name is Francesco, his surname starts with an M and eFFeeMMe is basically what FM sounds in Italian? Fun fact!)
18 razor tips, 2 stacked black batts (Spent more time stacking the batteries than actually building the rest of the bot, can't we just ban stacked batteries?), spike strips Francesco'd inside the ram plates, DSA armor
Any ideas on what to do with the remaining weight, without altering the effectiveness of the wedges?
Oh, yeah, and I know about the wasted space, especially around the driving motors, but when an idea pops into my mind, I want to start building right away instead of spending ages to fit in the motors exactly.
Some battle shots:



It has the ability to one-hit KO when all spikes hit the chassis, but most of the time 2 or 3 hits are needed, and because Warlock is so heavy, it took me about 6 or 7 shots to relegate him to dead weight regions.
(Did you know that when I KO a fellow popup, 10% of the times the final blow comes from the armed wedges? Fun fact!)

because I think it's a pretty cool guy. Eh kills bots and doesn't afraid of anything.
Far from finished, it's a very generic popup design, but with the best wedge I ever made - first bot I built that has better wedges than NWB, thanks to Clickbeetle's old Mythbuster thread, and my idea to put a spike strip into a ram plate for both damage purposes and heaviness up front.
It also uses 3 10kg ballasts up front to improve the wedge

The awesomeness in this bot is where you see 4 razor tips, I see 18. No BFE, AAM, anything, just the Francesco glitch (did you know eFFe's real name is Francesco, his surname starts with an M and eFFeeMMe is basically what FM sounds in Italian? Fun fact!)
18 razor tips, 2 stacked black batts (Spent more time stacking the batteries than actually building the rest of the bot, can't we just ban stacked batteries?), spike strips Francesco'd inside the ram plates, DSA armor
Any ideas on what to do with the remaining weight, without altering the effectiveness of the wedges?
Oh, yeah, and I know about the wasted space, especially around the driving motors, but when an idea pops into my mind, I want to start building right away instead of spending ages to fit in the motors exactly.
Some battle shots:



It has the ability to one-hit KO when all spikes hit the chassis, but most of the time 2 or 3 hits are needed, and because Warlock is so heavy, it took me about 6 or 7 shots to relegate him to dead weight regions.
(Did you know that when I KO a fellow popup, 10% of the times the final blow comes from the armed wedges? Fun fact!)