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Messages - Bobyasianboy
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141
« on: March 21, 2016, 04:50:42 PM »
Why is there so much debate about pewdiepie hypothetically making a video...
Anyway, I'm pretty sure making a standard mod should be pretty easy to do since we've already got loads of models from DSL and it's going to have mod support, though I don't really like the fact that they're making the steam workshop essentially just a bot exchange for the time being.
142
« on: March 21, 2016, 02:22:39 PM »
I can go against Gauche Suede if he's alright with that
143
« on: March 19, 2016, 07:43:10 PM »
144
« on: March 19, 2016, 12:41:41 PM »
Kid's on a roll   Sherman Definitely not my best work, but I spent way too long on it to not showcase it. Sidenote: I feel like almost all the burst pistons in 2.2 are still pretty weak for flippers. Using 2 of what seems to be the third best piston and it can only just get things OOTA.
146
« on: March 18, 2016, 05:02:23 PM »
Better or worse?  Eyes have been added but since the bot stops being invertible, I've had to add a srimech
147
« on: March 18, 2016, 03:33:19 PM »
Get something on there for eyes and you're golden. 2 half hex plates sticking out the top of the chassis behind the jaw would look awesome.
I tried it and it does look great but it stops being invertible.
148
« on: March 18, 2016, 02:31:56 PM »
"Warning: this topic has not been posted in for at least 180 days. Unless you're sure you want to reply, please consider starting a new topic."Oops.   Imperator Design started as me trying to make a dog-themed bot, ended up as some approximation of a crocodile that I kinda dig. Works pretty well for an IRL clamp.
149
« on: March 18, 2016, 11:53:22 AM »
Weight limit on SHW is 1200, build to it. You don't need that many batteries, 1 PC545 and 1 PN-36 battery should be fine. Titanium 1 is definitely not strong enough for a SHW either, find the strongest that still fits the weight limit. Other than that it's fine, if generic.
150
« on: March 16, 2016, 02:02:56 PM »
I'd like to enter,
151
« on: March 15, 2016, 02:36:39 PM »
yeah, i know. what i meant was doing something like what mechadino did here where there's something to keep the bottom array off the ground.
152
« on: March 15, 2016, 12:17:42 PM »
They're all great work as usual. I agree with Nar about mad though. I don't see the irons on the sides doing all that much and you could probably put something there that reaches down just below the irons instead, so that the bottom row are doing damage.
153
« on: March 13, 2016, 01:22:14 PM »
It's got a sorta Gravity vibe to it, I dig it. I think the flipper would look better if it was wider and flatter though. Also that skin is burning my eyes.
154
« on: March 13, 2016, 08:40:13 AM »
Can I call dibs on team hex?
155
« on: March 13, 2016, 04:48:10 AM »
Man, I never expected to have either of my bots in final, especially with that batsh** insane wammer. I love how Aasvogel slowly became more and more chaotic as the final went on and I was surprised at how well Rijsttafel performed, I feel like if it wasn't flipped over it may have actually had a chance.
Anyway, great tournament, Lighting, really nicely done. Definitely the best tournament I've seen since I've been here.
156
« on: March 12, 2016, 10:42:38 AM »
Already made a bot
157
« on: March 09, 2016, 05:43:45 PM »
Yeah I knew I was ****ed when I saw the bot shape. Chassis' too far back for the smartzone. gg Badger
158
« on: March 08, 2016, 11:28:15 AM »
I can do a rematch if nobody else wants to go again
Sure. You can pick the arena and weightclass. Promise I won't enter a scum-tier bot this time.
Ring, MW? Cheers bae. Anyone up to host?
This still needs a host if anyone feels like it
159
« on: March 06, 2016, 08:32:07 AM »
I can do a rematch if nobody else wants to go again
Sure. You can pick the arena and weightclass. Promise I won't enter a scum-tier bot this time.
160
« on: March 04, 2016, 05:06:02 PM »
Neither of us knew how to ai it :P That's fair
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