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Messages - Chaosmancer

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141
Off-Topic Discussion / Re: GameTechModsVision Winter Tour 2013!
« on: October 07, 2013, 09:22:11 AM »
Mine are always obvious, because I generally choose something and then realise in hindsight that I chose something obvious. It's usually quite easy to figure out some people's by seeing their votes, or, more importantly, what they don't vote for (Madman and Judas Priest last time, for a good example).

142
Off-Topic Discussion / Re: Laser Man's Weird, Wacky Misadventures
« on: October 04, 2013, 01:02:10 PM »
Besides, we're all humans on the internet.


It would be funnier if the things you want us to laugh at actually had some sort of buildup, at the moment it seems to be one of those 'you have to have been there' moments, or when you say something relating to an inside joke when you are not with the person/people that know about said joke.

143
Existing Games / Re: Garry's Mod
« on: September 30, 2013, 10:10:28 AM »
Here's a solution for the weightclass. The bot has to fit inside the platform. 3 x 3 Would be Heavyweight & 2 x 2 would be Featherweight.
(Image removed from quote.)

Well, it wouldn't really help for the weightclass because you can make a very small cube weigh 999999999999kg, and a massive cube weigh 9kg, and any drive/thrust the bot had can be increased to compensate for the weight. Even if you were to check weights, it is possible to hide something inside it that weighs a lot as well, surrounded by several panels that would end up being checked instead of the overly heavy stuff.

144
Existing Games / Re: Garry's Mod
« on: September 29, 2013, 02:06:03 PM »
Aaaaand... pounds?

You could just search on Steam, but it's £5.99.

Another thing to note is that you will probably need to get The Orange Box and Counter Strike:Source for textures, otherwise, you will end up with a lot of purple and black checkered squares, or big red 'ERROR' signs.

145
It's not like there aren't a million other channels that have static album art with the music playing at a good sound quality.

146
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 27, 2013, 10:13:46 PM »
Nana?

Essentially another word for granny or grandma

147
Chatterbox / Re: What are your ideals?
« on: September 24, 2013, 12:21:46 PM »
I would've thought of something interesting to post, but I was too busy playing games.

148
Off-Topic Discussion / Re: Music ATM
« on: September 22, 2013, 07:58:50 AM »

149
Existing Games / Re: A Dark Room
« on: September 19, 2013, 03:28:46 PM »
It's like Cookie Clicker in that I spend a little while sorting things out, then I just play something else and vaguely remember to go back and do something with the stuff I have amassed over the hour or two of leaving it.

Edit: Never mind, I've just found out that you can actually do things after getting the compass

150
Existing Games / Re: The GTA Topic
« on: September 17, 2013, 11:28:49 PM »
Got my copy of GTA V yesterday, really like the ragdoll stuff (it also makes it possible to jump over higher fences, or more specifically, trip over higher fences). Also quite like the fact that putting your car on its roof doesn't mean you have to get out and run away from the impending explosion and find a new fast car. It also looks very good for a GTA game. All the swearing will probably get tedious in a couple of missions time, but never mind. Also the fact that cars disappear a lot,  I tried lining some up at a petrol station, but all bar the last one I drove eventually disappeared. I know it's probably just to reduce the stress on the game, but it's still pretty disappointing.

Also, wanted level seems a lot harder to get (possibly because of the current lack of police presence), because I have shot, blown things up, crashed into a lot of cars and crashed into a lot of people, and they just don't care. Hell, even when I was shooting a mugger they just didn't care.

151
Off-Topic Discussion / Re: Music ATM
« on: September 15, 2013, 03:48:10 AM »

152
Off-Topic Discussion / Re: Music ATM
« on: September 14, 2013, 08:38:39 AM »

153
Existing Games / Re: BeamNG Drive
« on: September 10, 2013, 01:13:36 PM »
I've bought it, it's just that the grid from the tech demo is more fun than the other immediately available stuff, and the truck is more fun to screw around with.

154
Existing Games / Re: BeamNG Drive
« on: September 10, 2013, 12:14:20 PM »
I don't think I want to learn how to drive if this is how cars really work.

155
Off-Topic Discussion / Re: Music ATM
« on: September 09, 2013, 03:30:04 PM »

156
Chatterbox / Re: Your fellow GTMers Theme Song
« on: September 07, 2013, 03:18:42 PM »
I have no idea what mine would be...
Same as Temi's? This is his favourite soundtrack from Command & Conquer game series... :P


Nah brah. Not metal enough.



Does this strike your fancy?

And by the same band



Probably for Naryar or anyone else that wants to take it.

157
Existing Games / Re: BeamNG Drive
« on: September 06, 2013, 03:00:49 PM »


Maybe I should stop trying to edit the terrain...

158
Existing Games / Re: BeamNG Drive
« on: September 05, 2013, 11:17:21 PM »


I dun goofed. Never mind, I'll just reload.



And again.



Third time actually worked, so I won't post a picture.


Edit: Found a glitch, gg, CTRL+R spam makes the car airborne.




159
Existing Games / Re: Ratchet And Clank
« on: September 04, 2013, 08:05:30 AM »
I loved 1 and 2 when I first played them, and looking back on some of the humour, I can see that a lot of it was lost on a younger me ('hey look, plumber's crack' and 'Skid McMarks', as well as Rip Ya a New One), and I remember playing 2 a lot (Zodiac was an amazing gun, I'm pretty sure that absolutely raped the final boss). Pretty sure I never managed to complete 3 (there was a mission I just couldn't get past, think it starts with you opposite a gate on a cliff, two guards either side of the gate and a zip line to get to the gate, and I just kept dying, although maybe I would have better luck now). I got one of the PS3 ones for free back when that whole hacking thing happened and they gave free games from a choice of five, and I didn't really get along with it, honestly not sure why.

I don't think I used lock-strafe much, if at all, my younger mind and hand-eye co-ordination didn't like it.

160
Chatterbox / Re: So what are you doing education/work/school this year?
« on: September 02, 2013, 03:10:05 AM »
Continuing my paper round as well as my work as a trainee assistant manager/general assistant manger/whateverthehellitis (which I'm going back to tomorrow after my week off for removal of my wisdom teeth). £175 a week, of which I give £90 to my mum (although that may be going down soon now she has a job too). So I'm back to 4am wake ups tomorrow.

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