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Messages - ty4er

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141
DSL TC Showcases / Re: ty4er's showcase
« on: September 28, 2016, 08:10:16 AM »

142
DSL TC Showcases / Re: ty4er's showcase
« on: September 27, 2016, 06:44:20 PM »
fixed the ugly front-

143
DSL TC Showcases / Re: ty4er's showcase
« on: September 27, 2016, 06:21:18 PM »

144
DSL TC Showcases / Re: DemonOfTomorrow's Deadly(ish) DSL Showcase
« on: September 27, 2016, 04:31:18 PM »
damn, all these are actually hella cool, especially that last one and your house robot

i feel there may be cooler looking options for a wedge than just a small wedge, maybe messing around with those beater wedges (or just another steel plate to make it clean and simple)

145
DSL TC Showcases / Re: ty4er's showcase
« on: September 26, 2016, 06:42:20 PM »
possible rw entry/industry 5??

146
DSL TC Showcases / Re: ty4er's showcase
« on: September 22, 2016, 09:09:36 AM »

tried to go for a smooth design with fins/edges with the body/turret but i feel the frame makes it look too open/scarce for it to work

147
Custom Components Showcase / Re: ty's retooled showcase
« on: September 06, 2016, 05:29:33 PM »
why are popups ass
all the weapons are concussion, im pretty sure concussion weapons deal much less damage to a chassis

148
Custom Components Showcase / Re: ty's retooled showcase
« on: September 06, 2016, 05:22:38 PM »
after being told how ass popups are i made this, may have nicked an idea or two from geice

149
Custom Components Showcase / ty's retooled showcase
« on: September 06, 2016, 04:13:20 PM »

jesus christ this thing is hella fast

150
Ironforge TC Showcases / Re: Ty's Ironforge bots
« on: September 01, 2016, 09:59:43 AM »

forgive me father for i have sinned
alu 1, 2 big batts and a medium one because i have no idea how it works still


also found this lying around and finished it-

151
As for the prizes, I really don't want to repeat myself from the GTM is reclining thread or be that guy that's like "no, because I say so", but I really wouldn't want to have them.
Stacked Supervolts, Nifties with a CB space are all things which should've been part of a tournament mod, Double Strenght Extenders would give a advantage to the other people, and even if the stuff is just visual, I wouldn't be a fan of it, neither do I like the forum user title. care to say why you wouldnt like any forum titles or visual stuff? those other prizes have already been done a while back and nobody made a huge fuss over it. stacking is something everyone can do, it just makes the game a lot more enjoyable for that person. personally i think it's a good idea, though maybe a new component such as a wheel with some personalised fancy stuff on it for the top few would be cool.

This all just encourages winning more, and roboteering isn't about winning, it's about having fun, you'll just have the same designs over and over again with people that want to win doing most efficient bots. 1. thats what irl building is for, cool looking designs often dont work anywhere near as well as the tried and tested ones. 2. why dont you want to encourage winning? its a tournament, i dont see a way of having any more fun other than driving the bots yourselves, if there were all cool looking designs but the fights are awful then where's the fun in that? 3. this game and its metagames are very very old now, and at this moment there isn't a clear 'best bot type' other than flail rammers cough, so there's clearly not a lack of different designs in those old games, let alone this brand new mod. 4. it's basically a brand new metagame, there's going to be a lot of different designs and idk about you but i'd very much like a tournament to see who's design is the most efficient, that's what i feel most of us enjoyed back in the 2.1 days.
People won't go out for creativity if they want to win so badly, they will take what already works and as such you will see SnS, HS and Popups again with everyone complaining about Popups again(while the problem itself is more wedgebots, because of how the AI works, all that matters is a good wedge to get under your opponent and then you've basically won already, Drums, jugglers and most piston wedges are the same thing in the end, they're all gutrippers who hit the underside of your bot), that's also why I find ranked RA2 bad. what. there are a lot of designs that counter wedges pretty well, of course those are the same sort of bot because they all have the same purpose, just different weapons.

Mr As' mod is new, but that doesn't mean that old already working desings won't work here, and why would someone that wants to win mess around with a new bot design when you know that certain designs will always work? It's just a temporary solution instead of encouraging creativity and fair bot designs. see: botm

We aren't little kids anymore that need to be lured with winning prizes, you already win the tournament and I think having that mentioned in the wiki(similar to how all BBEANS entries and rounds are written) should be more than enough. i really dont think the wiki will be a good place to hold it alone, such a big tournament deserves some space on the actual forum. im pretty sure you wouldnt lose any people wanting to enter if there weren't any prizes or mentions anywhere, it's just a good idea to encourage some more competition and make it feel more 'official' (sorry yugi)

The AI Pack falls into a similar situation like the stacked batteries, I've been thinking on how it would be if the tournament bots got released to everyone, it would allow you to see what went wrong, how a bot is built and how stuff works, you could even redo matches to see how close your victory/loss was.

Personally, I find yearly too long, but doing it in a short time can easily lead to it being too much of a haste to host. i feel that any shorter and it wouldn't feel as important or big, for example compare the battlebots tournaments to bbeans and clash cubes.

an unrealistic division would be kinda pointless imo, though i do think holding this kind of mega tournament every half year or so in different mods couldn't hurt (bbeans-esque maybe).

152
DSL TC Showcases / Re: -iKa-'s mildly adequate DSL showcase
« on: August 13, 2016, 01:38:09 AM »
really like the hammers on junkyard monster and termite has a cool design, just a bit rough and unfinished looking

try having a look around other peoples showcases for ideas to implement into your bots too, i think you have a pretty good style, just need to turn that into real nice looking bots altogether
another thing to watch out for is if your spinners cut through the motor, we largely prefer if they dont for realism sake

153
Tournament Archives / Re: Friendship Rumble - SBV
« on: June 03, 2016, 09:21:40 AM »

154
DSL TC Showcases / Re: Urjaks Old and Masterful Showcase
« on: May 28, 2016, 04:30:26 PM »
if you end up going for those 70kg hammers, you could probably go for a hexplate/extender setup instead of the disk and you should get a fair bit more weight to use on whatever, looks good as it is though

155
DSL TC Showcases / Re: ty4er's showcase
« on: April 07, 2016, 06:10:02 PM »
is this how you make a clamp, i have no idea  :dumb)

pl3, 3 battlepacks and 4 npcs

156
you can probably replace the first beater bar with an extender for a bit of front protection

looks alright tho

157
Tournament Archives / Re: Rival Rumble - Signups
« on: March 16, 2016, 04:36:57 PM »
put me in coach

let me be against my senpai 09090901019909 pls xoxo

158
Discussion / Re: Found this on official Robot Arena 3 website!!!
« on: March 13, 2016, 08:00:06 PM »
if its actually a thing tho
Why is this still in question?
they might hold it back for some reason, cant know until we actually have it

159
Discussion / Re: Found this on official Robot Arena 3 website!!!
« on: March 13, 2016, 02:41:22 PM »
i wonder if they're making it mainly for steam controller or keyboard/mouse

looks pretty dang cool so far if its actually a thing tho

160
Chatterbox / Re: RETURN OF THE MACK
« on: February 16, 2016, 08:55:06 AM »
ey mang

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