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Modifications / Flat robots and changing weight...
« on: October 29, 2008, 07:34:05 AM »
Moral of this thread: When wham makes a thread he just wants an excuse to talk in french, not to get answers to his questions.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 141
Modifications / Flat robots and changing weight...« on: October 29, 2008, 07:34:05 AM »
Moral of this thread: When wham makes a thread he just wants an excuse to talk in french, not to get answers to his questions.
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Modifications / Chassis Weight... how to calculate it...« on: October 28, 2008, 11:40:45 AM »
Hey guys. Ive bee working on the new new bot exchange... I want to be able to calculate the weight of the bot(mostly just for a challenge).
I was wondering if any of you modders figured out how the game calculates the weight of the chassis. I have a hunch that it has something to do with surface area(sum of each side) but im not sure I know it also has to do with the armor, but thats probably a simple multiplier at the end of the algorithm. Before I jump in and spend a few hours figuring it out I was wondering if any of you have played with it. 143
Existing Games / Does anyone remember Robot wars: arenas of destruction?« on: October 26, 2008, 03:21:53 AM »
In have a unopened (shrinkwraped) copy of AOD. them uk guys shipped me 2 copies.
I think I was the only one to really mod the game. I added a few new "components" to it. yay me. 144
Modifications / Mod the max sphere?« on: October 22, 2008, 05:50:47 PM »
its been done. Check out the gtm download section to get it
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Site News and Feedback / This might be a glitch...« on: October 22, 2008, 05:39:47 PM »
eh huh what?
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Modifications / .gib files« on: October 21, 2008, 08:03:40 PM »Quote from: ACAMS;18185 AAAAHHHHHHHHHHH!!!!!works on me. very well. I get side tracked lots. 147
Chatterbox / How did YOU come up with your name?« on: October 21, 2008, 06:46:13 PM »
they copied us
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Modifications / .gib files« on: October 21, 2008, 05:10:09 PM »
You have to understand that Madiaba and ClickBeetle(and you?) are the only 2 remaining "good" modders.
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Chatterbox / How did YOU come up with your name?« on: October 19, 2008, 06:37:24 PM »
Barbie stop being so blond. The whole world knows that America invented the English language.
also, phlox of geese. 150
Modifications / Where do I get the replicas?« on: October 18, 2008, 11:17:30 PM »
Yea, those are bots Alpha made years back, but never released them.
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Chatterbox / How did YOU come up with your name?« on: October 18, 2008, 02:44:10 PM »
Im trying to figure out to pronounce Phlox. scratching my head.
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General Support / Scripting for...« on: October 16, 2008, 02:59:23 PM »
please keep all useful tutorials public, if you can.
thanks. 154
Robots Showcase / Team Hunt« on: October 16, 2008, 12:25:23 PM »
Awesomely huge images.
cool bots though. Trauma a flipper? 155
Modifications / New beta GMF decompiler!« on: October 15, 2008, 07:04:11 PM »
I just had a thought.... you think that the carsteering could be used as a lifter of sorts?
Thanks for the work Serge. Ill try to find time and give it a shot. 157
Chatterbox / How many do you recodnize?« on: October 13, 2008, 09:55:28 PM »
max payne, WoW, worms, hitman, pitfall, does that honey comb guy have a game?
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Tournament Archives / Wild Robots LIVE Idea« on: October 12, 2008, 01:10:28 PM »Quote from: ACAMS;17024 I would love to see a vid of the house bots just sitting still and then charging violators who cross the line. I would like to know that my stupid AI bot does not attack the house bot and ONLY goes after the bot it is supposed to. I actually have a basic Idea of how it could work. put a hit zone(like the saw/fire turn on zones) in the arena. "if not in zone pretend other bots are being counted out". He could use mostly recycled code. 159
Tournament Archives / Wild Robots LIVE Idea« on: October 12, 2008, 04:00:21 AM »
I love you acams. have my babies plz.
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Site News and Feedback / 200px hight still applies here« on: October 12, 2008, 12:58:33 AM »
Please, everyone. Keep your sig image height to 200px
if you want two(on diff rows) they cant be bigger then 100px. thanks. Fix it soon, or I will cry. |