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Modifications / Flat robots and changing weight...
« on: October 29, 2008, 07:34:05 AM »
Moral of this thread: When wham makes a thread he just wants an excuse to talk in french, not to get answers to his questions.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 141
Modifications / Flat robots and changing weight...« on: October 29, 2008, 07:34:05 AM »
Moral of this thread: When wham makes a thread he just wants an excuse to talk in french, not to get answers to his questions.
142
Modifications / Chassis Weight... how to calculate it...« on: October 28, 2008, 11:40:45 AM »
Hey guys. Ive bee working on the new new bot exchange... I want to be able to calculate the weight of the bot(mostly just for a challenge).
I was wondering if any of you modders figured out how the game calculates the weight of the chassis. I have a hunch that it has something to do with surface area(sum of each side) but im not sure I know it also has to do with the armor, but thats probably a simple multiplier at the end of the algorithm. Before I jump in and spend a few hours figuring it out I was wondering if any of you have played with it. 143
Existing Games / Does anyone remember Robot wars: arenas of destruction?« on: October 26, 2008, 03:21:53 AM »
In have a unopened (shrinkwraped) copy of AOD. them uk guys shipped me 2 copies.
I think I was the only one to really mod the game. I added a few new "components" to it. yay me. 144
Modifications / Mod the max sphere?« on: October 22, 2008, 05:50:47 PM »
its been done. Check out the gtm download section to get it
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Site News and Feedback / This might be a glitch...« on: October 22, 2008, 05:39:47 PM »
eh huh what?
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Modifications / .gib files« on: October 21, 2008, 08:03:40 PM »Quote from: ACAMS;18185 AAAAHHHHHHHHHHH!!!!!works on me. very well. I get side tracked lots. 147
Chatterbox / How did YOU come up with your name?« on: October 21, 2008, 06:46:13 PM »
they copied us
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Modifications / .gib files« on: October 21, 2008, 05:10:09 PM »
You have to understand that Madiaba and ClickBeetle(and you?) are the only 2 remaining "good" modders.
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Chatterbox / How did YOU come up with your name?« on: October 19, 2008, 06:37:24 PM »
Barbie stop being so blond. The whole world knows that America invented the English language.
also, phlox of geese. 150
Modifications / Where do I get the replicas?« on: October 18, 2008, 11:17:30 PM »
Yea, those are bots Alpha made years back, but never released them.
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Chatterbox / How did YOU come up with your name?« on: October 18, 2008, 02:44:10 PM »
Im trying to figure out to pronounce Phlox. scratching my head.
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General Support / Scripting for...« on: October 16, 2008, 02:59:23 PM »
please keep all useful tutorials public, if you can.
thanks. 154
Robots Showcase / Team Hunt« on: October 16, 2008, 12:25:23 PM »
Awesomely huge images.
cool bots though. Trauma a flipper? 155
Modifications / New beta GMF decompiler!« on: October 15, 2008, 07:04:11 PM »
I just had a thought.... you think that the carsteering could be used as a lifter of sorts?
Thanks for the work Serge. Ill try to find time and give it a shot. 157
Chatterbox / How many do you recodnize?« on: October 13, 2008, 09:55:28 PM »
max payne, WoW, worms, hitman, pitfall, does that honey comb guy have a game?
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Tournament Archives / Wild Robots LIVE Idea« on: October 12, 2008, 01:10:28 PM »Quote from: ACAMS;17024 I would love to see a vid of the house bots just sitting still and then charging violators who cross the line. I would like to know that my stupid AI bot does not attack the house bot and ONLY goes after the bot it is supposed to. I actually have a basic Idea of how it could work. put a hit zone(like the saw/fire turn on zones) in the arena. "if not in zone pretend other bots are being counted out". He could use mostly recycled code. 159
Tournament Archives / Wild Robots LIVE Idea« on: October 12, 2008, 04:00:21 AM »
I love you acams. have my babies plz.
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Site News and Feedback / 200px hight still applies here« on: October 12, 2008, 12:58:33 AM »
Please, everyone. Keep your sig image height to 200px
if you want two(on diff rows) they cant be bigger then 100px. thanks. Fix it soon, or I will cry. |