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Messages - infiniteinertia
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1361
« on: January 19, 2009, 10:44:55 AM »
Bot-Test: Everyone was given the same chassis and you had to build a bot out of it. The contest had 3 judges (at the time I think it was eFFe, Pysc, and SpyGuy) and the three categories to be judges off of was Space Used, Effectiveness, and Originality I believed. There was going to be a second one, but there never really was a second one because there were all these unofficial ones on the side and no one ever really came up with a better category to be judged other than space used.
1362
« on: January 18, 2009, 08:41:14 PM »
The VS is not bad, not bad at all.
the HS, again, ick.
1363
« on: January 18, 2009, 08:40:09 PM »
Thank you, THANK YOU.
more later. I might give out an .rar of the first team later so that you guys can try them out and look at them at your own discretion.
1364
« on: January 18, 2009, 10:26:59 AM »
considering I (and Sage, yes) invented the 36 HS, there has already been many fights between mace ones and iron ones. The maces have NEVER lost. AC was originally Irons, switched to Maces when I discovered they were better.
1365
« on: January 18, 2009, 09:56:46 AM »
put a 36 iron HS against a 36 mace HS, just watch the mace one win everytime.everyyyyyytime.
1366
« on: January 18, 2009, 09:40:28 AM »
i think the redo is worse, considering you dont need that protection in the back.
and the CE clone, ick.
1367
« on: January 18, 2009, 09:38:48 AM »
Somebody is right. Nary and S32, wrong.
Yes the mesh for the maces absolutely suck, but it really doest affect much. And Nary, Maces do MORE damage than irons (check the .txt's d000d).
And I am pretty sure I am the one who started mass usage of the maces as weapons...
1368
« on: January 18, 2009, 12:42:54 AM »
The scoop on all six:
Mini MaceD - LW HS, very cliched. Powerful and stable. I am the maceking, therefore I invented maces and their effectiveness, therefore I<3 them. Airtight chassis. Even have a mace protecting the tribar at its vital point.
Le\/eL III - Much better than 1 (the BBEANS 3 2nd Place), and just smaller chassis than II. Weapons were drastically lowered and protected after BBEANS, and now can at least scoot around up side down. Very dangerous.
Sonar 2 - Heavily Weaponed, very fast MW Rammer. Boasting 14 (I think, maybe 12?) Axes. 4WHPD with nifty. Airtight.
High Entropy AV - Most of you are not familiar with the original High Entropy (ask me if you want to see it) but those of you who remember the original High Entropy from its 2nd Place finish in the first and only official BTEST tournament, this version is quite different. Much smaller chassis, cut down from double stacked weapon motors. Extended lateral length of legs for stability and maximized caster armor effectiveness. The reach on it is fine...I actually made absolute sure of it. I also forgot to mention, took the crappy RAD drive it used to have and at least made it ZTEK drive, with ice pick protection. All MW tribar VSerz are quite vulnerable, especially to wedgy popups or HSerz, but dont mess with this guy.
Countdown* - For those who play(ed) with me often online, they know this bot to be one of my 3 signature bots. VERY GOOD. Tremendous VS uplift and trapping capabilities. For 4WHPD on a HW, it is surprisingly quick (oh it'l getcha when you least expect, just ask Sagey, he took the brunt of this thing back in the day :]). Probably one of my oldest bots that never really needed design change (only slight weapon motor re-aligning, hence the *).
ArtillerY* - Fast, narrow powerful, protected. What's more to say. Oh yeah, tops protected. Oh yeah...still invertible.
All have DSA 'cept Sonar 2.
1369
« on: January 17, 2009, 12:07:04 PM »
well you managed to poorly copy Epic and Inside the Clock from SC3, you deserve a round of applause...
...more like a single clap. or even a golf clap...
1370
« on: January 17, 2009, 12:05:17 PM »
Nary, from what I've found out, you need 5 symmetrical caster layers on the front for best results. I'll edit this post in a minute once i gather more specific information.
1371
« on: January 17, 2009, 11:42:56 AM »
Child's Play
no no no no no.....
1372
« on: January 17, 2009, 11:40:23 AM »
Not bad, for a beginner.
1373
« on: January 17, 2009, 11:39:07 AM »
Very Nice Sagey, thank god you can finally skin nicely :].
I was unsure about that wedge setup, until I saw the video. Very Nice indeed.
1374
« on: January 17, 2009, 11:36:15 AM »
Here's a comment: You still suck.
1375
« on: January 17, 2009, 11:35:29 AM »
Improper alignment of your casters will be your downfall. I know for an absolute fact that other bots do not easily slide up that castered front.
1376
« on: January 17, 2009, 11:32:21 AM »
Team#1 Cuantem Fysix  2LW,2MW,2HW TOP (L to R): Mini Maced, Le\/eL III, Sonar 2 BOTTOM (L to R): High Entropy AV, Countdown*, ArtillerY* Team themed skin, only Artillery* and Sonar 2 do not yet have individual skins.
1377
« on: January 15, 2009, 04:12:40 PM »
yo.
I've been quite the busy man as of late, but I'm pretty much finished my own AI pack as well as the ReStocked. Except for the Rookie team...
I've decided to release my beautiful creations here..I've had them in hiding for too long. I have redone a lot of bots, and I still have about 5 or 6 to finish redoing. As well as about 6 more new planned but thats about it, and then my 90bot pack will be complete.
I don't really have time right now (snowboarding and baseball) so I will try and post some tomorrow morning since I will be off from schoool.
Farewell - iNF
1378
« on: January 04, 2009, 03:12:22 PM »
very very very very very very very very very very very very very very very very nice.
1379
« on: January 04, 2009, 12:52:34 PM »
had to have the wheels on the outside too.
reier your dementia remake isnt bad. but if you could save some weight using less extenders switch to a nifty batt, and make the front more wedgy, id be glad to accept it.
1380
« on: January 04, 2009, 12:46:22 PM »
Switch pole spikes to pointy tips. IMO, i like pointy tips on all of my trinity spinners. My LW TSnS sports 8 or 9 of them i think...but its a Blade Runner type TSnS.
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