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Messages - Conraaa

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1341
Real Robotics Discussion / Re: A little more news on Robogeddon
« on: June 25, 2012, 01:30:39 AM »
Hmmm, Walking Rbobots? Please dear god no. That would be horrible if it turned out like that. I would much rather like a Battlebots reboot (although that runs risks, considering how the "Fear Factor" reboot went  :ermm: ) I also hope it will be aired in england or at least international, I do like Britt bots more than Americans. However considering how Cameron is, it probably wil be the Walikng robots thing. I just hope not.

It isn't 2001 anymore. I'm pretty sure people can make some pretty kickass walking robots nowadays. It won't be a show full of Miss Struts and Milennium Bug or anything.

1342

Changed Planetery a bit. And sent it off to Craaig. Team Beastie Bots is go!

1343
Tournament Archives / Re: RIP3 Signups!
« on: June 24, 2012, 02:46:42 PM »
Topic name changed XD

ALSO I KNOW I'M NOT SUPPOSED TO CHANGE RULES BUT
I forgot to outlaw cheatbot2 and custom components. That is what I meant by standard DSL though.
Dammit. I just changed all the weapons on Planetery to Judge Gavels and everything.

1344
Tournament Archives / Re: RIP3 Discussion/Ideas
« on: June 24, 2012, 02:30:07 PM »
Going to finalize and send my robots tonight.

1345
Existing Games / Re: Retro & Classic Gaming
« on: June 24, 2012, 12:18:33 PM »


Aww yeah

1346
Off-Topic Discussion / Re: General Chatter Thread
« on: June 23, 2012, 04:15:38 PM »
inb4 hurr durr airsoft gunz loser
Bullsh**, airsoft guns are awesome
They're the only type of gun I'm allowed to handle, so...
Ah, OK. Whilst I haven't tried Airsoft yet, I do rather like the look of this beauty-
(Image removed from quote.)
It's an Echo1 M134 Minigun (Multi-barrelled Machine Gun). It weighs about 17 kilograms, and fires at a rate of over 6000 rounds per minute   :gawe:
 
(Website's here in case you want to see it, along with some other cool stuff-
http://www.redwolfairsoft.com/redwolf/airsoft/AEG_AEP_Echo1_Echo1_CAW_M134_Minigun_Long_Version.htm)

Hnnnnnnnnnnnnnnng

Now imagine getting that through customs

1347
Existing Games / Re: Team Fortress 2
« on: June 23, 2012, 02:27:37 PM »
I got a banana peel and some lint. I feel ripped off.

1348
Tournament Archives / Re: Blades of Fury^2 Awards
« on: June 23, 2012, 11:53:17 AM »
Billet 3 for Coolest.

1350
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 21, 2012, 03:37:41 PM »
If there is a disproportionate number of robots, like 8 in Team A and 2 in Team B, the captain of Team 8 shall choose 6 robots to "Sit out" and choose one team of 2 to fight the two remaining bots in team B. I might do some random inter team battles just to ensure everyone gets a fight a round if they're still in or something. The robots that don't fight aren't considered "winners" as soon as there is a overwhelming majorty, as theoretically Team B could still pull it back and win.
Once a tribe has knocked the other team out completely, they are considered the winners. I am considering everyone on the winning tribe a winner.

I hope that makes sense.

1351
Discussion / Re: Custom components
« on: June 21, 2012, 07:45:18 AM »
any bot with components that you edit (.txt, .gmf) go into custom, reskins (.bmp, .tga) and cheatbot2 (irl building) go in stock/dsl

Bad definition, by that logic any bot I have reskinned should be a "custom" bot as I had to touch the .gmf and .txt files.


1352
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 21, 2012, 07:40:12 AM »
The captain's job is to the sort out their respective small armies into groups of two before each round starts

I'm confused.  Say the captain has 8 bots A-H, would he split them up like this?
 
A+E
B+F
C+H
D+G
 
Then do the two bots from the same tribe fight each other one on one?  Or do random groups of two from each tribe all fight in a rumble?  Or a team match?  Or something else?
 
I might throw something in here even though I haven't built a regular DSL HW in ages, since you seem to be low on entries.  Perhaps Mother Lode, considering it's not bad against popups and SnS/SS are banned.

The captain puts the bots in his tribe into pairs, then the pairs are randomly assigned a pair of opponents from the other tribe, and they fight in a tag team match. I think that's the general gist of it.

In a nutshell, yep, that's the gist of it. Any surviving robots then move onto the next round, the captain rearranges the teams if need be, they fight again, rinse and repeat.

1353
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 20, 2012, 04:15:58 PM »
Thanks for wiring it for a Joypad I don't have
Accepted. Do you want to be considered to be a captain for a tribe?

1354
Agreed. It's also a very useful one to learn, look at Sage's videos in tutorials and tips.

1355
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 20, 2012, 01:58:44 PM »
Come on guys! This won't work with only 9 people!

1356
Have you seen my IRL full body drums? They might give you an insight into a cleaner design.
Check the splash here. And check out my AWESOME GOLD BOT THAT BEAT S_M
They're also a good example of axle loading,

1357
Real Robotics Discussion / Re: Robotics Questions MEGATHREAD
« on: June 20, 2012, 01:48:41 PM »
I can answer the latter, the answer is yes.  It's no longer competitive but still well-upkept.  Ian Watts is an engineering professor at the University of Brighton.  In his course, the final project is to build a featherweight robot, and a tournament is held.  After the winner is crowned, Ian wheels in Bigger Brother and smashes up all of his students' bots.  Check it out (skip to 26 minutes for Bigger Brother):

You know what? Screw ICL and Southampton, i'm applying to Brighton now.

1358
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 19, 2012, 11:52:05 AM »
Extended Deadline. It would be a bit hard for me to close signups on the 9th as i'm in Surrey then.

1359
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 19, 2012, 10:54:58 AM »
https://gametechmods.com/Robot_Exchange/DSL_HW/Wolfsbane_Red%20Bot.bot

How's this?

Is it possible to AI this as a poker, and when it get's low on C02, a rammer

That's fine. But i'm not sure I can ai it that way. And it would be great if you stopped wiring all of your bots so left is right and vice versa.

1360
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: June 19, 2012, 01:59:28 AM »
Oh and I just denied something not dissimilar to this for being a SS. Just so you know.

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