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Messages - martymidget

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1342
Tournament Archives / Re: 2L2Q2 SBV and Predictions
« on: July 12, 2012, 04:19:29 PM »

1343
Tournament Archives / Re: 2L2Q2 SBV and Predictions
« on: July 12, 2012, 01:55:31 PM »

1344
DSL TC Showcases / Re: Merrick's Attempts At 'Realistic' DSL
« on: July 12, 2012, 07:09:53 AM »
Yaaaaaaaaaaaaaay double post.

I can actually show how they fare in action now, rather than just pictures. :)

www.youtube.com/watch?v=Dy3J6vd3M5I&feature=youtu.be
try fighting against heavyweight bot that is not replica

 If it was a standard DSL bot, your advice would be good, but it's an IRL bot, so...

1345
DSL TC Showcases / Re: Domanating's Showcase of nonsense
« on: July 11, 2012, 02:37:19 PM »
If the croc's tail could swivel like the head can then it would be even more awesome than it already is. But I doubt it will go with the Rule of 7 so never mind.

I don't think crocodiles can swivel their tails like that anyways....so it would detract from the awesomeness IMO.

1346
Tournament Archives / Re: Two Tribes *Signups Open!*
« on: July 11, 2012, 01:05:22 PM »
Loving the optimism in the thread.

S_M, Ty and Madman are mine :D

1347
DSL TC Showcases / Re: Domanating's Showcase of nonsense
« on: July 11, 2012, 12:57:47 PM »
I came when I saw that crocodile.

You wouldn't be the only one.

1348
Stock Showcases / Re: Gaz's Garage
« on: July 10, 2012, 02:37:47 PM »
Install it, fool.

1349
Stock Showcases / Re: Gaz's Garage
« on: July 10, 2012, 02:17:28 PM »
So how does it do against V4 Spin Doctor? :P

1350
DSL TC Showcases / Re: ty4er's showcase
« on: July 09, 2012, 02:48:24 PM »
Looks cute, even though it must fail :P

1351
Stock Showcases / Re: Martymidget's stock failcase
« on: July 09, 2012, 10:16:42 AM »
Slightly changed it- looks cooler now in my opinion, but stabilser protection isn't greatly improved.



2 central casters taken off, as well as the ice picks. Also has possibly my favourite name for a bot, Akantha.

1352
Existing Games / Re: Team Fortress 2
« on: July 08, 2012, 02:22:06 PM »
Which is why you don't go into melee range unless you have to. Or want to- like me and my mackerel.

1353
Off-Topic Discussion / Re: General Chatter Thread
« on: July 08, 2012, 08:49:23 AM »
Just found out that I can't watch tennis for more than 6 games at a time. Looking to be a good match though.

1354
DSL TC Showcases / Re: ty4er's showcase
« on: July 08, 2012, 08:46:23 AM »
Metal hinges and axles aren't the same thing :P

1355
DSL TC Showcases / Re: ty4er's showcase
« on: July 08, 2012, 08:11:29 AM »
it's as realistic as what I've seen

Really? That's not pushing the rules at all.

Try re-attaching the wedges and pause before you go to the test garage. Un-pause when you go back on the components screen and look at the meshes then. That usually works for me.

Then go back into the test garage and go back, and cry as you see your AGOD return. That trick rarely works :L

It has always worked for me...

It works until you go back to the garage or go into a match. At least for me anyways.

1356
DSL TC Showcases / Re: ty4er's showcase
« on: July 08, 2012, 07:45:48 AM »
it's as realistic as what I've seen

Really? That's not pushing the rules at all.

Try re-attaching the wedges and pause before you go to the test garage. Un-pause when you go back on the components screen and look at the meshes then. That usually works for me.

Then go back into the test garage and go back, and cry as you see your AGOD return. That trick rarely works :L

1357
Discussion / Re: poll regarding dsl realism
« on: July 08, 2012, 06:08:35 AM »
A bursted Dual Perm will spin faster than a static dual perm, so in a fight (logically..) the bursted dual perm would win most times. Allowing bursted spin motors would be a step closer to just calling DSL standard stock 2.0. It's close enough as it is.

1358
Discussion / Re: poll regarding dsl realism
« on: July 08, 2012, 05:37:41 AM »
Why would you even do that, that's asking for a train ticket to AGOD central, with a possible havok buffet included.

1359
Tournament Archives / Re: From One Point Season 1 Discussion
« on: July 07, 2012, 03:20:43 PM »
Better add a list of those to the rules :P

1360
Existing Games / Re: Team Fortress 2
« on: July 07, 2012, 03:17:20 PM »
How should a tiny little knife do more damage than an Axe or a Kukri?

It's being dug into their bodies. Remember "Meet the Spy"? The Scout takes the knife out of the Sniper's back. It went into his body, unlike most other weapons.

Remember "Meet the Sniper?" where the sniper puts his kukri straight through the spy? :P

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