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Tournament Archives / Re: BTTB 4 - Signups *
« on: March 04, 2011, 04:04:13 PM »
How many moments? :P
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1321
Tournament Archives / Re: BTTB 4 - Signups *« on: March 04, 2011, 04:04:13 PM »
How many moments? :P
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Chatterbox / Re: What you smell like ATM« on: March 04, 2011, 04:00:16 PM »
I smell like Portobello Mushrooms right now because I am cooking them to put into some alfredo sauce. :3
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Tournament Archives / Re: Our Replicas are Different« on: March 04, 2011, 02:06:48 PM »
This would be so fun! I am totally in if this gets the green light.
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Challenge Board / Re: Hard Bot vs. Meganerdbomb (Battle).« on: March 03, 2011, 09:10:33 PM »The wheel axles make it look like it has .bot file editing and/or it has custom components The motors with the long axles have two attachment points on them. You can use the ends for weapons to shield your wheels. Check them out, they are standard DSL fare (it even tells you about the attachment points in the description). :D Now you know dude, this matchup has educated you further toward being a better builder. 1325
Challenge Board / Re: Hard Bot vs. Meganerdbomb (Battle).« on: March 03, 2011, 08:54:41 PM »Does that rammer use custom parts? If so, it is DQ'd. It looks like it does. LOL! You are cracking me up. *wipes away a tear* MNB's bot is totally legit. 1326
Challenge Board / Re: Badnik96 versus Jack Daniels (Battle)« on: March 03, 2011, 08:30:09 PM »
Sending my bot to GK right now. :D
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Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos« on: March 03, 2011, 08:27:31 PM »
Thanks for the compliment. The wheels are the Clash Cubes super grippy wheel that I won in the last tournament. After looking at all the bots... I realize that Cactus Panda is severely outweaponed. Should have followed the predictable trend and made a flipper. :P 1328
General Support / Re: Exhibition Crashes« on: March 03, 2011, 08:10:41 PM »
When all else fails... back up your bots and start over.
This game is a pain in the ass to troubleshoot when modifications go awry. I always keep several copies of RA2 on my drive: -Clean stock base -DSL base -Phil's massive combo pack -a copy of RA2 to screw up and not care about in case I cant go back. 1329
Chatterbox / Re: What books do you like?« on: March 02, 2011, 08:55:20 PM »
Jonzu, start with this one first:
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Contests / Re: Vote BOTM March 2011« on: March 02, 2011, 08:12:05 PM »In case you hadn't guessed, I made Bruce. Awesome. I honestly had no idea it was made by you, but I really dig the weapon setup on it. That's why I voted for it. 1331
Contests / Re: IDEA: Robot Skinning contest« on: March 02, 2011, 08:00:21 PM »
I rather enjoyed the bot skinning contests back in the day. :D
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Chatterbox / Re: Birthday Thread - ashman« on: March 01, 2011, 08:49:59 PM »
Happy Birthday Ashman14.
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Discussion / Re: Why I do not build bots anymore« on: March 01, 2011, 07:45:55 PM »DSL is a chore. Stock is challenging.How funny, I find it the complete opposite way round. Totally agree. DSL has my heart now. To be an efficient stock builder you have to know all that axle loading glitchy voodoo. 1334
Modifications / Re: Yet another Idea« on: March 01, 2011, 07:36:21 PM »It is ten times better than Robot Wars Arenas of Destruction for PS2 (which was the first combat robotics game I got before RA2)ROBOT IMMOBILISED GAH! Bad memories! 1336
Modifications / Re: Yet another Idea« on: February 28, 2011, 08:33:06 PM »
Unfortunately, I don't believe so. When Robot Wars and Battlebots were broadcast on T.V. to mass audiences it was the peak of Combat Robotics popularity. Since those shows faded away... there just isn't much profit in developing another combat robotics game. And to think... RA2 was kinda a half-assed effort during the PEAK of popularity. I don't even want to imagine what kind of crap some company would think they could pass off as a game nowadays without much popularity. This is why the mods like DSL, Naryar edition, Backlash, etc etc are really pretty special because they keep this old game alive and fresh to a degree. I agree with you that it sucks there are so many limitations to the game. But, it is better than nothing right? It is ten times better than Robot Wars Arenas of Destruction for PS2 (which was the first combat robotics game I got before RA2) 1337
Chatterbox / Re: I hate this place.« on: February 28, 2011, 08:09:58 PM »when was the last time system has entered a tournament or showcased a bot anyways? Noob Warz 2 I Think. Last year. And he also participated in SSG's "the Amazing Rage" Tourney. Did quite well if I remember correctly. 1338
Modifications / Re: Yet another Idea« on: February 28, 2011, 07:49:10 PM »I have been wondering, if RA2 has WAY TOO MANY restrictions, wouldn't it be easier if instead of Every year or so... the idea of a new combat robotic game coded from scratch becomes the hot topic. Everyone gets all excited... Ideas are thrown around... some people volunteer to do basic coding and graphics whatnot... Then it just fizzles. It's just too much work to code a (decent) game from scratch. No realistic possible profit. The interest isn't spectacular enough to justify the time spent. And really, the minds that are smart enough to make a new game a reality are also smart enough to have real paying jobs outside the forum, and thus they don't have the time to devout into coding a new game. We have also tossed around the ideas of getting the original source code from the owners of the property (Atari methinks) but no luck there whatsoever. At one point everyone got so excited about making a new game that a thread was devised for coming up with potential names for the "New" game. This spurned a moderate flame war because we hadn't really coded anything worth naming yet. lol... it was funny as all ![]() *sigh* But, not to dash your dreams... It has been mentioned numerous times since, well, since RA2 became about 2 years old. I don't think there is much hope. Sorry. 1339
Existing Games / Re: Mice vs Controller for PC Gaming« on: February 28, 2011, 07:39:02 PM »JD, you need on of those hologram keyboards. The laser ones that project on the table and you just type the surface? Or something else? hmmmmmm.... might be too soon to upgrade. :D 1340
Off-Topic Discussion / Re: Using 4GB RAM on a 32-bit system« on: February 28, 2011, 07:14:41 PM »
Also bear in mind that if you have an onboard graphics processor... that will mooch some RAM from the pot by itself. If you have a dedicated graphics card... then 32bit will only recognize the total amount of RAM minus the amount recognized on the card. (sounds lame but apparently it is common).
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