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Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: December 31, 2009, 04:47:00 AM »
OmniMultiZone has a 'spin', right?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 12841
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: December 31, 2009, 04:47:00 AM »
OmniMultiZone has a 'spin', right?
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Tournament Archives / Re: Battle of the Band Tournament Discussion« on: December 31, 2009, 04:06:19 AM »
HnM 4? This'll be good.
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Modifications / Re: NAR AI pack releases !« on: December 31, 2009, 04:00:38 AM »
Nary, you can expect a team from me and SM if he comes online today.
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Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: December 31, 2009, 03:59:40 AM »
Have you got a good entry Nary?
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Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: December 31, 2009, 03:42:07 AM »
Okay.
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Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: December 31, 2009, 03:18:33 AM »
It uses math.pi/2
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Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: December 31, 2009, 03:04:12 AM »
For PillarPlus?
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Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: December 31, 2009, 02:38:05 AM »
Argh, it isn't moving to avoid the countdown. I'm using PillarPlus.
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General Support / Re: Armor toughness« on: December 31, 2009, 02:33:06 AM »
I know, but whenever I try to recompile using it doesn't work.
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Chatterbox / Re: New years« on: December 31, 2009, 02:23:26 AM »You skin the cats or the people? :P It's the people. 12852
General Support / Re: Armor toughness« on: December 31, 2009, 02:12:38 AM »
I can never recompile it afterwards.
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Game Development / Re: New Robot combat game- in progress.« on: December 31, 2009, 02:09:34 AM »
Yeah, modding is fun and easy.
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Tournament Archives / Re: Battle of the Band Tournament Discussion« on: December 31, 2009, 02:07:59 AM »
For what? " should replace "'s.
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Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: December 31, 2009, 02:07:15 AM »
I'll try that to see the difference. I was using pi/2.
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General Support / Re: Armor toughness« on: December 30, 2009, 04:38:09 PM »
The armour definitions.txt should answer this.. If only I knew where it was in DSL.
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Chatterbox / Re: New years« on: December 30, 2009, 04:26:55 PM »another thing i do is murder cats and skin the HAHAHAHA Why does that not surprise me? 12858
Chatterbox / Re: New years« on: December 30, 2009, 04:11:37 PM »
Stay up all night, watch Jools Holland's show, then perform a play.
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Tournament Archives / Re: Wheely Big Tourment Idea/Discussion« on: December 30, 2009, 04:02:35 PM »
Editing the Nose in the bindings and the Forward Heading in the bot lab means Mini SnS 2 fits in. And only takes around 3 secs to spin up, after getting away from the wall.
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Tournament Archives / Re: Wheely Big Tourment Idea/Discussion« on: December 30, 2009, 03:56:53 PM »
Badnik, Stag, I've sorted it. It's fine.
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