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Messages - Conraaa
Pages: 1 ... 58 59 60 61 62 63 64 [65] 66 67 68 69 70 71 72 ... 168
1281
« on: July 20, 2012, 02:17:15 AM »
Sage's trimmed down list is 46, adding VB's Dsl suggestions brings it up to 48. Which is a nice small-ish number. Plus it doesn't have robots added just to make up space! Everyone wins.
1282
« on: July 20, 2012, 02:07:18 AM »
I would use a mic to talk to people on TF2, but any microphone makes my voice sound hideous, even moreso than usual. Also my sister always asks who I am talking to, which is awkward.
1283
« on: July 20, 2012, 02:02:45 AM »
This really needs some kind of structure to it. Throwing ideas at the wall and seeing what sticks can work, if something actually sticks. All we have at the moment is an even increasing list with the only criteria for entry being "Not crap."
1284
« on: July 19, 2012, 04:27:11 PM »
Pretty much, the matches are on the clawtop so I don't expect them to last too long. Plus that titanium sheet makes a good base to paint a flag on.
1285
« on: July 19, 2012, 04:19:16 PM »
A wedge!
1286
« on: July 19, 2012, 03:43:04 PM »
A quick brainstorming session for what to enter in the Ra2lympics yielded this.  Look at that, beautiful.
1287
« on: July 19, 2012, 11:13:37 AM »
Well I voted at least.
1288
« on: July 19, 2012, 06:37:16 AM »
This is a bit of a crap one, let's be honest. Rocko's modern life by default for me, as I don't like any of the other 3!
1289
« on: July 18, 2012, 04:53:05 PM »
The soundtrack was the only thing THAW had going for it, really.
1290
« on: July 18, 2012, 04:30:10 PM »
I think that we can all agree on. Anyway, HD Downhill Jam. Hnnnnnnnnnngggggggggggg
1291
« on: July 18, 2012, 04:27:09 PM »
I personally think THPS3 was the best. But THUG1 was definitely very good.
1292
« on: July 18, 2012, 04:25:34 PM »
Whoops, meant to post that in the brackets thread. Thanks for the help guys!
1293
« on: July 18, 2012, 04:17:54 PM »
Quick question, how do you make it so the trov glitch doesn't crash the game? It's stopping me from filming 3 matches. Also what is that omni py that allows you to have multiple smartzones?
Edit: And now fraps isn't playing ball so that's torn it.
1294
« on: July 18, 2012, 03:30:17 PM »
How did you expect it to work? A straight juggler? That was the original plan but robots rose above it when it got under them. Also modify that bot! I want to see a working thwomp bot. :P
1295
« on: July 18, 2012, 08:47:51 AM »
Been playing through it just now, it's good! I'd recommend it, have yet to try multiplayer though. And it doesn't have Chad Muska and Bucky Lasek, annoyingly. It does have this, however.
1296
« on: July 18, 2012, 07:10:50 AM »
   Hnnnnnnnnnnnnnnnnnnnnnngggggggggg Out for 360 now, or at least supposed to be. According to facebook no one can buy it. You can download the demo, though, which gives you a whole 90 seconds of warehouse goodness!
1297
« on: July 18, 2012, 05:32:44 AM »
Well done Yoda! My bot sort of worked, a bit. If there's ever a ITAT2 I'm pretty sure I could make a more effective WYEDG from what I learned from that match. Though why wasn't it moving that much? In the test garage it at least moved a bit.
1298
« on: July 17, 2012, 04:56:00 PM »
I would not have noticed that if you hadn't pointed it out. Anyway, very nice drawings!
1299
« on: July 17, 2012, 04:53:47 PM »
Annoyingly catchy
1300
« on: July 17, 2012, 03:47:26 PM »
Or you could try and straddle that thin line of funny/effective like Dr Inferno Jr and Tentomushi did
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