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Messages - G.K.

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12741
It is still a bump, it just doesn't push recent threads out of the list because it's already at the top.

12742
Stock Showcases / Re: The Stock Showcase of The Ounce, to Learn
« on: January 03, 2010, 01:30:47 PM »
Happy b-day Ounce.

12743
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: January 03, 2010, 01:29:44 PM »
DP, I've got a query.

I'm AI'ing a team for NAR AI, but whnever I try to select the team in exhibition, the game crashes.

Here are all the bindings:

Code: [Select]
    #45 - srezinwP
    list.append(("ymgyP","Spinner",{'range':40,'radius':1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(24,25,26,27,28,29,30,31)}))
    list.append(("ecivoN","Rammer",{'invertible':True,'radius':1.5,'range':50,'topspeed':100,'turn':50,'turnspeed':3,'weapons':(10,12,14)}))
    list.append(("75.5 ?iouQ tE","Omni",{'radius':1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(32,33,34,35,36,37,38,39,40,41,48,49)}))
    list.append(("2 pergE","Omni",{'invertible':True,'radius':1.5,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(15,16,17,18,19,20)}))
    list.append(("2 esallikoboR","Rammer",{'invertible':True,'radius':1,'topspeed':100,'throttle':100,'turn':70,'turnspeed':3,'weapons':(10,11,12)}))
    list.append(("SHW - 2 niarT niarreT llA","FBSPlus",{'invertible':True,'direction':1,'spinspeed':20,'radius':0.1,'range':50,'topspeed':100,'turn':70,'turnspeed':5,'weapons':(26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,61,62,63,64)}))

12744
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 03, 2010, 10:09:49 AM »
Yes.

12745
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 03, 2010, 09:39:07 AM »
Which weapon motor did it use?

12746
Modifications / Re: NAR AI pack releases !
« on: January 03, 2010, 05:24:04 AM »
Expect an AI update soon Nary.

12747
Tournament Archives / Re: UK vs USA - Signups...
« on: January 03, 2010, 03:29:04 AM »
It came after I asked Zog if I could use TDD's saw blade. I'm not entering that replica any more so it doesn't matter. It's the WTT that I'm really involved in, not this.

12748
Tournament Archives / Re: UK vs USA - Signups...
« on: January 03, 2010, 03:09:44 AM »
You're confusing me. I just helped Stagfish with his AI'ing.

12749
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 04:01:35 PM »
Thanks Sys.

12750
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 03:53:12 PM »
090901 and TG are both considering entering, both are free.

I may have to talk to MKB about the format if more people get interested.

12752
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 01:48:26 PM »
The rest XD. No. One of the flippers is the worst. There's nothing wrong with the rest of them.

12753
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 01:46:47 PM »
He's just not online at the moment.

12754
Off-Topic Discussion / Re: .VOB Video Converter
« on: January 02, 2010, 01:43:20 PM »
I use Oxelon. It's free and supports .vobs. Or so the website claims, as I haven't tried to.

12755
Modifications / Re: Hover engine?
« on: January 02, 2010, 01:01:06 PM »
Read the post dates please. The question was asked in 2007.

12756
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 12:42:37 PM »
090901 needs a partner.

12757
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 12:33:19 PM »
The shell spinners, the rammer and the thing.

12758
Tournament Archives / Re: Wheely Tag Tourment - Sign up's
« on: January 02, 2010, 06:26:24 AM »
No, no no. It's one of the best bots so far, I just don't know how to describe it.

12759
Tournament Archives / Re: Replica Wars Splash, Brackets and Videos
« on: January 02, 2010, 06:22:09 AM »
Still got this:

12760
Tournament Archives / Re: Replica Wars Splash, Brackets and Videos
« on: January 02, 2010, 06:16:52 AM »
That might be it.

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