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Messages - NFX

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1241
Off-Topic Discussion / Re: General Chatter Thread
« on: May 18, 2012, 02:41:43 PM »
Yeah, I'll take it up the butt and get labeled as a terrorist. Even if this has been 'in the past' it's still a complete crock of horse semen.
I wouldn't class this as defencing yourself, I'd say it was just needless aggression towards other members. I don't think anyone here has ever claimed you were a terrorist (at least that I remember), I think you should try and calm down, take a break, and preferably come back when you're a bit less short-fused than you're coming across as at the moment.

1242
Off-Topic Discussion / Re: General Chatter Thread
« on: May 18, 2012, 02:35:37 PM »
I'd not bother arguing about this. You were doing okay when you originally came back, but now you've slipped back into your old habits.

1243
DSL TC Showcases / Re: NFX.showcase/DSL
« on: May 18, 2012, 02:21:19 PM »
I have an extreme phobia of IRL Drums due to the considerable weapon weight people get away with (damn you Skidmark), but that looks good.
i think its (at least partially) justified that they're pretty much glass cannons against wedges and hammers
i mean skidmark vs. a hammer with a heavy plow in front = gg
That's true. Go watch my HW match against Virus Bomb in Battlebots 5. =P Click did say that they could have the most weapon weight invested in them, although if you're in an OOTA arena, then the Judge Burst becomes the component to use.
 
I did use the hexplate + cutting teeth setup on SWARM, mostly because that was what it looked like when I originally made it in Rhino, but it seems to work extremely well in RA2. Plus looks awesome.
 
I'll see if I can get an internal shot at some point. Only has Astros, so not the quickest. But who cares. =P

1244
Off-Topic Discussion / Re: General Chatter Thread
« on: May 18, 2012, 12:52:28 PM »
Yes, damn those corrupted scientists. How dare the media sully our households with their statistically validated statements.

1245
Off-Topic Discussion / Re: General Chatter Thread
« on: May 18, 2012, 12:33:20 PM »
I am a sphere, I have no lines. So nyeh. :gawe:

1246
DSL TC Showcases / Re: NFX.showcase/DSL
« on: May 18, 2012, 11:31:04 AM »
Technically Great Britain, devolution hasn't quite happened yet. But if you've seen The Highlander in the Home Nations tournament I did a while back, and the Battlebots tournaments, then you'll know I'm from Scotland. =P

And I might enter NSP if I can make one that doesn't suck. Or Fatal Exception into the SHW bracket.

1247
Tournament Archives / Re: Robot Wars Series 8 - Videos
« on: May 18, 2012, 09:48:11 AM »
I would rather Razer was kept as it was, personally. It's sort of cheating to change an entrant after the videos have started, even if it is effectively a Byebot.

1248
Existing Games / Re: Pandemic Thread
« on: May 18, 2012, 09:46:46 AM »
I went for the Virus to begin with. Bonus to Infectivity and all that. I got on the daily High Scores with NOOOOOOOOOOOOOOOO. =D

1249
Tournament Archives / Re: Robot Wars Series 8 - Videos
« on: May 18, 2012, 08:00:11 AM »
Right, let's do this properly.

Rumble 1: TLS & Haku (Razer KO'd, Spycam Immobilized)
Rumble 2: RK & Spin Bonker (Kronic KO'd, Bot-Choy Immobilised)
SF1: TLS (Spin Bonker KO'd)
SF2: RK (Haku OOTA'd)
Final: TLS (RK KO'd)

Sumo: 13 Black - 7 Seconds (Lose), Trinocerous - 12 Seconds (Lose)

1250
Off-Topic Discussion / Re: General Chatter Thread
« on: May 18, 2012, 07:55:29 AM »
You need an image rotation website. I have one for my sigs. =P

If you do go for rotating avs, make sure they're similar. Not like when everyone used random pictures and nobody knew who anyone was anymore.

In other news, I'm back from the bank, and the weather is not good.

1251
DSL TC Showcases / Re: 12yearOldPwner's rarely updated DSL showcase
« on: May 18, 2012, 06:15:42 AM »
overkillwedge is very heavy and those npcf's are also.
dropping some components might work.

Overkill wedge is 200kg, IIRC, but even so, I've got the components adding up to 641kg. That leaves you 159kg for armour, which should be plenty. Even Plastic 3 will be fine on this, I reckon.

1252
Chatterbox / Re: Birthday Thread
« on: May 18, 2012, 05:35:54 AM »
Happy bidet, Awesumsauce. =P

1253
Tournament Archives / Re: Robot Wars Series 8 - Videos
« on: May 18, 2012, 05:28:56 AM »

1254
DSL TC Showcases / Re: NFX.showcase/DSL
« on: May 18, 2012, 05:13:05 AM »
One design for RA2 Olympics, and two others that I never bothered to showcase.
 

 
Braveheart: IRL MW Drumbot. 6 ants, Plastic 3. Piglets are inside the drums, which would work if they were hollowed out and went back over the motors, like that one bot SKBT made. Yay vagueness.
 
None Shall Pass: LW Ramming Wall. Wanted to see how many weapons I could stick on a decent LW, while ty and SM were going at it. Far too fragile, and gets stuck on its face too much.
 
In-Capacitor: Generic MW True Popup. Sort of a Middleweight Hairline Fracture. 7 ants, 12 razors, Plastic 5. Wedges are actually quite good, I think I know why my wedges used to fail now.

1255
DSL TC Showcases / Re: 12yearOldPwner's rarely updated DSL showcase
« on: May 18, 2012, 04:36:43 AM »
Do like. Great work getting the wheelguards to match the wheels, it's small details like that that really make an IRL bot. Overkill Wedge is a standard component, I think, so you're fine there. If you dropped a couple of ants, one of the air tanks, and dropped the armour, I'm pretty certain you could get it down to HW. Seriously, where's all the weight gone?

1256
DSL TC Showcases / Re: Purse`s DSL Showcase
« on: May 18, 2012, 04:04:45 AM »
It looks alright. I'm not a fan of the spikes on the back, they look a little bit flimsy to me. But it seems decent overall, good job.

1257
Tournament Archives / Re: RA2 Olympics
« on: May 18, 2012, 04:02:19 AM »
I'll enter a couple of these. Definitely IRL MW, and I'll see what I can put together for something else.

1258
Stock Showcases / Re: Edseear's Stock showcase
« on: May 18, 2012, 04:01:13 AM »
Whatchoo talkin' bout, Sparkey? =P

Anyway, welcome to the boards. =) It's fairly decent for a first bot, but since you're here, I'm guessing you'd like some advice on how to improve it. To get a better idea about how it's built, we generally like a shot of the insides of the robot, and what the armour is, neither of which we can tell from just an outside shot. For the most part, you want to use all the weight you have available to you. 399.0kg is the limit for a Middleweight, so you've still got 14kg to play with. That's enough for another two razors somewhere, so you could double your weaponry.

Also, a very simple but very useful trick is the Double Strength Aluminium glitch. All you have to do is not click the Armour tab, and you get armour by default which is the same weight as aluminium, but stronger than steel. This is the same reason why some of the Stock AI bots, such as EMERGENCY are quite difficult to kill, because all their armours have twice the strength than those in the Bot Lab.

Hopefully this advice helps, just some simple things to start with. Do stick around, though, there's plenty of scope for you building some killer machines in the future. Main this is to enjoy your time here, though, and have some fun.

1259
Modifications / Re: The DSL 3.0 preview thread
« on: May 18, 2012, 03:53:28 AM »
Mecanum Wheels? Not with the current game mechanics, unfortunately. Click managed to simulate Alcoholic Stepfather's movement in some way, though, we seem to think it's rotating the drivetrain and body panels around the actual chassis.

1260
DSL TC Showcases / Re: Domanating's Showcase of nonsense
« on: May 17, 2012, 06:41:50 PM »
Very interesting. I don't think we've seen a 3WD configuration like that since Rage III way back in BBEANS 4. It looks excellent, with the hexplates and all, and if you can manage to drop it down to 2500kg, you could have a pair of them as a UHW multibot.

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