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Messages - martymidget

Pages: 1 ... 55 56 57 58 59 60 61 [62] 63 64 65 66 67 68 69 ... 168
1221
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 11, 2012, 10:31:27 AM »
When the heck did caster armor become DSL Realistic?

Since halfsheets did.

1222
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 11, 2012, 06:38:55 AM »
Everybody assuming metal hinge wedges, but no!

BSG's ftw!

Does it have flamethrowers? =D

As awesome as it would be, nope :P

1223
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: August 11, 2012, 05:07:23 AM »
Anybody for a DSL UHW battle? :P

1224
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 11, 2012, 04:54:09 AM »
8 razors, around 597 kg,
or

NPC fast drive, plastic 5

8 ants

Still one important bit missing though.

Is that castors I see on the bottom?

4 in total on the bottom, indeed.

1225
DSL TC Showcases / Re: Suede's DSL Showcase
« on: August 10, 2012, 06:31:49 PM »
it's from Fat Rat(but my bot had trovved chassis, cause 123 ignored the message EMPTY SPACE when building it...)

This is because nobody used the trov glitch when 123 built it, therefore it probably crossed nobodies mind. And bashing 123 is a really bad idea for you...

And I still wouldn't allow it in a toruney anyways. A tiny space hardly constitutes as standard DSL. Though most people seem to think it does now...

1226
Tournament Archives / Re: Cruisin' For A Bruisin'
« on: August 10, 2012, 06:04:09 PM »
This one time, I made a bot that made me hide under my bed and cry all night.

This is that bot.


This time, it's back to eat complainers. And it is stable this time, I assure you.

1227
Existing Games / Re: Team Fortress 2
« on: August 10, 2012, 05:08:42 PM »
Good games earlier with Jonz, SM, Madman and anybody else I missed :D

1228
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 10, 2012, 04:57:13 PM »
Lets play the "guess the bot's stats" game!



Yay for obscure puns that will become obvious when you work out its true purpose :D

1229
DSL TC Showcases / Re: Suede's DSL Showcase
« on: August 10, 2012, 03:00:52 PM »
That plow/firestorm setup looks very familiar...hmm...I can't quite place where I know it from though...

And also unrealistic if those side razors do what I think they do.

1230
Existing Games / Re: Team Fortress 2
« on: August 10, 2012, 01:36:00 PM »
Lately I've taken to getting hit with the dead ringer out, then jumping on the nearest enemy dispenser and chilling there spamming voice commands until the engy notices. Record is 5 minutes. :P

And of course, going for the occasional easy stab.

1231
Existing Games / Re: Team Fortress 2
« on: August 10, 2012, 10:20:37 AM »
Everytime I see a backburner in a pyro loadout, I die a little inside.
Hey, I do use airblast when needed y'know. :rolleyes:

Thing is though, when you see a Backburner Pyro, you always assume that he's a W+M1er. And you'll be right 97% of the time. The 2% have regular/strange BBs but airblast well. The 1% have the strange version with Projectiles Reflected and/or Allies Extinguished. lol

This, lol. I like people who actually airblast. But since 97% of backburner users don't, I tend to despise them. Unless I'm playing soldier and they decide to W+ M1 in my face. Genius.

1232
DSL TC Showcases / Re: Enigma's Showcase
« on: August 10, 2012, 10:16:59 AM »
Give it to Marty for the UHW placement :P

Hmm, watching your suicide would be saddening. However, I have plans of my own...

1233
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 10, 2012, 09:28:41 AM »
Meh, you could use some weapon motors lower down. Also, I've found that wider discs (like 100 cm ones) with small DS teeth tends to be most effective in terms of damaging, so you could mount some on top (powered by a mag seems to do well) instead of what you've got there.
Also, the central weapon of each disk is bound not to hit anything so remove it or replace it with a larger weapon, like a lightning spike.

No thanks, I refuse to build a juggler like the ones you build. Even though I started building them before you did.

1234
Existing Games / Re: Team Fortress 2
« on: August 10, 2012, 08:41:35 AM »
Everytime I see a backburner in a pyro loadout, I die a little inside.

1235
Off-Topic Discussion / Re: General Chatter Thread
« on: August 09, 2012, 05:48:57 PM »
I am so glad I decided to unban myself, this place is getting funnier every day. I love you people.
thank you. i'm here all week.

Sadly.

1236
Discussion / Re: Ultimate Stock AI Pack
« on: August 09, 2012, 04:57:47 PM »
You change each individual team in teams.txt for the SC and other AI packs to

0 1 2 3 4 5

and keep the BBEANS ones as 0 1 2. Should show the SC bots now.

1237
Discussion / Re: Ultimate Stock AI Pack
« on: August 09, 2012, 03:31:41 PM »
Technically I've got most of those in one pack already. But there are a few of my bots there, and no Restocked or your AWs.

1238
Existing Games / Re: Team Fortress 2
« on: August 09, 2012, 03:24:20 PM »
Soda Popper.

yesh
No, Baby Face's Blaster + Flying Guillotine + Sandman

I NEED THE GUILLOTINE D:

1239
Off-Topic Discussion / Re: General Chatter Thread
« on: August 09, 2012, 02:02:20 PM »
Stock AW with an even number of wheels and a flail concussion weapon, with double wedges.

Ohh man.

1240
Tournament Archives / Re: The Stock HW 256-bot ubertourney REDUX
« on: August 09, 2012, 01:25:53 PM »
:D

ULTIMATUM D:

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