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Messages - 090901

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1221
Stock Showcases / Re: Mechadino's stock showcase
« on: September 29, 2016, 11:38:49 PM »
ddts are mounted on the baseplate

1222
Ironforge TC Showcases / Re: Ty's Ironforge bots
« on: September 29, 2016, 11:09:35 PM »
because they arent overlapping, the one is onto of the other for a dual layer of protection.

1223
Stock Showcases / Re: Mechadino's stock showcase
« on: September 29, 2016, 09:43:29 PM »
because 4 pole spikes and 4 bas weigh a lot more

1224
Tournament Archives / Re: Beat The Clock!
« on: September 29, 2016, 02:28:14 PM »
just limit the amount they can use like craaig did.

1225
Stock Showcases / Re: Mechadino's stock showcase
« on: September 29, 2016, 02:17:04 PM »
i enjoy this bot.

1226
Tournament Archives / Re: GTM Robot Wars - Discussion
« on: September 28, 2016, 08:52:59 PM »
you should do it for the later rounds, aka the semis and sh**

1227
Stock Showcases / Re: SM's Stock Showcase
« on: September 28, 2016, 01:26:55 PM »
wtf s_m

1228
I wouldn't be surprised if Naryar doesn't enter.
Would anybody be?
Same applies for you.
Hey man, I'm not that guy who always says he will enter my tournaments and never builds anything  :p

1229
Tournament Archives / Re: Wild Card Rally!
« on: September 27, 2016, 03:43:24 PM »
considering people have done it before i would say it does work.

1230
Tournament Archives / Re: Wild Card Rally!
« on: September 27, 2016, 03:09:14 PM »
just make a crushing arm out of extenders and put it on a servo. you have a crusher then.

1231
General Support / Re: IRL?
« on: September 27, 2016, 01:22:49 PM »
Might wanna find some other images for that post Craaig, half of them are dead links.
I can see them all fine.

1232
I wouldn't be surprised if Naryar doesn't enter.
Would anybody be?

1233
Tournament Archives / Re: Wild Card Rally!
« on: September 27, 2016, 04:37:08 AM »
Are crushers allowed (and or in game itself)?

Example.. in SOG there were no crushers and crushing claws alllowed.
crushers are allowed as long as they follow the ruleset given.

1234
Custom Components Showcase / Re: Badger's Retooled Showcase
« on: September 27, 2016, 01:46:34 AM »
why not just make it a normal hoverbot and have the flamers angled downwards? or are you worried about getting shoved OOTA?

1235
Ironforge TC Showcases / Re: Badger does Ironforge (ex-TRB)
« on: September 27, 2016, 01:45:01 AM »
GAY

1236
DSL TC Showcases / Re: ty4er's showcase
« on: September 26, 2016, 06:44:06 PM »
craaig can we have a rule where ty4er has to skin his bot to be able to enter it?

1237
DSL TC Showcases / Re: Thrackerzod is bad at DSL
« on: September 26, 2016, 01:15:31 PM »
hey badger thats a white pride meme dont use it

1238
Tournament Archives / Re: Wild Card Rally!
« on: September 26, 2016, 01:03:11 PM »
the arena could probably use a better skin

1239
Other Tutorials / Re: RA2 widescreen
« on: September 25, 2016, 08:27:17 PM »
gotta record and render in 4:3 for max good boy points.

1240
Tournament Archives / Re: GTM Robot Wars - Discussion
« on: September 25, 2016, 08:22:48 PM »
Quote
The AI have been programmed not to attack the House Robot unless the other opponent has been defeated.

I had no idea this was even possible...
There is a setting in one of the files (don't remember which one it is off the top of my head) that you can use to make the AI bots either ignore or target the player controlled robot (Normally it's set so the AI will rather attack a player controlled one than another AI bot.)

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