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Messages - Squirrel_Monkey
Pages: 1 ... 54 55 56 57 58 59 60 [61] 62 63 64 65 66 67 68 ... 399
1201
« on: May 18, 2012, 01:21:33 AM »
Still, which part of an exam tests intelligence, not how well you memorised something?
I've done a few weird logic tests in my time, testing reasoning and stuff. But yeah, good memory can help, but you do need to be able to understand what you learn.
1202
« on: May 17, 2012, 03:01:09 PM »
It's quite weird, GTM is made up mainly of "clever" people relative to what we should expect. Nice to know.
1203
« on: May 17, 2012, 02:12:23 PM »
Hm, 4 flails and hex plates is more efficient for 12 flail razors. Then get some chassis protection.
I don't want to clone Force 2.6 Beta.
1204
« on: May 16, 2012, 02:53:13 PM »
Wow, 2 bots I forgot I made are through.
1205
« on: May 16, 2012, 11:38:26 AM »
My weekly RA2 search reveals this "tutorial":
1206
« on: May 16, 2012, 10:00:19 AM »
Just keep spamming Right Trigger. Other than that, the controls are good. There isn't a sprint button, though, which is surprising.
Well, they won't have a sprint mechanic until they have a hunger mechanic.
1207
« on: May 16, 2012, 09:50:15 AM »
I can't really tell if it's built for IRL or not. How does it not look IRL?
It's largely the lack of supports for the perm, in my view. It's just been plonked on top and left there. One supporting strut on either side for the axle's also going to perhaps see it bend a bit too much. Maybe I'm being a bit picky, I prefer seeing sturdy-looking IRL bots, personally, but I still think you should do something about the perm there.
All the force of the weapon goes through the axle, not the motor, so it doesn't exactly need much bracing. Upon impacts, the weapon pushes down pretty much in the direction of my supports.
1208
« on: May 16, 2012, 09:43:29 AM »
I can't really tell if it's built for IRL or not. Good use of Beta components, though, it does look very nice, and I'm assuming the disc doesn't cut through the motor. How's it for self-righting?
How does it not look IRL? The disc teeth scrap literally 1mm through the motor, I'm sure this could be thinned IRL. It self rights fine, either by reversing disc direction or by using the DirectionalSpinner.py method.
1209
« on: May 16, 2012, 09:26:51 AM »
I played the trial version of the Xbox version. It is pretty epic. The feel of the game seems enhanced in comparison to the PC game, but I don't know why.
I think they did some graphical tweaks for block rendering. It does help that this is for a single spec whilst PC Minecraft had to work for a range of PCs. Anyway, how are the controls for fighting creepers?
1210
« on: May 16, 2012, 09:24:11 AM »
1211
« on: May 16, 2012, 09:23:32 AM »
no it's not, it weighs the same as a baseplate anchor and saves more space so would be worse weight wise.
3+2=4?
1212
« on: May 16, 2012, 01:27:01 AM »
I'll take one FOTEPX, need to decide if it's worth it. (Not really played this type of game before)
1213
« on: May 16, 2012, 01:20:32 AM »
Hm, 4 flails and hex plates is more efficient for 12 flail razors. Then get some chassis protection.
1214
« on: May 14, 2012, 02:12:23 PM »
If we are doing shameless self-promotion, I recommend this sort of setup:
1215
« on: May 14, 2012, 01:10:49 PM »
Join us!
1216
« on: May 13, 2012, 03:33:31 PM »
4WD Redbird with Rubber wheels.
1217
« on: May 13, 2012, 01:13:15 PM »
Ty is doing well because he's entering combat-good bots into IRL challenges whereas his opponents are not. Someone needs to sort him out with a real battle. (I'm looking at you Thyrus and Naryar)
1218
« on: May 13, 2012, 01:10:56 PM »
Ask Jonzu for the MMR AI?
1219
« on: May 13, 2012, 10:27:57 AM »
So, who enjoyed that Grand Prix? I thought it was intense, I'm glad the guy who won did.
I enjoyed it. It's shaping up to be a fantastic season, is it not?
I know, just waiting on Lotus to get a win. They have the coolest looking cars IMO.
1220
« on: May 13, 2012, 10:22:00 AM »
So, who enjoyed that Grand Prix? I thought it was intense, I'm glad the guy who won did.
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