Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Pwnator

Pages: 1 ... 54 55 56 57 58 59 60 [61] 62 63 64 65 66 67 68 ... 364
1201
General Support / Re: Why? D:
« on: April 24, 2012, 03:39:03 AM »
The old engine can't calculate skewed planes properly. I'm guessing it approximates the bends by going counter-clockwise, starting from the top-left point of each plane. That's why all of the bends you see are from top-left to bottom-right.

1202
DSL TC Showcases / Re: NFX.showcase/DSL
« on: April 23, 2012, 04:57:44 AM »
Never realized how you can easily swap between rammers and FSes provided you have the same core setup.

1203
Discussion / Re: Double or Single Wedge?
« on: April 23, 2012, 04:15:35 AM »
See? All good. :P

1204
Discussion / Re: Double or Single Wedge?
« on: April 23, 2012, 04:11:47 AM »
You do realize this is HnM 4 you're talking about, right? It's like failing to outweapon a crawler. It's fine.


Just make sure it can at least get under FnF.

1205
Discussion / Re: Double or Single Wedge?
« on: April 23, 2012, 03:11:39 AM »
Whatever works, really. It's all trial and error.

1206
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: April 22, 2012, 10:21:41 AM »
Can it self-right or does it just scuttle around?

Also, :3

1207
DSL TC Showcases / Re: GarvintheGreat's DSL showcase
« on: April 22, 2012, 10:08:06 AM »
Change to Hypnos and you've got yourself a pretty decent flipper right there.

1208
Stock Showcases / Re: TzunZi's Robot Design Lab
« on: April 19, 2012, 04:01:24 AM »
dat turtle

That's not a bad design at all. I should probably clone it someday (when I have the time hahahahaha).

Oh, and most of Starcore AI bots concentrate around damage output, so no matter how much armor you place into your bot, it will still get shredded eventually, unless you spam casters instead. :P

1209
Stock Showcases / Re: 12yearOldPwner's stock showcase
« on: April 17, 2012, 04:33:27 AM »
me gusta

Sure, both could be built better, but who cares when they look so damn nostalgic?

1210
DSL TC Showcases / Re: MassimoV's Showcase
« on: April 09, 2012, 06:25:58 AM »
I feel very tempted to make a BW popup in order to knock those alu panels.

As if there's a BW hammer rammer strong enough to to take on a decent BW popup.

1211
Stock Showcases / Re: Virus Bomb stock showcase
« on: April 08, 2012, 12:15:08 AM »
It's a VS with heavy stuff on it. Most of those bounce no matter what you do, so yeah.

1212
Discussion / Re: RA2 Wiki
« on: April 07, 2012, 04:02:49 AM »
You seem to be on the right track by editing the template, you just have to fiddle around some more I guess.

You could PM Serge if he's not busy (he's on Steam often).

1213
Existing Games / Re: Team Fortress 2
« on: April 02, 2012, 09:19:34 PM »
Oh and I bet 10 bucks Pwnator would do it, but idk which team.

lulz

If only there was a Team Asia. I can't stand playing past 400 ping (US) HAHAHAHAHA, let alone 550 (EU). :P
But yeah, if I had a speedy connection, I'd be a Demo or a Medic.

1214
DSL TC Showcases / Re: Wolfsbane's DSL showcase!
« on: March 31, 2012, 11:13:18 PM »
Insane speed will not make up for the fact that it only has 60kg worth of weaponry. So yeah, it's neither IRL nor truly battle-effective.

1215
Existing Games / Re: The Elder Scrolls series
« on: March 30, 2012, 10:30:00 PM »
errday im shufflin







1216
Tournament Archives / Re: BroBots: SBV *Round 1 Match 3 is up!*
« on: March 30, 2012, 09:22:40 PM »

Nah he just picked the wrong bot. :P

1217
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: March 26, 2012, 03:41:04 AM »
The juggler's exposed edges still bother me, but it's at least twice as better than the old one.

IDK about the rammer. If it wins stuff, it's good enough for me hahahahahahahaha

1218
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: March 25, 2012, 05:17:57 AM »
It's fine, although if you guys are unhappy about its lack of IRL-ness, I'm pretty sure you guys wouldn't argue about that if he spammed Shark teeth instead.

1219
Existing Games / Re: Team Fortress 2
« on: March 23, 2012, 11:43:12 PM »
^^^ Jeez, I don't even know how that's possible on Orange, unless the Sniper's oblivious to everything around him. You can sneak up to him cloaked as a Spy, but it takes a whole lot of n00bishness to be flanked by a Pyro. On Orange. o_o

1220
Modifications / Re: Re-Stocked AI: BETA and Release
« on: March 23, 2012, 04:45:58 AM »
Kill probably snuck in some red extenders into the UI and Sage uncovered them.

Pages: 1 ... 54 55 56 57 58 59 60 [61] 62 63 64 65 66 67 68 ... 364