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Messages - Tweedy

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121
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: March 25, 2014, 12:54:19 PM »
The Warhog idea came out looking terrible so I made this instead.

122
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: March 25, 2014, 07:55:52 AM »
I can't think of anything to build but I want to build something IRL in dsl 3, any ideas?

123
Discussion / Re: ATTN: Everyone coming here from Nerd3...
« on: March 24, 2014, 02:33:35 PM »
Alright, now some expert botbuilder examine Dave 3 and constructively criticize! Point out ALL the flaws! >:D

pretty much everything on his bot was bad compared to the standarts on here  :gawe:
This, it's just bad due to lack of game knowledge as is a lot of peoples first bot.

124
DSL TC Showcases / Re: rnifnuf's DSL Cavalcade of Crap
« on: March 24, 2014, 12:33:48 PM »
I'm guessing due to the chassis size it's meant to be irl, in that case flamethrowers would be completely counter intuitive irl as the airflow generated by the shell spinning would just make the bot flame itself rather than the opponent.

125
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: March 23, 2014, 11:08:17 AM »
it's very... white
unlike him ohohoho

it looks cool, but i think it could do with some arms coming from the sides of the weapon hold
Can't add them, the long arms on the top of the weapon bracket are 6th in a chain.

126
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: March 23, 2014, 07:59:59 AM »
so it's a cw then?
Not purposefully but I suppose so.

127
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: March 23, 2014, 07:55:28 AM »
awesome. could save some weight by actually make a gap for the disc. requires rebuilding though
Weight isn't an issue, it's around 600kg, apart from chassis armour there isn't really anything I can add.

128
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: March 23, 2014, 07:30:07 AM »

Guess who's back.

129
Robots Showcase / Re: L.W.S Robotics build diarys
« on: March 13, 2014, 01:23:28 PM »
Minor Tom is finally ready for Burgess hill with new motors and esc's.





130
Robots Showcase / Re: L.W.S Robotics build diarys
« on: March 07, 2014, 01:22:23 PM »
Made up some nice new steel top plates for minor tom today:


Also made a start on the body of a new modular antweight:


131
DSL TC Showcases / Re: Senstro's DSL showcase.
« on: March 04, 2014, 01:22:32 PM »
The Hs needs more support, if that thing got a decent hit IRL it would snap or seriously bend those flimsy looking supports. The others are okay but a bit meh.

132
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: March 02, 2014, 10:06:22 AM »
Nope, it's Orange. Nice rep though.
Nope, it's red.
Nice rep though, the real thing is a bit shorter and wider though, it looks weird in pictures for some reason.

133
Game Development / Re: Scrapmatch
« on: February 28, 2014, 02:32:02 PM »
Just keep in mind that the more 3D models that the game will have to load, the better computer the player is going to have to have. Also keep in mind that most of the people showing interest in this are players of a game from 2003 and most of their computers are sub-par or below when it comes to today's standards.
I am well aware of this, but thanks for pointing it out. To counter this issue I've created several versions of most models with different levels of detail. I'm building the game on a pretty new machine, but when I release the alpha (hopefully somewhere next month) I'll need you guys to tell me about your experiences (lag, bugs, crashes) etc so I can try to adjust everything so that even an old xp/94 can run it with a reasonable framerate.
I've been coping with an old xp laptop for ages, I know what it's like to be in that position.
I will definitely make sure to get some feedback to you when it comes to that. My desktop runs XP, but it still holds it's own with anything that isn't insanely detailed. And my laptop runs Windows 7, but is kind of lacking when it comes to RAM. I can give you feedback from a couple of different aspects.
I'll be able to do the same, my laptop struggles to run ra2 at decent framerates but my desktop can run pretty much anything.

134
Real Robotics Discussion / Re: Request for images and data!
« on: February 27, 2014, 09:58:17 AM »
The controllers don't need to be programmed, once everything is plugged in it's ready to go as long as it has mixing built in, if not then a v-tail mixer is required.
Edit: some pics of minor tom and components for another feather:





4mm welded steel shell, 12v drill motors for drive, linear actuator powered lifting mechanism.
The other components are an 18v gimson GR02 gearmotor, a bobitz 30a esc, and an 18v 2500mah NiMh battery.

135
Real Robotics Discussion / Re: Any ideas?
« on: February 26, 2014, 02:25:18 PM »
http://www.botbitz.com/index.php?route=product/product&path=59&product_id=56
These are some nice escs, nice and small, light and quite cheap.

136
Game Development / Re: A New Hope
« on: February 23, 2014, 04:22:17 PM »
Pretty much one of the first models I've ever done myself.
Can some RL roboteer tell me if I missed something?
(Image removed from quote.)
Pretty close, other than no switches on top, and the sticks are too tiny.
Not all Transmitters have switches on the top, one of mine doesn't.

137
Off-Topic Discussion / Re: The General Chatter Thread.
« on: February 23, 2014, 04:11:13 AM »
are those rahbut shells up there?
Just the one at the moment, there's the complete shell and the scale model I based it off, I'll be putting the masochist shell up there once I get the internals out.

138
Off-Topic Discussion / Re: The General Chatter Thread.
« on: February 22, 2014, 07:49:12 PM »
Can't until I can get more paint.

139
Off-Topic Discussion / Re: The General Chatter Thread.
« on: February 22, 2014, 06:43:20 PM »
Where's the Dew that you have done?
Parents threw the cans away by mistake when I was away for a week.

140
DSL TC Showcases / Re: Jonzu's DSL Projects
« on: February 22, 2014, 06:24:42 PM »
Needs a better skin, apart from that it's a bit bland but you can't really do much with lw

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