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Messages - 123savethewhales
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121
« on: October 11, 2014, 04:16:02 AM »
Who needs boss battles when your T7 can annihilate an entire T7 team in a normal match? 7x L8 SMG 12x L6 hover, 2x L6 f.thruster, 2x L6 r.thruster for above average speed Over 90% prism/tetra  
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« on: October 10, 2014, 06:59:11 PM »
7x L6 SMG 12 L4 hoverpads, 4x L2 f.thruster, 3x L2 r.thrusters for above average speed. over 90% prism/tetra
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« on: October 08, 2014, 06:44:48 AM »
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« on: October 04, 2014, 11:09:29 PM »
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« on: October 03, 2014, 10:55:41 PM »
A fully optimized T1 tank I made for a friend. Can generally slaughter at least half a team, with triforce and space armor to survive and kill those stupid +3 plasma carts. Those damn OL n00b griefers need to DIE. 5x L2 SMGs for maximum DPS 8x L1 Steering Wheels 7x brown cubes in critical areas (guns, 2x under seat) 321 x white cube for maximum armor 1x radar to see pass corners and detect stupid satellite. Elevated gun protections 5 space wide wheels with full cube ballast for exceptional handling.   
126
« on: September 30, 2014, 03:23:49 PM »
Lol this isn't even fair. 
127
« on: September 27, 2014, 07:48:15 AM »
I can build, but I drive like a drunk and shoot like a blind.
128
« on: September 26, 2014, 12:30:31 PM »
How to build with Prisms I. SolidsSometimes you want to tri force into different layers, and sometimes you just want a solid structure, but still want the weight reduction from using prism. here are a few solid structures you can try 1 layer solid wall  2 layers solid wall  3x3 hollow tube  3x5 hollow tube II. LayeredThis is a layered structure that is solid on each layer and has the added tendency of directing damage either down or up (depending on how you want it). 1. Start with the solid prism wall  2. Alternate prism to flip them forward (shown as brown). Yes this structure is still 100% solid.  3. Add a second layer on top (shown as glass)  4. Make sure the second layer is done in an alternating pattern from the first layer  5. Flip the alternate cubes outward  6. Continue to add layers until you reach desired length.  7. And voila!  8. The interlocking wave is an alternate layered pattern that do not favor damage up or down, so it will break more evenly.
129
« on: September 26, 2014, 10:46:34 AM »
Something like this is clearly not made for combat as compare to the other optimized abominations that I made. I mean, Pinecone and Hammerhead must be the two ugliest bots in existence.
But you know, T4 and newbs. I don't need an fully optimized bot to get a few kills.
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« on: September 25, 2014, 09:07:29 PM »
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« on: September 22, 2014, 01:22:03 PM »
Some of those SMGs seem to have a lot of blind spots. Can they all fire without being blocked by your own vehicle from the front?
It's an hover with 12 pad, I can 180 my craft in half a second. All I need to care about is front facing. And yes, of course it has perfect frontal Line of Fire. Also gunbeds are garbage. Those low flat bed lose their guns so fast. I can blast them all away before they can even get past my blast shield. I am using less and less guns on top now that I stop using wheels.
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« on: September 22, 2014, 09:38:04 AM »
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« on: September 17, 2014, 05:12:06 AM »
12x hover + 2x F. L10 thrusters. 13x L10 SMG Nimble and small enough to dodge air plasmas Armored enough to face-tank gunbeds to death with perfect frontal attacks. Made with mostly triforce with a solid core for ballast/extra stability 
134
« on: September 16, 2014, 10:07:17 AM »
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« on: September 15, 2014, 06:28:12 AM »
Nobody charges Hovercrafts, which is annoying since they are usually weak from below. I've killed way too many in one hit because of the fact they only have 1 bottom layer or no armour there.
Cuz they are idiots who actually hover up against non plasma bombers. See mine? It stays on the ground and drives like a tank. You want to get to the pilot seat you gotta go through all my top armors. Just because you can hover against a tank doesn't mean you should, unless you are trying the "fly over and land from behind" trick.
136
« on: September 14, 2014, 06:12:06 PM »
Na, recent hovercrafts I made has more and more top armor.
To counter this the bottom layer are using full cubes as ballast.
It's not as impressive as it sounds. I move faster so while I did engage all 5 at once, I just turn into a narrow passage and wait for those 5 bots to drive in 1 and a time to die.
137
« on: September 14, 2014, 10:24:08 AM »
That last one can be effective but it's so damn ugly. The name suits it well.
It's beyond just effective, it's OP as hell.
Even against plasmas?
Of course. With 11 pads and 6 thrusters both direction, I am faster than 99% of the T3 bots. I killed the entire enemy team of 9, fought 5 bots solo simultaneously, 3 of which were plasma, and I killed them all while receiving just 20% damage.
138
« on: September 14, 2014, 09:11:04 AM »
That last one can be effective but it's so damn ugly. The name suits it well.
It's beyond just effective, it's OP as hell. Unfortunately this design only works in T3 due to various collision box related reasons.
139
« on: September 14, 2014, 01:39:18 AM »
Specs 904 CPU 7x L4 SMG 11 L2 hoverpads, 6x L2 F.thrust, 6x L2 R.thrust 2x L1 radar, 1x L3 jammer Easily slaughter all those tiny plasma cart/satellites. 
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« on: September 13, 2014, 06:52:19 AM »
T5 that cost 1507 CPU, so I can out tank, outmaneuver, out stealth, out recon, and outgun other T5. It's totally fair!!! 
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