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Messages - Jet-speed

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121
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: April 24, 2011, 03:55:48 AM »
Looks awesome tbh.
 
Does it tip much/at all when it hits something?

122
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 24, 2011, 03:34:59 AM »
Lmao, isn't Vertigo one of the acknowledged Flipper gods, or am I thinking of someone else? D:
 
Still messing around with ideas though. Trying HS's, VS's, Flipper's, whatever I can think of. Flippers and rammers seem to be the only things I can build atm. ><

123
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 24, 2011, 03:21:19 AM »
More fun with Flippers. :3
 

 
Pretty much everything is visible. Has no issues OOTA'ing bots. Incase you can't see the extender, the ME near the drive has a 40CM poly extender angled backwards coming off from it, this is there to stop it resting on its back after flipping. It can still drive on its back but it's intermittent and not worth the hassle for such an easy solution. Wedges work well nao, having had a few AGOD issues. Was originally intended to be a MW, but when I 'finished' it, it was basically just an overweight LW; slimmed it down and this is teh finished product.
 

124
DSL TC Showcases / Re: 090901's DSL showcase.
« on: April 23, 2011, 10:43:17 PM »
Ohh right. Yeah, i'm stupid, sorreh.  :rage
     Meh about the wedge, I won't doubt your knowledge over mine though, Ounce.

125
DSL TC Showcases / Re: 090901's DSL showcase.
« on: April 23, 2011, 09:28:05 PM »
First glance I thought, "That's an awesome looking MW". Then I saw the weight and was liak "Woah, eek." :P
 
How many batteries has it got?
 
Not sure if my advice is amazing right now, so it's more of a question but, aren't there better alternatives for frontal protection over the shell panels? They don't have much HP IIRC, wouldn't something like Tite 40cm skirts be better, as generic as they are? Also, is that an Aluminium 80 CM for the wedge? If it is i'd personally drop to Polycarb 80cm, since if it's on a hinge it'll be flush with the floor and won't get hit anyway, and if you fight a sweeper then Alu's just as screwed as Poly regardless.
 
Is that Pole spike out the front necessary? Could probably use the weight on something else, another razor or Ant or something, I dunno. ;o

126
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 09:25:30 AM »
Romeo doesn't need a wedge (especially at that speeds).

I have doubts on Phantasy's efficiency (it does look totally awesome, though), the LW has greatly improved, and Cantarella's the best of the bunch.

I fail at Antweights to be honest with you. :P I was just trying to create something combat efficient. Is it? Yes? Is it the best design? Far from it. :P Guess it's just a matter of practice as it is with my HW's.
 
Phantasy is suprisingly efficient. Has four ants in it which I thought would make it fail seeing how that's only enough for one BSG, forgetting the drive; yet it throws the even MW's around reliably for a good two or so minutes before losing power, and even then it's still capable of 'lifting'. BSG's also have a sizable amount of HP for the BW/LW divison too if I remember correctly (might just be making that up, am still rusty) so they don't get knocked off too easily. Not had any OOTA's yet though, but then the arena's I have aren't really suitable for a BW flipper to toss something OOTA.

127
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 09:02:03 AM »
I was bored.
 

 
Very bored. :3
    Fail splash is fail, been about two-three years since I last did one, and it shows. :P
None of them are particularly interesting, but if you want insides say so. ;o

128
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 08:15:23 AM »
Gave it a go, got a few crashes too for some reason, probably my weird chassis shapes since I'm not familliar with it yet. :P
 
Think i'mma avoid it for nao.

129
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 07:41:19 AM »
Sincere thanks for taking the time to make a video for me. Although if I may ask, what are you using to move the chassis points after forming the shape, around 0:35? ;o

130
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 06:55:25 AM »
Go for 5 30kg sledges and see what happens.

Don't even know where i'd go about putting them on. o.O

131
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 06:39:46 AM »
Anyway, with 4WD NPCF it is advantageous to use the Trov Chassis glitch.
Don't know it. How to do it I mean, I know the glitch. :P
 
Well tbh, I just wanted to try and come up with something that isn't just two wheels in a box with spikes... So I did FOUR wheels in a box with spi-... Sledges, cuz i'm that original. :P
 
Anyway, tried it:
 

 
Works pretty well. Tried Techno's but quickly got rid of them when I realised just how high up off the ground it put the chassis, really screwed with the stability. Same armour, added four spikes; and the piercing damage from them does actually make a huge difference on its own. Moved the ME's a bit closer together so the beaters offer better protection, couldn't find much else to substitute them out for without being impractical. For some illogical reason the battery drains faster with two wheel drive than four, still lasts more than long enough but still, wdf? o.O
            Tried a wedge, and i'm not sure about it. It's really wedgy, which helps it push/ram things around the arena since it doesn't just barrel roll over the top with its momentum, but when inverted i'm not sure how much it hinders the damage. Seems alright on average height bots, it doesn't get in the way; but not sure if i'm better off with it or without it.
 
 

132
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 23, 2011, 05:51:55 AM »
DP: Back to building Middleweights. :3
 
So out of my hatred for Sledge hammers, I took two of them and put them on an unecessarily fast box and gave it an inconspicuous name.
 

 
Power: Two ants (not sure if it's underpowered, but it lasts a heck of a long time)
Drive: Four NPCF's
Armour: Tite 1
Weapons: 60KG SLEDGE HAMMURZ LOL. Oh, and a Medium beater bar for extender protection :D
 
Is essentially a brick wall on wheels. Fully invertible and way too fast considering i'm not going for a piercing OHKO. Outweapons pretty much everything in a head-to-head scenario, rammers/VS's/Pokers etc, but anything that gut-rips tears it apart due to no wedges or bottom protection. Only things I find for main issues are that the rear NPC's are quite exposed should I get flanked (which happens quite alot with me driving ;<) and that it's quite hard to KO with unless I can continually back up, charge and repeat; so it's more pushy for gradual damage rather than OMGWTFBBQ oneshot with 200 Razor tips. :3

133
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 10:54:29 PM »

 
...
 
...
 
I give up on heavyweights...
 
...
 
Just kidding, but srsly. >< After two or so hours of messing around with the design this is what i'm currently at. It's a large improvement over the original, but it's still a failed Big Metal Friend clone (wasn't the idea, but just remembered BMF ;<). Switched the bursts out for large versions, upped the power (there's two orange things in there nao, technical term), most of the changes are visible. Switched out for NPC fasts which help alot. Couldn't get a wedge on though, which I should probably try to do but after so many remakes i'm taking a break. Hammers are 60KG, and eet iz invertible, and the armour got upgrade to Tite 10 since i'm that desperate to spend weight on something.
 
What i've found though, is that even on only a 80 CM extender, the Hammers aren't being swung very hard or very quickly at all; which surprises me since the bursts have adaquate power. Maybe it's just that I fail, or maybe it's an issue with the design; BMF seems to hit alot harder for alot longer despite running out of battery faster than I. ;\
 
OT: Lol Badnik. I was lurking for a few days prior to reannouncing my presence, and saw it come up alot; then saw it was started by you. ^^ You'll probably end up seeing alot of it in my showcase, my heavyweights right nao are usually a good 100/200 underweight initially. ><

134
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 04:36:26 PM »
Hai again Sage, thanks. ^^
 
Nice

Try to always use ants though (apart from in certain situations)

Compliments. ;o Yeah I try to stick to ants unless there's bursts involved and lots of chassis space; I had a huge gap in the chassis which I couldn't really do anything with to make smaller since the shape would be bizzare, so just resized it and put the orange in there as well as some ants. Same power output without leaving huge amounts of space.
 
Anyway, I completely fail at building heavyweights, both in stock and DSL...
 

 
Not much time went into it granted, but compared to MW and LW's, my Heavy weights are apalling. Wait for it...
 
UUUUUNNNNDEEEEEEERRRRWEEEIIIIGHT!  :rage
 
Battlepack fail, 100 KG's or so left over and I couldn't think of what to use it on, Tite 5. NPC norms for drive. 3 Battlepacks and two ants. Not sure if that's overpowered or underpowered, need to check the burst power consumption. Anyway, general fail, don't even know if it's realistic, would need to cut huge holes in the plows. Any feedback on general HW building would be appreciated, I should probably look around showcases more to get an idea. :P

135
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 03:23:00 PM »
Whatever. Welcome man, enjoy your stay. I have provided you with a free complimentary
breakfast.

Dat breakfast... ;o
 
Thanks for teh tips with the ME, both Scrap and NFX; I didn't know a rotation = 10 degrees, /facepalm. :P
 
Anyway, new meh bot:

 
Power: One PC545, and 4 Ants (bit overpowered I know, but it's a burst)
Drive: NPC-T64 norms
Weapon: JX small
Armour: Tite 3
 
Thrown together pretty quickly, doesn't look as good as it is admittedly, but still obvious room for alot of improvements. With the axe that high it was immensely unstable, hence the bad setup I have going on at the sides with the 120cm Poly sheets; they do work well but i'm sure it can be done better. When I added them, it couldn't use the axe to right itself; so ideas are welcome. :P
 
Not sure what's good to use on a DSL hammer either, I tried Razor's which were my first thought but they broke off too easily, so went with the weapons that were good to me on the rammer which again i'm sure aren't the best choice.
 
Had issues with AGOD at first, but got the hinges working right and it's stupidly wedgy, which is the only saving grace it has besides huge damage for the first 40 seconds of the match. Things ride up the wedges and into the plow, then I two shot them with the axe. :P

136
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 03:42:29 AM »
Just cuz you can add up, bully. ;<
 
And yeah, it's better...once I finally got lucky enough to make the ME face the right way underneath the disc where I couldn't see it. :3

137
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 03:35:14 AM »
Pfft, fine. I'll try it; but ONLY because of your coloured username. ;o

138
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 03:20:02 AM »
Thanks for teh welcome.
 
Eh, the stability on the skirt hinge isn't too bad actually, probably because there's not much speed involved drive-wise; will probably just leave it since extender work is more weight. :P
 
Might try cutting the skirts in favour of an armour upgrade though, as NFX suggested; will go and see how much weight it gives me.
 
Edit: Yeah, got enough weight to upgrade to Plastic 3, and that's about it weight wise. :P
 
Trying to come up with some realistic DSL Popup; I dun think it's gonna happen since you'd have to cut the wedge so much there'd basically be nothing left; box with spikes ftw. ><

139
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 02:31:55 AM »
Thanks for teh feedback guys, leads to...
 

 
;o
 
Dropped the bad extender work, put the teeth on beater bars, and skirt hinged two 120cm Poly skirts. Upgraded the wheels slightly, but couldn't really use anything else (shinies etc) since it'd screw with the ground clearance too much; tried them and it affected the balance. Didn't have enough weight to upgrade the armour, so the above is all I could really do. :P
 
Thanks for teh tip about Alu, most likely saved me alot of time in future. :3 I think i'll take my chances with the flails though, they're too much fun. :D
 
Edit: Just looked at Final Z; looks awesome. o.O

140
DSL TC Showcases / Re: Jets' DSL showcase
« on: April 22, 2011, 01:55:52 AM »
Hai Ounce. o/
 
Since you posted after with feedback i'll just post here instead of editing the previous. :P
 

 
Cendrillon II, pretty much the same drive/power/weapon wise. However, and it's funny Ounce, I read your ME comment after uploading this. :P Different drive/extender set up made all the difference, nao it doesn't Gyro-dance when it turns, and is pretty stable...till it's flipped. >.<
 
The ME extender work isn't pretty, but my eyes are tired and rotating them the right amount isn't working for me right nao, so I just took the lazy route. :3

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