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Messages - andrewm0304

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121
Modifications / Infinite's Summer Magic
« on: August 10, 2008, 05:44:52 PM »
Here is my attempt at Mud Runner:



I actually got two black batteries in there:


I didn't paint it, but if you want it I can send you the file.

122
Stock Showcases / andrewm0304's Bots
« on: August 09, 2008, 07:26:52 PM »
Yeah... I wouldn't mind doing it but I actually lost the file somehow. :(  At least I got it in BBEANS, but there isn't anything that would suprise you.

Anyways...

It does okay in battle, a few bots give it some trouble though.

Its nice to have a couple days off and be lazy. :) I tried to make another bot and I think it came out okay. It doesn't have a name though, I guess I forgot.




123
Stock Showcases / andrewm0304's Bots
« on: August 09, 2008, 04:22:37 PM »
Your right, I just wanted to be lazy. :) So I put three razers on the lower tribars and added another ramplate to the front.


124
Stock Showcases / andrewm0304's Bots
« on: August 09, 2008, 02:55:39 PM »
Double Post!

So I started to mess around with the Snapper II's which I have never done before for some reason and I think I came up with a good HW, besides the weight which I don't think I need to use up or I just don't really know how to.

The snapshot is the old version of the bot, the current one is much better.



125
Tournament Archives / BBEANS4 Rules and Registration
« on: August 09, 2008, 02:48:09 PM »
I don't really know how my bot will do, but I'm not expecting much being against Infinite in the first match. I could get lucky though... Good luck to everybody!

126
Stock Showcases / andrewm0304's Bots
« on: August 05, 2008, 02:44:22 PM »
Quote from: Scrap Daddy;12224
Earth- looks pretty good. Ditch the black and switch with a nifty. stack the ztek into the chasiss with a snapper so its invertable. Dont use so many anglers. Get rid of the pole spike and use weight else where.

Uranus- Shrink the chassis more. Use hp zteks and dont use redbirds. The snowplow in the back is kinda pointless, put it in the front or something.


Thanks for the tips, the snowplow for Uranus was to keep it stable, but I'm sure there are other ways of doing that. I'll fix them up later this week. :)

127
Stock Showcases / andrewm0304's Bots
« on: August 05, 2008, 02:58:06 AM »
I just recently tried my hand at making some more bots, here are two from a new series of bots called Galaxy Bots, which will include the eight planets. I'll probably submit three of them for Gigafrosts new pack.

The first one is a simple LW, Earth:





The second UrAnUs, an okay MW, but it does have some extra room. It may not look like it, but it does fair damage even though the spikes are not facing forward much. I'm not sure if I should switch them to spiked clubs though...





Nothing exciting, but comments are welcome.

128
Tournament Archives / BBEANS4 Rules and Registration
« on: August 05, 2008, 02:37:55 AM »
Yeah... I think that after a splash is put up that nobody else can enter.

129
Tournament Archives / BBEANS4 Rules and Registration
« on: August 04, 2008, 12:47:25 AM »
I might have a small chance at getting past the first round, but it will be fun to enter my first BBEANS anyways. Can't wait for it to start, the fire thing sounds cool.

130
Discussion / RA2GE: Legends Unleashed!-- RPG Character Signup!
« on: August 03, 2008, 11:41:49 PM »
I'll try my hand at an AI Team, this sounds like a cool idea. Glad to see someone coming up with new things for the game. :)

131
Contests / BOTM August 08
« on: July 23, 2008, 05:35:53 AM »
Completely agree with madiaba, that will be a hard one to beat.

132
Tournament Archives / BBEANS4 Rules and Registration
« on: July 22, 2008, 05:40:08 AM »
I sent you a PM Clickbeetle, just checking if you got it and the link works.

133
Modifications / Infinite's Summer Magic
« on: July 14, 2008, 12:43:05 AM »
Were you planning on doing the XTRA bots that you can import as well? If you were and they were open I think that I could do those.

134
Modifications / Infinite's Summer Magic
« on: July 13, 2008, 02:02:03 AM »
I'd be glad to try some bots, I know I'm not the best but I'm sure I could do some of them well. One question though, would you want to keep the weapons on the stock bots the same, such as Catfish would stay a rammer and Tornado would stay a HS?

135
Existing Games / Hard Hat T
« on: July 12, 2008, 04:05:41 PM »
I tried it out, and I thought that it was good for a Game Maker game, or at least better than I could ever make (most of my games sucked... a lot.) So good job, it actually kept my attention for longer than 5 minutes, and it reminded me of playing games 10 to 15 years ago. Good times man...

136
Existing Games / What games would you call "legendary"
« on: July 11, 2008, 02:22:07 AM »
I definitely agree with Jack Daniels on Gran Turismo, that has to be one of the best racing games there has been. Roller Coaster Tycoon 2 was the best one in my opinion for that series... COD 4, all the rest of the games listed pretty much. Pitfall for the Atari as well.

137
DSL TC Showcases / andrewm0304's DSL Bots
« on: July 11, 2008, 02:13:32 AM »
I haven't played DSL until I found out about BBEANS4 for some reason, so I just started to experiment with bot designs, and I think I came up with one that is alright. I'm not sure if the spikes and skirts around the bot will help though...

Just another bot I was working on, the thing on the top keeps it from getting inverted more than helping it when inverted though.




138
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: July 10, 2008, 09:54:45 PM »
Looks great, I like Revolutionist a lot. Nice work on the skin.

139
Tournament Archives / BBEANS4 Rules and Registration
« on: July 10, 2008, 09:48:31 PM »
I guess I'll try it out, but I don't have much experience with DSL. Glad to see that your extending the date because I just read this. :)

140
Stock Showcases / flashcrazed's burning showcase
« on: July 10, 2008, 12:21:48 AM »
I would suggest taking a look around the forum and trying out some better ideas before posting another bot, as you can see the reaction you will get.

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