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Messages - Avalanche
Pages: 1 ... 52 53 54 55 56 57 58 [59] 60 61 62 63 64 65 66 ... 153
1161
« on: July 18, 2015, 11:55:59 AM »
All rules sorted, Lets go! Will be adding a poll. Note that while i am doing a poll system, i will change to judging if i get enough volunteers.
1162
« on: July 18, 2015, 11:24:24 AM »
First Strike was filmed with Bandicam. Its perfectly fine to use.
1163
« on: July 17, 2015, 10:32:15 AM »
I will either send a old bot in or make a new one. Will keep you updated man!
1164
« on: June 27, 2015, 04:53:56 PM »
so apparently chris got permabanned for sending a joke pm to helloface
Is he really? How'd you even know anyway?
He said so in Skype lol I sent a message to Trov asking him to not take it seriously since we were in the same call when it happened and I knew he was doing it
Andy: 3 months. 090901: PERMABAN! Seems legit.
1165
« on: June 26, 2015, 10:29:47 AM »
Please use the GTM image uploader, rather than attachments.
1166
« on: June 15, 2015, 12:01:45 PM »
Innovation is good, but when you are changing from a wheel to a square, then you actually are taking a step back. It seems that way to me with this bot.
1167
« on: June 14, 2015, 03:15:15 PM »
RA2 will never fade. We have kept it alive for over a decade (i think) so RA3 cannot kill it. EVER. GAMETECHMODS WILL NOT ALLOW IT!
1168
« on: June 14, 2015, 02:33:44 PM »
What.
1169
« on: June 14, 2015, 02:02:31 PM »
Well, when i read topics, I dont care towards post dates. But as for Boopp, i recommend making the chassis thinner and longer, And utilising a rack of beaters. However, you could have Sledgehammers on the ends if you wish for them.
1170
« on: June 14, 2015, 01:55:43 PM »
I just realized. DECENT MULTIPLAYER. PLEASE. MAKE IT HAPPEN GABRIEL!
1171
« on: June 14, 2015, 11:08:35 AM »
Ironforge Battlebots. I dont even care. Just do it.
1172
« on: June 12, 2015, 04:43:01 PM »
Looks awesome.
1173
« on: June 12, 2015, 04:36:04 PM »
Looks good. I would however put a extra side panel that goes horizontal, covering the gap. Also, use hypno wheels and NPC Fasts, because even in IRL, at least try to make the bot decent. Having better wheels, is simply a good idea. But I am not really a good IRL Builder, so excuse me as i slip into a coma from a pizza i just had, and let actually good builders speak.
1174
« on: June 12, 2015, 12:20:14 PM »
So you instantly moved on to a new bot, without listening to advice? Please. Do not stray down my path. It is filled with spiders and downrep. And Chain Of Impending Doom. Anyways, Taz wheels are not good, use 2 ants with some battlepacks for electricity, the pistons seem too wide, You could easily make a row of beaters or sledgehammers instead of this specific system, and the bot wideness is unnecessary.
1175
« on: June 06, 2015, 06:46:06 AM »
Thats like walking up to a skeleton and wondering if it was dead. So, so dead.
1176
« on: June 03, 2015, 05:35:29 AM »
Drive system is stupid. Utilize npc fasts and hypnos. If you want you can use maybe Vlads or Tornados on the outside for some invertability, but that is not such a good idea. I also recommend using some small wedges at the front, because the half sheet just doesn't look right.
1177
« on: May 30, 2015, 06:31:40 PM »
Granted, but Kossy explodes on impact. I wish for £1000 given to me every day.
1178
« on: May 26, 2015, 05:04:17 PM »
Mac and RA2 do not work. There may be a solution but i cant help you there.
1179
« on: May 25, 2015, 08:04:00 AM »
For the second bot, ITS NEVER A GOOD IDEA TO LEAVE ARMOUR ALONE. EVER. That causes Double Strength Aluminium, which is the best in stock RA2, but rubbish in everything else.# Atleast go for Plastic 5
1180
« on: May 24, 2015, 04:30:33 PM »
The top one is amazing and IRL, i believe.
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