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Off-Topic Discussion / Re: Dumb keyboard question
« on: July 17, 2010, 02:16:01 PM »No.
Meh. Learn dvorak then, and start typing like a pro.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1161
Off-Topic Discussion / Re: Dumb keyboard question« on: July 17, 2010, 02:16:01 PM »No. Meh. Learn dvorak then, and start typing like a pro. 1162
Off-Topic Discussion / Re: Dumb keyboard question« on: July 17, 2010, 02:00:35 PM »JD is right, it lets you use the keyboard at night. Umm... Doesn't everyone touch type these days anyway? 1163
Discussion / Re: ROBOT ARENA 3« on: July 17, 2010, 09:21:46 AM »@Serge: Ogre wouldn't have been bad.. thats what Rigs of Rods was made with We used Ogre. It sucked, since without modifications to the engine (thus requiring me to understand the internal working of this monster)
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Off-Topic Discussion / Re: Dumb keyboard question« on: July 17, 2010, 09:17:05 AM »
Why the
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Off-Topic Discussion / Re: General Chatter Thread« on: July 16, 2010, 08:00:06 PM »
Also, since he has a retarded 1337 nickname I suppose he's a script kiddie who threatened to "ddos" you, and that's why you're asking.
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Discussion / Re: ROBOT ARENA 3« on: July 16, 2010, 02:00:53 PM »
eFFe and I were working on it. Gave up once our framework (Ogre + Ageia) was too limited. Then we were supposed to get started again, but eFFe didn't have much time to work on the project. I am still doing some OpenGL game engine programming in my free time.
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Robots Showcase / Re: Twilight Foundry Robotics II« on: July 16, 2010, 01:59:05 PM »
Oh crap. RIPTFC.
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Off-Topic Discussion / Re: Dumb keyboard question« on: July 16, 2010, 01:56:46 PM »Go with this: I tried typing "on" that once. 1) hard to "touch" type 2) fingers hurt like crap 1169
Robots Showcase / Re: Twilight Foundry Robotics II« on: July 16, 2010, 01:49:27 PM »
Change the chassis to a NES case.
...oh wait 1170
Off-Topic Discussion / Re: Dumb keyboard question« on: July 16, 2010, 09:24:22 AM »
Das Keyboard
![]() 'nuff said. I'll never go back to these plastic-dome monstrosities. 1171
Discussion / Re: Bot Exchange« on: July 15, 2010, 02:58:26 PM »
Alright, today is my last day in Peru. Tomorrow I'm back in Buenos Aires, and hopefully I'll be able to show you some new features.
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Modifications / Re: Whams Arena Thread« on: July 13, 2010, 08:41:14 PM »BTW, please don't add unnecessary zeros. In your new GMF, there were many values that could have been simplified (such as using "1" instead of "1.000000"). The extra zeros just end up making the file bigger than it needs to be. This has no effect on the compiled file whatsoever (everything's a 32-bit float). The zeros are put in depending on how your OS implements the IEEE 754 standard. I can add code that simplifies the numbers if that's really a problem. 1176
Off-Topic Discussion / Re: Lolpics« on: July 13, 2010, 06:50:04 AM »
Then stop being a dumb sitting-thumb-up-in-arse engie and go place some lvl 1 sentries on the front line. They'll get blown up after half a minute, but will still get you some kills.
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Modifications / Re: Whams Arena Thread« on: July 12, 2010, 10:28:49 PM »Serge's compiler doesn't work very well when there are *GMID_HAVOK_DIS_COLLISION_PAIRS at the end). Well sh**. 1178
General Support / Re: Black Screenshots« on: July 12, 2010, 09:52:12 PM »
Hm. That's weird. The only thing I can think of is another program / process hooking into DirectX calls and messing things up. Are you perhaps running Steam, Fraps, Mumble or any other sort of program that displays an in-game overlay?
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Site News and Feedback / Re: Lag« on: July 12, 2010, 09:48:53 PM »
Hey, don't be hatin' the poor little bot!
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Chatterbox / Re: Goodbye from me for 3 days :(« on: July 12, 2010, 06:29:35 AM »
3 days and a goodbye thread? bjeezus.
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