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Messages - RedSawn
Pages: 1 ... 51 52 53 54 55 56 57 [58] 59 60 61 62 63 64 65 ... 97
1141
« on: September 12, 2009, 03:00:47 PM »
Good fight.
Would of thought IO had a chance to win it all.. but heh. That happened.
1142
« on: September 12, 2009, 03:45:58 AM »
I know. But that's the point - Click isn't going to look through everyone's videos to check if it's seen before or not. Unless he remembers it has been.
1143
« on: September 12, 2009, 03:37:55 AM »
FAKE. Go through ians vids on you tube and you'll see that he posted a vid on it. Now Click is really going to go through everyone's videos and Youtube accounts to check if a BBEANS entry that didn't make it was put into the spotlight in another way? Anyway.. this pack should be fun.
1144
« on: September 10, 2009, 02:40:50 PM »
HMPTH. Dam bot havoks when it touches ANYTHING. Unless he updated the chassis it I'm curious as to how you got a working bot using it. ... Unless you're using DSL. (Though I wonder what you can do to get a competent HW with something that small)
1145
« on: September 08, 2009, 01:21:58 PM »
This one's ruled well well out for me. Stacking abillity isn't enough to even get an AW out of it.
1146
« on: September 05, 2009, 05:31:46 PM »
I wish it was a cool glitch but it's just super armor. Had people guessing long enough though, it seems.
1147
« on: September 05, 2009, 11:56:56 AM »
That's interesting... the first part in the motors section could be causing it... Hmm, well, is it a clean stock version you tried it on?
1148
« on: September 05, 2009, 06:16:09 AM »
600x200 for the whole signature, or 600x200 for a sig?
1149
« on: September 05, 2009, 05:00:36 AM »
Yeah. Ignore the fact it says "Download 3.0" because you aren't ready for it.
1150
« on: September 04, 2009, 05:19:06 PM »
Has anyone ever played Stick RPG? Years ago. Heh. Been waiting for SRPG2 for ages.
1151
« on: September 04, 2009, 12:55:43 PM »
Nah. Not good enough in hammer bots for this.
1152
« on: September 04, 2009, 06:13:19 AM »
Well... it's competent atleast. In the event it actually gets the advantage, it could cause damage...
1153
« on: September 04, 2009, 06:11:12 AM »
Well, that was coming.
1155
« on: September 04, 2009, 03:10:05 AM »
Live with it, or buy an ATI card. Solution fail. I've only ever had ATI cards and it still happens. Happens sometimes on mere box wedges too. Photoshopped skins don't seem to change it Naryar? Unless you photoshopped the skin to "relieve" the affected area.
1156
« on: September 02, 2009, 12:49:49 PM »
Hmm... actual wedges, or just DSL Scout-style?
Also.. how will that help when the whole bot leaves the floor? .. Hell, how should I prevent THAT?
1157
« on: September 02, 2009, 10:46:25 AM »
It's bugged me for years now... how do you make a hammer bot that doesn't tilt everywhere after launching said weapon? It intrigues me.
1158
« on: September 02, 2009, 05:49:47 AM »
Darn. I was gonna host a BTEST-meets-BBEANS-meets-CC tournament this December. D:
Oh well, more rules to tweak. XD Heh, that's interesting. A BTEST AI tourney, it sounds like?
1159
« on: September 01, 2009, 07:08:10 PM »
TestB.
1160
« on: September 01, 2009, 01:10:23 PM »
Yeah, as i've said before, i dont have photoshop. Besides, i may add more of a skin later. I can help.
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