This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - ianh05
Pages: 1 ... 51 52 53 54 55 56 57 [58] 59 60 61 62 63 64 65 ... 141
1141
« on: October 11, 2012, 05:04:07 PM »
Some of my axle bots like mini - RPB have the same problem, dunno why it's happened with you bot in my game and not yours though. I couldn't change the starting position for it this time as position 2 would have made it part of the gauntlet team, it's a shame cause I wanted it to do well but still one round left and anything can happen.
Next up is axles vs actives and then it's onto the final challenge, survival! which bots will make it to the final? who will finish first in the points and get released last?
1142
« on: October 11, 2012, 11:13:30 AM »
Has anyone else noticed the rick rolling bandits?  so many Easter eggs in this game lol.
1143
« on: October 11, 2012, 09:03:32 AM »
This round was meant to test every aspect of your bot with all the following tested: *Battery life. *Offence. *Defence. *Speed. A lot of the round had luck involved, some got bad luck when the house bots worked together really well and other entries got good luck when the house bots got in each others way.
1144
« on: October 11, 2012, 04:35:08 AM »
Gauntlet round is up, results have been posted and total points table updated!
1145
« on: October 11, 2012, 02:47:56 AM »
The Gauntlet round is on it's way and is a whole 40 minutes long! and... Contains plenty of interesting results!
1146
« on: October 11, 2012, 02:14:49 AM »
Co-op makes the game a little easier, even though the enemies are tougher you have someone who can revive you plus the combinations of different skills not possible in solo make killing enemies easier. Anyway I joined the GTM group on steam so if you want to play co-op just hit me up :)
1147
« on: October 10, 2012, 05:59:50 PM »
I've only got 1 person from here on my steam friends, so much for the 4 player co-op idea :P
1148
« on: October 10, 2012, 05:51:50 PM »
I believe what is lacking is variety.
*Less mods - We don't have many modders left here and they are all pretty busy. *Hardly any major AI packs, none at all in stock - Inf AI, Pys AI and Starcore all seem done and dusted and Nar AI seems to be the only recent AI pack of note. *Tournaments can have more variety - Instead of just giving people 1 on 1 deathmatch tournaments people need to try out different things and be more creative.
Other things to note:
*We are missing BBEANS (I would love to see an AW or BW stock BBEANS next). *People spend a lot more time in off-topic. People like myself don't get many comments when posting bots, AI packs or new tournament videos, this makes us feel unappreciated. *We have lost lots of great builders who may never return. It hurts to see people like Inf, Pys, Barbie etc. leave, their designs often inspired people to build and without them the community takes a hit.
Things we can do:
*Comment more - People like it when they get comments, it makes them feel like they are getting noticed and people actually care about their work. *Be different when building - Inf, Pys, Barbie etc. inspired us with their designs because they were different, I don't think many people are trying to be different and they just try and clone designs. *Post more stuff! - Instead of just chatting and spending time in off-topic try and post something! why not try and build a new stock AI pack, post your new bots or host a new kind of tournament?
We can't replace anyone who leaves the community but we can try and make our own legacy here.
1149
« on: October 09, 2012, 08:10:47 PM »
Another reason to play Gaige:  Roboteer specs!
1150
« on: October 09, 2012, 02:24:40 AM »
What he meant is to klone his VS/rammer hybrid. :P
Not clone but try what I have been suggesting. It saves weight for better/more weapons and the disc is fragile anyway.
1151
« on: October 09, 2012, 12:54:50 AM »
....
1152
« on: October 09, 2012, 12:23:28 AM »
Guess some people had to burst gearbox's bubble and leak the info early: http://kotaku.com/5950020/borderlands-2s-mechromancer-class-might-be-its-best-playable-character"The final raspberry (I don't like cherries as much) on this cake is that Gearbox decided to release the DLC early. So while it was originally slated for an October 16th release, players on all platforms—Xbox 360, PS3, PC—will be able to download the Mechromancer by the end of today (October 9th). And you should, because she's great." So we are getting her today :) Here's the build I'll be going with:
1154
« on: October 08, 2012, 06:28:40 AM »
I can't get "axles vs actives" done this time-out but I will still have it happen as Trov has agreed to work on the arena for me and it should be ready for one of the next 2 time-out contests, so instead this time-out will be the rammer rumble. This also means that the Robo Zone arena will now come with not 1, not 2 but 3! new ways to play the game.
Robo Zone arena will feature:
The Robo Zone Rumble match - The 1v1v1v1 match with 2 bots starting and the 2 others joining at different intervals. The Gauntlet match - A 1v3 match where 1 robot starts out facing 1 robot but others join in at set intervals and the bot can face up to 3 robots at a time if it doesn't knock any out in time. The Robo Zone Team match - 1 half of each team starts the match and the other half of the team joins in later.
This could be the greatest prize in the history of robot arena 2 and GTM! :D
1155
« on: October 07, 2012, 09:58:17 PM »
*DSL Video Game Characters
emergency tribute bot go
I was thinking more along the lines of a claptrap bot :P
Perhaps something more theme-based like: *DSL Monsters
if its this then it has to be gigaheavyweight
Or no weight restriction...
GHW is pretty much no limit. It's hard to build to the limit without crashing the game.
I mean, all weight classes allowed not just GHW's.
1156
« on: October 07, 2012, 08:57:45 PM »
*DSL Video Game Characters
emergency tribute bot go
I was thinking more along the lines of a claptrap bot :P Perhaps something more theme-based like: *DSL Monsters
if its this then it has to be gigaheavyweight
Or no weight restriction...
1157
« on: October 07, 2012, 08:53:16 PM »
Perhaps something more theme-based like:
*Stock Dinosaurs *DSL Monsters *DSL Video Game Characters *Stock Animals
1158
« on: October 07, 2012, 06:07:04 PM »
Are you pausing at the start of the match?
Nope :/
1159
« on: October 07, 2012, 06:04:38 PM »
you should try out using 3 extenders in a t formation on the weapon motor to save 9kgs. Then you can upgrade that razor to an iron and add another razor pointing across from that same extender to protect the T extender.
1160
« on: October 07, 2012, 07:17:32 AM »
Had an idea for a new multi-event tournament :D Robo-lympics:
*Host controlled bots. *events include: -Speed Time Trial, A one lap time trial around an arena. -Long Jump, which bot can jump the furtherest of a ramp (custom arena required complete with distance markers). -High Jump, which bot can jump the highest (would need a wall reskin). -Weight-lifting, Which bot can lift the most weight. -Shot put, which robot can throw an object the furtherest. -gymnastics, which robot can do the most flips. -Wrestling, which robot can pin the other for 3 seconds.
Pages: 1 ... 51 52 53 54 55 56 57 [58] 59 60 61 62 63 64 65 ... 141
|