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Messages - Resetti's Replicas

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1121
Discussion / Apanx bot exporter fix
« on: October 04, 2013, 11:18:02 PM »
A lot of people, myself included, have had trouble with the bot exporter tool.  I looked into the error message and finally found a solution.  I'm linking rather than retyping because the page explains it concisely enough.  Note that in step 3, they mean extract to C:\Windows\System32


http://windowsxp.mvps.org/comdlg32.htm

1122
Contests / Re: BOTM Nov 2013
« on: October 02, 2013, 09:25:42 PM »
It's more to do with the SHW requirement.  SHW bots lag like a beach on my poor old computer.

1123
Contests / Re: Vote BOTM Oct 2013
« on: September 28, 2013, 04:34:15 PM »
The font page?
Not that, the "Brain" being a meltybrain design

1124
Contests / Re: Vote BOTM Oct 2013
« on: September 28, 2013, 03:26:32 PM »
Very clever #2, I see what you did there.

1125
Reasons to hate Youtube:
1) They took down copyrighted material.

Hmm, anyone else got anything?

1126
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 27, 2013, 05:12:01 PM »
So, the new steam controller was announced.
http://store.steampowered.com/livingroom/SteamController/
What the honest f**k.
I dunno, doesn't look that much different from the controllers on the market.

1127
Off-Topic Discussion / Re: Is this good enough?
« on: September 24, 2013, 07:53:39 PM »
1) Paragraphs are generally longer than 1 sentence.


2)  It asks for three things, I assume your teacher wants one of each


3) There HAVE, but otherwise good


4) Dunno exactly how to buff it up but you definitely need more than a list.


1128
Off-Topic Discussion / Re: 2 hours 2 Steambox?
« on: September 23, 2013, 10:52:42 AM »
3 circles.  Half Life 3 confirmed

1129
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 22, 2013, 11:51:17 PM »
Of course, if you juice up the burst motor enough you can make a flipper as heavy as you want

1130
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 22, 2013, 11:34:00 PM »
New version of Team Run Amok's bot The Gap.  The metal on the original is all the same color, but I made each piece a different color (based on the various colors it is depending on how the light hits it) so that it was more distinguishable



1131
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 22, 2013, 03:24:59 PM »
You've got milk or yogurt on hand right?  I mean, no one in their right mind would eat all that without having spice counteractors at the ready.

1132
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 18, 2013, 04:27:34 PM »
New build of Gravity.  The old one's flipper was just a kevlar sheet, this one actually has polycarb and metal panels bolted onto a frame. 

1133
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 14, 2013, 02:10:16 AM »
Rippa raptor.  Wheels are cambered like the real one.  It's interesting, I never realize it had a body and fcae until i actually buiklt it

1134
Real Robotics Discussion / Re: Robotica Season 2 Episodes
« on: September 10, 2013, 03:00:42 PM »

Wow, there is a lot of talking on robotica lol


Still cool to watch having never seen it before.
It really is peanuts compared to how much you see these days, though.

1135
Modifications / Re: Robot Wars 2013 AI Pack
« on: September 08, 2013, 12:20:07 AM »
Damn, Wham, so sorry to hear about that.  I don't know what I'd do if I lost my replica collection.  I know I'm not up to your level of replica building, and that my style is classical to your jazz, but I'd be glad to do some replicas for you; any robots, not just ones from the televised Robot Wars.


I highly recommend Carbonite as a backup program, it isn't free but it's brought me immeasurable peace of mind; it automatically saves everything every 24 hours or so.

1136
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 06, 2013, 11:20:09 AM »
I could, but it's a disorganized mess that can't be used in competitive building.  Plus most of the custom components are hidden so you can't use them yourself.

1137
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 05, 2013, 08:25:09 PM »
Rebuild of Maximill.  This one has a thinner and more accurate disc, the ability to run invertible, and an actuator for raising the body to activate the crusher at the rear.

1138
Chatterbox / Re: poetry with reier
« on: September 05, 2013, 12:09:54 AM »
Now, this is spaghetti all about how

My mom got flipped-turned upside down
And I'd like to take a minute
Just sit right there I'll tell you how I became the prince of a town called mom's spaghetti 
In west  spaghetti born and raised
On the  spaghetti  was where I spent most of my moms
Chillin' out maxin' relaxin' all cool
And all shootin some mom's spaghetti outside of the school
When a couple of guys who were up to no good
Started making trouble in my spaghetti 
I got in one little fight and my mom's spaghetti
She said 'You're movin' with your auntie and spaghetti in Bel Air'

I whistled for a  spaghetti  and when it came near
The license plate said mom's spaghetti  and it had  spaghetti in the mirror
If anything I could say that this  spaghetti  was rare
But I thought 'Nah, forget it' - 'Yo, mom to Bel Air'

I pulled up to the  spaghetti  about mom's or  spaghetti 
And I yelled to the cabbie 'Yo mom smell ya later'
I looked at my spaghetti 
I was finally there
To sit on my throne as the mom's spaghetti

1139
Real Robotics Discussion / Re: Combat Robot Hall of Fame
« on: September 04, 2013, 11:37:14 PM »
Kinda feels like the hall of fame has lost purpose.. seeing robots like Razer and Chaos 2 along with robots that "just competed last weekend" doesnt seem right to me..
I don't understand, are there any still competing robots that do deserve in? I mean yes, definitely admire Razer and Chaos 2 for the precedents they set, but we've come a long way from them.


Thanks for your votes and continued support of the Hall.

- Mark J. -- much too old to be Sonny R. -- and much better looking.

No arguments here.

1140
General Support / Re: Spin Until Touch (AI Problem)
« on: September 01, 2013, 04:41:24 PM »
you need "range":xx.  Range dictates from how far away the bot will spin up its weapon.  Default value is zero, which as you've observed, means it doesn't spin until it's touching the opponent.

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