1081
Discussion / 2.1 patch released.
« on: July 09, 2008, 01:06:37 PM »
Gotta give you guys props, Apollyon drives fairly close to how it handles in real life, at least, as close as can be without using a pistol grip controller.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1081
Discussion / 2.1 patch released.« on: July 09, 2008, 01:06:37 PM »
Gotta give you guys props, Apollyon drives fairly close to how it handles in real life, at least, as close as can be without using a pistol grip controller.
1082
Robots Showcase / Near Chaos Robotics« on: July 04, 2008, 09:09:37 PM »
Other robot related stuff:
Wrote an article on robot weapons for the April 08 issue of Servo Wrote a build report on Apollyon for the July 08 issue of Servo Writing an article on robot drive systems for the October 08 issue of Servo Writing chunks of another article for servo that's not got a proper title yet. Planning on funding a complete drive and chassis overhaul of Ruiner with the fat magazine writer cash =P 1083
Real Robotics Discussion / Have you met one of the Builders?« on: July 01, 2008, 11:57:04 PM »
Yes. =P
1084
Robots Showcase / Near Chaos Robotics« on: June 25, 2008, 11:31:10 PM »
Been ages since an update:
Apollyon- Went 3-1, winning the 12lb class at the Wreck the Halls event in North Carolina, beating Flatline, Blunt Instrument and Surgical Strike(first two by KO) and losing to CS3.0. Planned upgrade-Titanium front wedge to replace the al/st layered wedge. Ruiner-V2 is still unassembled, but could be put together in a day. Also working on the design for V3, which will use 18v dewalts instead of SS2's. 1085
Discussion / 2.1 patch released.« on: June 24, 2008, 10:21:03 PM »
My copy of the game's on the other side of the country, but I'm looking forward to trying out the updated Ruiner and Apollyon.
Edit: And fighting Smashbox. Really glad I decided to stop by and see what was up. E2: Don't seem to need a disk. w00t. 1086
Discussion / Is the patch dead?« on: November 04, 2007, 12:28:21 PM »
I was really looking forward to driving another one of my robots in RA2, plus a bunch of the other new stuff looked pretty cool.
1088
Robots Showcase / Near Chaos Robotics« on: July 19, 2007, 11:55:41 PM »
A few quick updates
After some supply problems, the flamethrower for Apollyon is on hold After the announcements from Judge Dave, I won't be competing at any combots events in the foreseeable future. 1089
DSL TC Showcases / MikeNCR's Bots« on: July 12, 2007, 08:02:18 PM »Quote from: inplabth Smashed looks a lot like SmashBox2. Smashed is, essentially, a reworked SmashBox2. The main reason is that I built a new computer and due to some problem, I can't import old bot files, so I've got less than three full teams of bots now. Dr. Steel is fun. not only is the weapon brutal but it drives fairly well for a spinner with a ton of spinning mass. it's got four of the Mag 3M drive motors on hypnodisk wheels and an abundance of batteries that provide the power needed, and a tornado mer gearbox for the weapon. 1090
DSL TC Showcases / MikeNCR's Bots« on: July 12, 2007, 11:22:58 AM »
Hung Jury stole the judges gavel and sentenced Vertigo to death.
![]() Smashed show's Techno Destructo who the real flipper is. ![]() Dr. Steel demonstrates what happens when you oppose his quest to take over the world. ![]() 1091
Creativity Showcase / Robotic 3D Showcase (3d max, Autocad, Rhino, anim8or, ect.)« on: July 08, 2007, 02:38:23 PM »Quote from: Mr. Weedy Isn't that bot going to be going quite slowly now? Because you have gearings from smaller -> bigger and that bigger is connected again to smaller and from there to bigger. the setup in that bot is 4 18v mini-ev's through an innitual 5.3:1 reduction, giving them an output speed just over that of an ev-warrior at 24v(near 5100rpm) then an additional 3.5:1 to achieve a final top speed of 17.5mph which it can reach in an estimated 1.75 seconds. 1092
Creativity Showcase / Robotic 3D Showcase (3d max, Autocad, Rhino, anim8or, ect.)« on: July 07, 2007, 01:19:03 AM »
Working in solidworks a lot lately.
Mini-EV gearbox ![]() 30lb concept bot in progress using above gearbox ![]() 1093
Robots Showcase / Near Chaos Robotics« on: June 30, 2007, 03:09:53 PM »
it's been a while since the last proper update-
Ruiner and Apollyon need to be wired up, then they're done. Gonna get some booster modded vics for apollyon as I don't believe the scorpion I have(and had before apollyon was even a cocept) will handle the mini-ev's at 18v. Stanley Steamer performed as well as I could have hoped at robogames, doing a decent job in it's first match against shove-it and almost surviving apogee(and by that, both bots removed a weapon head for the other, and stripped bolts led to the top armor falling off, and thus, the battery falling out at the 2min mark, roughly) Both of my teammates are working on new bots. Blake is planning a rebuild of Stanley, as well as a LW rammer with possibly interchangeable weapons(concept pics at end of post) Brian is talking about a 30lb bot and possibly a 12 of his own. Look for Near Chaos Robotics to have a small fleet of robots by RoboGames next year. and now, concept pics of Blake's new LW ![]() A very solid front plow with two CIM motors at 18v for drive. 12:1 reduction giving a top speed near 12ish mph with a good bit of torque. ![]() Even further in the concept, Blake is thinking about having a drum style weapon to swap in for fights against bots without active weapons. if something of this sort were to be used, that would mean a 20-25lb 'weapon budget would be needed, which would also mean a damn near unbreakable plow on the front of "Rabid Porcupine" Almost forgot, apollyon WILL have a flamethrower. I didn't buy 48 4oz butane tanks for nothing! 1094
Robots Showcase / Near Chaos Robotics« on: June 13, 2007, 07:29:17 PM »
I'm going to college at RIT, so I'm there 9ish months out of the year. going between California and North Carolina during breaks and vacation.
1095
Robots Showcase / Near Chaos Robotics« on: June 12, 2007, 05:11:44 PM »Quote from: Clickbeetle Real robot combat isn't all about damage, unlike RA2. There's aggression, flipping, and pushing and slamming other bots taken into account too. In that respect Apollyon could do well. I pulled both of my bots because I decided not to support robogames after the way the rules were changed. If the format had been that way from the start, I'd be taking both bots to robogames, but since the change happened after stating that it would be DE, after taking everyones money and after locking registration, I decided that I'd rather support another event. 1096
Discussion / The pimp-a-bot thread« on: June 05, 2007, 01:45:53 PM »Quote from: inplabth I don't get how warrior's flipper works. How is it powered be kenetic energy? I'm not 100% sure how it works, but they've got a mechanism in there that when used takes the energy from the spinning shell and converts that into the motion used to actuate the flipper 1097
Robots Showcase / Near Chaos Robotics« on: June 02, 2007, 05:09:22 PM »Quote from: Mr. Weedy How it will be able to do any damages if it doesn't have a flamethrower mounted inside it? Or aren't you going to put that robot into a fight at all? It's got spikes and drives at 15mph. 1099
Discussion / The pimp-a-bot thread« on: June 01, 2007, 01:00:22 AM »
This thread is for posting 'bots that you think should be considered for future DSL patches or versions.
Warrior SFK ![]() Sheck spinner with a KE powered flipper Video here Sublime ![]() Stewie http://www.buildersdb.com/botpics/1366.jpg (older pic) Brutality http://www.buildersdb.com/botpics/4241.jpg Or for something I'd assume would be fairly easy, import some of the better bots from the AU battlebots pack. (Mauler 5150 being a personal favorite, or heckfire 666 as it was last known http://www.buildersdb.com/botpics/490.jpg) 1100
Robots Showcase / Near Chaos Robotics« on: May 30, 2007, 02:03:56 AM »
After the changes judge dave made to how the sublights brackets will work, I won't be bringing ruiner or apollyon to robogames.
http://forums.delphiforums.com/THERFL/messages/?msg=4492.1 This also means no flamethrower for Apollyon, as NERC doesn't allow them and that's the nearest event for it. |