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Messages - Kossokei

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1021
Also, at general, I think that, since this is a robot forum, the bots must speak for the author, why such an interest about my personality. And yes, sometimes I mix inappropriate the words "must" "may" "can" "would" to do something, since in BG the lang. things are different...

Venko telling people to stop assuming things = overlord behaviour
Anyone else telling people to stop assuming things = normal behaviour
^
BIGGEST TRUTH EVER!

Also, if I really think that I poses this power I will act always like this, but if I act "sometimes" like this PI, don't you think that maybe it's something else, like misunderstanding?
Yes.

I think you're misunderstanding us and we're misunderstanding you, at the same time.

edit: you can stop replying, you know. A topic does not need to be locked to be dead, and at the moment the main topic is you.

1022
DSL TC Showcases / Re: plazmic infernos dsl showcase
« on: April 12, 2013, 02:25:36 PM »
Iron Butler (like Iron Maiden, but male)

1023
DSL TC Showcases / Re: Scrapyard24c's DSL Garage
« on: April 10, 2013, 03:13:17 PM »
Is this an improvement support wise?  Just let me know if I have to do otherwise.

(Image removed from quote.)
I thought the one before was fine but I think that's better

1024
DSL TC Showcases / Re: Naryar's DSL showcase - Still manly.
« on: April 10, 2013, 03:09:14 PM »
2) have fun trying to get under a brick with a brick

No.

Stop attempting to sound knowledgeable when strict IRL building has made you limited in your ra2 insight and knowledge.
My ra2 insight and knowledge has little to do with this.

Looking at the skirts (didn't see any small wedges so your only other choice is flimmerpaker), I noticed that they were thickened from how they were before. I didn't check the collision to see if that corresp-

you know what you have a few years on me, you have a point.

1025
DSL TC Showcases / Re: Scrapyard24c's DSL Garage
« on: April 10, 2013, 02:38:37 PM »
People keep telling me to add supporters, so I'll say the same to someone else.  :gawe:
Except, he has them  :dumb)

1026
Contests / Re: Arena Blueprint Contest (Accepting Entries)
« on: April 10, 2013, 02:27:06 PM »
Here's my entry.


This would actually be cool to see made
I didn't know we had to name it, so I'll give it a name;

"Bruniikkaal Arena"

1027
DSL TC Showcases / Re: Naryar's DSL showcase - Still manly.
« on: April 10, 2013, 01:11:51 PM »
I don't hate DSL3 beta.

In fact it is much superior to DSL2 when building things for the rule of cool... the problem I have with DSL3 is that the DSL2 metagame has been changed in a bad way.

Less grip on wheels = > more weight used on motors and drive to get to the same speed => less interesting and fast designs.

also the fact that the best weapon is a 120kg DSL bar and that the rest is hilariously useless. This will be fixed, though.

Not to mention that DSL3 clearly favors IRL building, as if we didn't need less DSL standard building.

I'm not too sure if the wedge nerf is good or bad. Considering all wedges will be equally as bad, it doesn't destroy the metagame, BUT I am pretty sure wedgelock will be more common.

I should do a DSL3 wedge testing.
1) uhhh... yep. I think that was the point.
2) have fun trying to get under a brick with a brick


1028
Contests / Re: Arena Blueprint Contest (Accepting Entries)
« on: April 09, 2013, 08:29:38 PM »
Here's my entry.


This would actually be cool to see made

1029
Stock Showcases / Re: Venko's showcase
« on: April 09, 2013, 07:35:35 PM »
What is "dope af"?
it's as awesome as a particular four letter english word

1030
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: April 09, 2013, 02:18:46 PM »
*Cough, hack, wheeze, heart attack*

So, yeah. I'm back. And I'm also deathly ill! My eyes are leaking yellow sh**, my nose doesn't even work, and I'm deaf in both ears! Awesome, right?
He's turning, Kenny. You know what you have to do...

1031
Modifications / Re: Temporary DSL3 AI Pack (in progress)
« on: April 08, 2013, 02:23:42 PM »
Redline: check my showcase (I won't give you the bots until I complete the bots I said I would do)

1032
DSL TC Showcases / Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
« on: April 08, 2013, 02:17:28 PM »
it is. can`t tell if this is a chassis wedge or a component wedge
Component wedge. Like I said, I made use of the new armor plates and extenders.

No pulse is pretty sweet.
I'm much more proud of NoPulse than I am with Grog.

1033
DSL TC Showcases / Re: Kossokei's DSL Showcase: "Manliest IRL Builder"
« on: April 07, 2013, 09:00:46 PM »
"oh yeah sure I'll do Ninja, Bushido and Ronin, sign me up!"
>ends up doing Grog, the Warrior and DEADBEAT instead.


So here's your DSL3 Deadbeat; "NoPulse". I used the same chassis.


Better ground clearence, more armor, and use of wheel attachment point and the new extenders and shizzle  :dumb)

I even gave it my own crappy skin.


So here's your DSL3 Grog; "Grog, The Horde". I used the same chassis, again.


Pretty much the same thing, but now it's kinda invertable. Or something. More armor plates and wheel points.

1034
DSL TC Showcases / Re: Badnik's DSL Badniks
« on: April 07, 2013, 07:27:19 PM »
You do know having the reinforced perm atm is just wasting weight?
if that bot is IRL, it's actually kinda saving weight
It is for DSL 3 AI.
I knew that, but not all of the DSL 3 AI bots are irl, and not all of them are non-irl either.

I don't remember the weight difference between reinforced and non-reinforced perms but wouldn't he save weight by using reinforced one, because it counts as motor reinforcement in IRL so he doesn't have to use weight on extender work?

1035
DSL TC Showcases / Re: Badnik's DSL Badniks
« on: April 07, 2013, 07:16:57 PM »
You do know having the reinforced perm atm is just wasting weight?
if that bot is IRL, it's actually kinda saving weight

1036
Stock Showcases / Re: Not-so-stock, but fun anyway
« on: April 07, 2013, 01:08:33 PM »
dont give the new guy a hard time! he was just trying to help
I agree with this.

1037
Modifications / Re: Temporary DSL3 AI Pack (in progress)
« on: April 07, 2013, 12:08:02 AM »

Noooooooooooooooooo

Why is Mr. AS' SnS the new Tailwhip
It's not
it doesn't have to be
I think we can vote on these, don't vote on it if you don't like it.

1038
Modifications / Re: DSL3 is not cancelled.
« on: April 06, 2013, 08:57:39 PM »
Actually, Click did build a new Razer but idk if it's the right size.

It certainly functions right :D

1039
Modifications / Re: Temporary DSL3 AI Pack (in progress)
« on: April 06, 2013, 05:59:19 PM »
I know Naryar already called these, but I'm experimenting with possible Ninja, Bushido and Ronin designs and I'd like to put my name on those

1040
Existing Games / Re: Team Fortress 2
« on: April 05, 2013, 03:55:34 PM »
Back burner-
Walking and holding down the shoot button.
hurrrr

But seriously, though, try the Phlog in combination with Scorch Shot.
Scorch Shot's projectile has a blast radius and is useful for hitting people around corners and/or large clumps of people.
Then just taunt with the Phlog when full, and troll with your crits.
(You also get a safety net, shoosh)
actually, because we all know Pyro isn't the fastest class; if you hide well enough and ambush well enough, the flaming backstab crits of the Backburner is handy.

And actually the Scorch shot is the flaregun I was trying to think of but I couldn't. This one's more for range and the blast radius is indeed useful.

The Axtinguisher kind of goes with the Backburner in the ambush sense; Hide somewhere that is easy to overlook, someone walks past, Backburner and then Axtinguisher and axtinguish them if you can get close enough. It's a pretty useful load out if you're on the defending team in a control point game.

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